{
wxImage::AddHandler(new wxPNGHandler);
+ // create the main application window
+ MyFrame *frame = new MyFrame(_T("wxSplashScreen sample application"));
+
wxBitmap bitmap;
if (bitmap.LoadFile(_T("splash.png"), wxBITMAP_TYPE_PNG))
{
new wxSplashScreen(bitmap,
wxSPLASH_CENTRE_ON_SCREEN|wxSPLASH_TIMEOUT,
- 6000, NULL, wxID_ANY, wxDefaultPosition, wxDefaultSize,
+ 6000, frame, wxID_ANY, wxDefaultPosition, wxDefaultSize,
wxSIMPLE_BORDER|wxSTAY_ON_TOP);
}
wxYield();
- // create the main application window
- MyFrame *frame = new MyFrame(_T("wxSplashScreen sample application"));
-
// and show it (the frames, unlike simple controls, are not shown when
// created initially)
frame->Show(true);