This is a simple wrapper for wxTimer::Start(timeout, wxTIMER_ONE_SHOT) but is
often more readable and is definitely better than Start(timeout, true) which
many people still use in spite of wxTIMER_ONE_SHOT existence.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74330
c3d73ce0-8a6f-49c7-b76d-
6d57e0e08775
- Add IEEE 754 single/double precision support to wxDataStream classes (net147).
- Add wxVector<>::const_reverse_iterator (troelsk).
- Fix thread-safety issue in wxSharedPtr<> (plorkyeran).
- Add IEEE 754 single/double precision support to wxDataStream classes (net147).
- Add wxVector<>::const_reverse_iterator (troelsk).
- Fix thread-safety issue in wxSharedPtr<> (plorkyeran).
+- Add wxTimer::StartOnce().
- Add Nepali translation (Him Prasad Gautam).
All (GUI):
- Add Nepali translation (Him Prasad Gautam).
All (GUI):
// timer if it is already running
virtual bool Start(int milliseconds = -1, bool oneShot = false);
// timer if it is already running
virtual bool Start(int milliseconds = -1, bool oneShot = false);
+ // start the timer for one iteration only, this is just a simple wrapper
+ // for Start()
+ bool StartOnce(int milliseconds = -1) { return Start(milliseconds, true); }
+
// stop the timer, does nothing if the timer is not running
virtual void Stop();
// stop the timer, does nothing if the timer is not running
virtual void Stop();
To make your code more readable you may also use the following symbolic constants:
- wxTIMER_CONTINUOUS: Start a normal, continuously running, timer
- wxTIMER_ONE_SHOT: Start a one shot timer
To make your code more readable you may also use the following symbolic constants:
- wxTIMER_CONTINUOUS: Start a normal, continuously running, timer
- wxTIMER_ONE_SHOT: Start a one shot timer
+ Alternatively, use StartOnce().
+
If the timer was already running, it will be stopped by this method before
restarting it.
*/
If the timer was already running, it will be stopped by this method before
restarting it.
*/
- virtual bool Start(int milliseconds = -1, bool oneShot = false);
+ virtual bool Start(int milliseconds = -1, bool oneShot = wxTIMER_CONTINUOUS);
+
+ /**
+ Starts the timer for a once-only notification.
+
+ This is a simple wrapper for Start() with @c wxTIMER_ONE_SHOT parameter.
+
+ @since 2.9.5
+ */
+ bool StartOnce(int milliseconds = -1);