#define wxSP_3D 0x0004
#define wxSP_BORDER 0x0008
#define wxSP_PERMIT_UNSPLIT 0x0010
+#define wxSP_LIVE_UPDATE 0x0020
/*
* wxFrame extra flags
// Adjusts the panes
void OnSize(wxSizeEvent& event);
+ // In live mode, resize child windows in idle time
+ void OnIdle(wxIdleEvent& event);
+
// Draws borders
void DrawBorders(wxDC& dc);
int m_splitMode;
bool m_permitUnsplitAlways;
+ bool m_needUpdating; // when in live mode, set the to TRUE to resize children in idle
wxWindow* m_windowOne;
wxWindow* m_windowTwo;
int m_dragMode;
class MySplitterWindow : public wxSplitterWindow
{
public:
- MySplitterWindow(wxFrame *parent, wxWindowID id) : wxSplitterWindow(parent, id)
+ MySplitterWindow(wxFrame *parent, wxWindowID id)
+ : wxSplitterWindow(parent, id, wxDefaultPosition, wxDefaultSize, wxSP_3D | wxSP_LIVE_UPDATE)
{
m_frame = parent;
}
BEGIN_EVENT_TABLE(wxSplitterWindow, wxWindow)
EVT_PAINT(wxSplitterWindow::OnPaint)
EVT_SIZE(wxSplitterWindow::OnSize)
+ EVT_IDLE(wxSplitterWindow::OnIdle)
EVT_MOUSE_EVENTS(wxSplitterWindow::OnMouseEvent)
EVT_SPLITTER_SASH_POS_CHANGED(-1, wxSplitterWindow::OnSashPosChanged)
m_facePen = (wxPen *) NULL;
m_hilightPen = (wxPen *) NULL;
m_minimumPaneSize = 0;
+ m_needUpdating = FALSE;
}
wxSplitterWindow::wxSplitterWindow(wxWindow *parent, wxWindowID id,
// For debugging purposes, to see the background.
// SetBackground(wxBLUE_BRUSH);
+
+ m_needUpdating = FALSE;
}
wxSplitterWindow::~wxSplitterWindow()
DrawSash(dc);
}
+void wxSplitterWindow::OnIdle(wxIdleEvent& WXUNUSED(event))
+{
+ if (m_needUpdating)
+ SizeWindows();
+}
void wxSplitterWindow::OnMouseEvent(wxMouseEvent& event)
{
SetCursor(wxCursor());
#endif
- // under wxGTK the method above causes the mouse
- // to flicker so we set the standard cursor only
- // when leaving the window and when moving over
- // non-sash parts of the window. this should work
- // on the other platforms as well, but who knows.
-#ifdef __WXGTK__
- if (event.Leaving())
- SetCursor(* wxSTANDARD_CURSOR);
-#endif
if (event.LeftDown())
{
m_dragMode = wxSPLIT_DRAG_DRAGGING;
- DrawSashTracker(x, y);
+ if ((GetWindowStyleFlag() & wxSP_LIVE_UPDATE) == 0)
+ {
+ DrawSashTracker(x, y);
+ }
+
m_oldX = x;
m_oldY = y;
return;
ReleaseMouse();
// Erase old tracker
- DrawSashTracker(m_oldX, m_oldY);
+ if ((GetWindowStyleFlag() & wxSP_LIVE_UPDATE) == 0)
+ {
+ DrawSashTracker(m_oldX, m_oldY);
+ }
// Obtain window size. We are only interested in the dimension the sash
// splits up
}
// Erase old tracker
- DrawSashTracker(m_oldX, m_oldY);
+ if ((GetWindowStyleFlag() & wxSP_LIVE_UPDATE) == 0)
+ {
+ DrawSashTracker(m_oldX, m_oldY);
+ }
if (m_splitMode == wxSPLIT_VERTICAL)
x = new_sash_position;
#endif // __WXMSW__
// Draw new one
- DrawSashTracker(m_oldX, m_oldY);
+ if ((GetWindowStyleFlag() & wxSP_LIVE_UPDATE) == 0)
+ {
+ DrawSashTracker(m_oldX, m_oldY);
+ }
+ else
+ {
+ m_sashPosition = new_sash_position;
+ m_needUpdating = TRUE;
+ }
}
else if ( event.LeftDClick() )
{
extern bool g_blockEventsOnDrag;
extern bool g_blockEventsOnScroll;
extern wxCursor g_globalCursor;
-static bool g_capturing = FALSE;
+static wxWindow *g_captureWindow = (wxWindow*) NULL;
static wxWindow *g_focusWindow = (wxWindow*) NULL;
/* hack: we need something to pass to gtk_menu_popup, so we store the time of
// Some control don't have their own X window and thus cannot get
// any events.
- if (!g_capturing)
+ if (!g_captureWindow)
{
wxNode *node = win->GetChildren().First();
while (node)
// Some control don't have their own X window and thus cannot get
// any events.
- if (!g_capturing)
+ if (!g_captureWindow)
{
wxNode *node = win->GetChildren().First();
while (node)
// Some control don't have their own X window and thus cannot get
// any events.
