#include "wx/toplevel.h"
#include "wx/frame.h"
#include "wx/bitmap.h"
+#include "wx/colour.h"
#include "wx/dc.h"
#include "wx/dcclient.h"
#include "wx/dcmemory.h"
#ifndef WX_PRECOMP
#include "wx/utils.h"
+ #include "wx/colour.h"
#endif //WX_PRECOMP
-#include "wx/colour.h"
-
#import <AppKit/NSColor.h>
class WXDLLEXPORT wxBrushRefData: public wxGDIRefData
#ifndef WX_PRECOMP
#include "wx/pen.h"
#include "wx/bitmap.h"
+ #include "wx/colour.h"
#endif //WX_PRECOMP
-#include "wx/colour.h"
-
#import <AppKit/NSColor.h>
// ========================================================================
#include "wx/cursor.h"
#include "wx/settings.h"
#include "wx/bitmap.h"
+ #include "wx/colour.h"
#endif
-#include "wx/colour.h"
#include "wx/font.h"
WXDLLIMPEXP_DATA_CORE(wxBrushList*) wxTheBrushList;
#include "wx/wxprec.h"
#include "wx/brush.h"
-#include "wx/colour.h"
+
+#ifndef WX_PRECOMP
+ #include "wx/colour.h"
+#endif
#include <gdk/gdk.h>
#ifndef WX_PRECOMP
#include "wx/app.h"
#include "wx/frame.h"
+ #include "wx/colour.h"
#endif // WX_PRECOMP
-#include "wx/colour.h"
#include "wx/module.h"
extern "C"
#include "wx/wxprec.h"
#include "wx/pen.h"
-#include "wx/colour.h"
+
+#ifndef WX_PRECOMP
+ #include "wx/colour.h"
+#endif
#include <gdk/gdk.h>
#include "wx/wxprec.h"
#include "wx/brush.h"
-#include "wx/colour.h"
+
+#ifndef WX_PRECOMP
+ #include "wx/colour.h"
+#endif
#include <gdk/gdk.h>
#ifndef WX_PRECOMP
#include "wx/app.h"
#include "wx/frame.h"
+ #include "wx/colour.h"
#endif // WX_PRECOMP
-#include "wx/colour.h"
#include "wx/module.h"
extern "C"
#include "wx/wxprec.h"
#include "wx/pen.h"
-#include "wx/colour.h"
+
+#ifndef WX_PRECOMP
+ #include "wx/colour.h"
+#endif
#include <gdk/gdk.h>
#include "wx/html/htmltag.h"
#ifndef WXPRECOMP
+ #include "wx/colour.h"
#endif
#include "wx/html/htmlpars.h"
-#include "wx/colour.h"
#include <stdio.h> // for vsscanf
#include <stdarg.h>
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
-#include "wx/colour.h"
-
#ifdef __BORLANDC__
#pragma hdrstop
#endif
+#include "wx/colour.h"
+
#include "wx/gdicmn.h"
IMPLEMENT_DYNAMIC_CLASS(wxColour, wxObject)
#ifndef WX_PRECOMP
#include "wx/bitmap.h"
+ #include "wx/colour.h"
#endif
-#include "wx/colour.h"
#include "wx/mgl/private.h"
//-----------------------------------------------------------------------------
#endif
#include "wx/settings.h"
-#include "wx/colour.h"
+
+#ifndef WX_PRECOMP
+ #include "wx/colour.h"
+#endif
+
#include "wx/font.h"
#include "wx/gdicmn.h"
#include "wx/module.h"
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
-#include "wx/colour.h"
-
#ifdef __BORLANDC__
#pragma hdrstop
#endif
+#include "wx/colour.h"
+
#include "wx/gdicmn.h"
#include "wx/msw/private.h"
#include "wx/settings.h"
#include "wx/listbox.h"
#include "wx/bitmap.h"
+ #include "wx/colour.h"
#endif
-#include "wx/colour.h"
#include "wx/font.h"
#include "wx/ownerdrw.h"
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
-#include "wx/colour.h"
-
#ifdef __BORLANDC__
#pragma hdrstop
#endif
+#include "wx/colour.h"
+
#include "wx/gdicmn.h"
#include <string.h>
#ifndef WX_PRECOMP
#include "wx/utils.h"
#include "wx/bitmap.h"
+ #include "wx/colour.h"
#endif
-#include "wx/colour.h"
-
//-----------------------------------------------------------------------------
// wxBrush
//-----------------------------------------------------------------------------
#ifndef WX_PRECOMP
#include "wx/utils.h"
#include "wx/bitmap.h"
+ #include "wx/colour.h"
#endif
-#include "wx/colour.h"
-
//-----------------------------------------------------------------------------
// wxPen
//-----------------------------------------------------------------------------