#ifdef __WXPM__
wxColour vColor;
- vColor.InitFromName("DIM GREY");
+ vColor.InitFromName("GREY");
::WinFillRect(dc.m_hPS, &dc.m_vRclPaint, vColor.GetPixel());
#endif
rect.x + rect.width, rect.y);
#else
// Right
- dc.DrawLine(rect.x + rect.width, rect.y - 3,
- rect.x + rect.width, rect.y + rect.height);
+ dc.DrawLine(rect.x + rect.width, rect.y,
+ rect.x + rect.width, rect.y + rect.height + 2);
dc.SetPen(m_mediumShadowPen);
- dc.DrawLine(rect.x + rect.width + 1, rect.y - 3,
- rect.x + rect.width + 1, rect.y + rect.height);
- dc.DrawLine(rect.x + rect.width + 2, rect.y - 3,
- rect.x + rect.width + 2, rect.y + rect.height);
+ dc.DrawLine(rect.x + rect.width + 1, rect.y,
+ rect.x + rect.width + 1, rect.y + rect.height + 2);
+ dc.DrawLine(rect.x + rect.width + 2, rect.y,
+ rect.x + rect.width + 2, rect.y + rect.height + 2);
// Top
- dc.DrawLine(rect.x + rect.width + 2, rect.y + rect.height + 2,
- rect.x - 2, rect.y + rect.height + 2);
- dc.DrawLine(rect.x + rect.width + 1, rect.y + rect.height + 1,
- rect.x - 2, rect.y + rect.height + 1);
+ dc.DrawLine(rect.x + rect.width + 2, rect.y,
+ rect.x - 2, rect.y);
+ dc.DrawLine(rect.x + rect.width + 1, rect.y - 1,
+ rect.x - 2, rect.y - 1);
dc.SetPen(m_hilightPen);
- dc.DrawLine(rect.x + rect.width, rect.y + rect.height,
- rect.x - 2, rect.y + rect.height);
+ dc.DrawLine(rect.x + rect.width, rect.y - 2,
+ rect.x - 2, rect.y - 2);
#endif