- if (!g_capturing)
+ if (!g_captureWindow)
{
wxNode *node = win->GetChildren().First();
while (node)
void wxWindow::OnInternalIdle()
{
- GdkWindow *window = GetConnectWidget()->window;
- if (window)
- {
- wxCursor cursor = m_cursor;
- if (g_globalCursor.Ok()) cursor = g_globalCursor;
+ GdkWindow *window = GetConnectWidget()->window;
+ if (window)
+ {
+ wxCursor cursor = m_cursor;
+ if (g_globalCursor.Ok()) cursor = g_globalCursor;
- if (m_currentGdkCursor != cursor)
- {
- gdk_window_set_cursor( window, cursor.GetCursor() );
- m_currentGdkCursor = cursor;
+ if (m_currentGdkCursor != cursor)
+ {
+ gdk_window_set_cursor( window, cursor.GetCursor() );
+ m_currentGdkCursor = cursor;
+ }
}
- }
UpdateWindowUI();
}
{
wxCHECK_RET( m_widget != NULL, _T("invalid window") );
- wxCHECK_RET( g_capturing == FALSE, _T("CaptureMouse called twice") );
+ wxCHECK_RET( g_captureWindow == NULL, _T("CaptureMouse called twice") );
GtkWidget *connect_widget = GetConnectWidget();
if (!connect_widget->window) return;
- gtk_grab_add( connect_widget );
gdk_pointer_grab( connect_widget->window, FALSE,
(GdkEventMask)
(GDK_BUTTON_PRESS_MASK |
GDK_BUTTON_RELEASE_MASK |
GDK_POINTER_MOTION_MASK),
(GdkWindow *) NULL,
- (GdkCursor *) NULL,
+ m_cursor.GetCursor(),
GDK_CURRENT_TIME );
- g_capturing = TRUE;
+ g_captureWindow = this;
}
void wxWindow::ReleaseMouse()
{
wxCHECK_RET( m_widget != NULL, _T("invalid window") );
- wxCHECK_RET( g_capturing == TRUE, _T("ReleaseMouse called twice") );
+ wxCHECK_RET( g_captureWindow, _T("ReleaseMouse called twice") );
GtkWidget *connect_widget = GetConnectWidget();
if (!connect_widget->window) return;
- gtk_grab_remove( connect_widget );
gdk_pointer_ungrab ( GDK_CURRENT_TIME );
- g_capturing = FALSE;
+ g_captureWindow = (wxWindow*) NULL;
}
bool wxWindow::IsRetained() const
extern bool g_blockEventsOnDrag;
extern bool g_blockEventsOnScroll;
extern wxCursor g_globalCursor;
-static bool g_capturing = FALSE;
+static wxWindow *g_captureWindow = (wxWindow*) NULL;
static wxWindow *g_focusWindow = (wxWindow*) NULL;
/* hack: we need something to pass to gtk_menu_popup, so we store the time of
// Some control don't have their own X window and thus cannot get
// any events.
- if (!g_capturing)
+ if (!g_captureWindow)
{
wxNode *node = win->GetChildren().First();
while (node)
// Some control don't have their own X window and thus cannot get
// any events.
- if (!g_capturing)
+ if (!g_captureWindow)
{
wxNode *node = win->GetChildren().First();
while (node)
// Some control don't have their own X window and thus cannot get
// any events.
- if (!g_capturing)
+ if (!g_captureWindow)
{
wxNode *node = win->GetChildren().First();
while (node)
void wxWindow::OnInternalIdle()
{
- GdkWindow *window = GetConnectWidget()->window;
- if (window)
- {
- wxCursor cursor = m_cursor;
- if (g_globalCursor.Ok()) cursor = g_globalCursor;
+ GdkWindow *window = GetConnectWidget()->window;
+ if (window)
+ {
+ wxCursor cursor = m_cursor;
+ if (g_globalCursor.Ok()) cursor = g_globalCursor;
- if (m_currentGdkCursor != cursor)
- {
- gdk_window_set_cursor( window, cursor.GetCursor() );
- m_currentGdkCursor = cursor;
+ if (m_currentGdkCursor != cursor)
+ {
+ gdk_window_set_cursor( window, cursor.GetCursor() );
+ m_currentGdkCursor = cursor;
+ }
}
- }
UpdateWindowUI();
}
{
wxCHECK_RET( m_widget != NULL, _T("invalid window") );
- wxCHECK_RET( g_capturing == FALSE, _T("CaptureMouse called twice") );
+ wxCHECK_RET( g_captureWindow == NULL, _T("CaptureMouse called twice") );
GtkWidget *connect_widget = GetConnectWidget();
if (!connect_widget->window) return;
- gtk_grab_add( connect_widget );
gdk_pointer_grab( connect_widget->window, FALSE,
(GdkEventMask)
(GDK_BUTTON_PRESS_MASK |
GDK_BUTTON_RELEASE_MASK |
GDK_POINTER_MOTION_MASK),
(GdkWindow *) NULL,
- (GdkCursor *) NULL,
+ m_cursor.GetCursor(),
GDK_CURRENT_TIME );
- g_capturing = TRUE;
+ g_captureWindow = this;
}
void wxWindow::ReleaseMouse()
{
wxCHECK_RET( m_widget != NULL, _T("invalid window") );
- wxCHECK_RET( g_capturing == TRUE, _T("ReleaseMouse called twice") );
+ wxCHECK_RET( g_captureWindow, _T("ReleaseMouse called twice") );
GtkWidget *connect_widget = GetConnectWidget();
if (!connect_widget->window) return;
- gtk_grab_remove( connect_widget );
gdk_pointer_ungrab ( GDK_CURRENT_TIME );
- g_capturing = FALSE;
+ g_captureWindow = (wxWindow*) NULL;
}
bool wxWindow::IsRetained() const