// what to test?
-//#define TEST_ARRAYS
-//#define TEST_CMDLINE
-//#define TEST_DIR
-//#define TEST_EXECUTE
-//#define TEST_LOG
-//#define TEST_LONGLONG
-//#define TEST_MIME
+#define TEST_ARRAYS
+#define TEST_CMDLINE
+#define TEST_DIR
+#define TEST_EXECUTE
+#define TEST_LOG
+#define TEST_LONGLONG
+#define TEST_MIME
#define TEST_STRINGS
-//#define TEST_THREADS
-//#define TEST_TIME
+#define TEST_THREADS
+#define TEST_TIME
// ============================================================================
// implementation
// get a random 64 bit number
#define RAND_LL() MAKE_LL(rand(), rand(), rand(), rand())
-#if wxUSE_LONGLONG_NATIVE
+#if wxUSE_LONGLONG_WX
inline bool operator==(const wxLongLongWx& a, const wxLongLongNative& b)
{ return a.GetHi() == b.GetHi() && a.GetLo() == b.GetLo(); }
inline bool operator==(const wxLongLongNative& a, const wxLongLongWx& b)
{ return a.GetHi() == b.GetHi() && a.GetLo() == b.GetLo(); }
-#endif // wxUSE_LONGLONG_NATIVE
+#endif // wxUSE_LONGLONG_WX
static void TestSpeed()
{