wxFontEncoding enc;
// first, find encoding header:
- const char *hdr = GetString("$ENCODING");
- if (hdr == NULL) return; // not supported by this catalog
- if ((enc = wxTheFontMapper -> CharsetToEncoding(hdr, FALSE)) == wxFONTENCODING_SYSTEM) return;
+ const char *hdr = StringAtOfs(m_pOrigTable, 0);
+ if (hdr == NULL) return; // not supported by this catalog, does not have non-fuzzy header
+ if (hdr[0] != 0) return; // ditto
+
+ /* we support catalogs with header (msgid "") that is _not_ marked as "#, fuzzy" (otherwise
+ the string would not be included into compiled catalog) */
+ wxString header(StringAtOfs(m_pTransTable, 0));
+ wxString charset;
+ int pos = header.Find("Content-Type: text/plain; charset=");
+ if (pos == -1) return; // incorrectly filled Content-Type header
+ pos += 34 ; /*strlen("Content-Type: text/plain; charset=")*/
+ while (header[pos] != '\n') charset << header[pos++];
+
+ if ((enc = wxTheFontMapper -> CharsetToEncoding(charset, FALSE)) == wxFONTENCODING_SYSTEM) return;
wxFontEncodingArray a = wxEncodingConverter::GetPlatformEquivalents(enc);
if (a[0] == enc) return; // no conversion needed, locale uses native encoding