// NB: all "NoRedraw" classes must have the same names as the "normal" classes
// with NR suffix - wxWindow::MSWCreate() supposes this
#ifdef __WXWINCE__
- wxChar *wxCanvasClassName;
- wxChar *wxCanvasClassNameNR;
+WXDLLIMPEXP_CORE wxChar *wxCanvasClassName;
+WXDLLIMPEXP_CORE wxChar *wxCanvasClassNameNR;
#else
-const wxChar *wxCanvasClassName = wxT("wxWindowClass");
-const wxChar *wxCanvasClassNameNR = wxT("wxWindowClassNR");
+WXDLLIMPEXP_CORE const wxChar *wxCanvasClassName = wxT("wxWindowClass");
+WXDLLIMPEXP_CORE const wxChar *wxCanvasClassNameNR = wxT("wxWindowClassNR");
#endif
-const wxChar *wxMDIFrameClassName = wxT("wxMDIFrameClass");
-const wxChar *wxMDIFrameClassNameNoRedraw = wxT("wxMDIFrameClassNR");
-const wxChar *wxMDIChildFrameClassName = wxT("wxMDIChildFrameClass");
-const wxChar *wxMDIChildFrameClassNameNoRedraw = wxT("wxMDIChildFrameClassNR");
+WXDLLIMPEXP_CORE const wxChar *wxMDIFrameClassName = wxT("wxMDIFrameClass");
+WXDLLIMPEXP_CORE const wxChar *wxMDIFrameClassNameNoRedraw = wxT("wxMDIFrameClassNR");
+WXDLLIMPEXP_CORE const wxChar *wxMDIChildFrameClassName = wxT("wxMDIChildFrameClass");
+WXDLLIMPEXP_CORE const wxChar *wxMDIChildFrameClassNameNoRedraw = wxT("wxMDIChildFrameClassNR");
// ----------------------------------------------------------------------------
// private functions
//---------------------------------------------------------------------------
extern "C" WXDLLIMPEXP_BASE HINSTANCE wxGetInstance(void);
#ifdef __WXWINCE__
-extern WXDLLIMPEXP_CORE wxChar *wxCanvasClassName;
+extern WXDLLIMPEXP_CORE wxChar *wxCanvasClassName;
#else
extern WXDLLIMPEXP_CORE const wxChar *wxCanvasClassName;
#endif