bool Create(wxWindow *parent,
wxWindowID winid,
- const wxBitmap& bitmap,
const wxPoint& pos,
const wxSize& size,
long style,
// And we also use wxBU_EXACTFIT to avoid being resized up to the
// standard button size as this doesn't make sense for bitmap buttons
// which are not standard anyhow and should fit their bitmap size.
- return wxButton::Create(parent, id, pos, size,
+ return wxButton::Create(parent, winid, "",
+ pos, size,
style | wxBU_NOTEXT | wxBU_EXACTFIT,
validator, name);
}