]> git.saurik.com Git - wxWidgets.git/commitdiff
Began to move wxAUI docs to latex.
authorRobert Roebling <robert@roebling.de>
Fri, 1 Sep 2006 21:37:22 +0000 (21:37 +0000)
committerRobert Roebling <robert@roebling.de>
Fri, 1 Sep 2006 21:37:22 +0000 (21:37 +0000)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@40950 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775

docs/latex/wx/classes.tex
docs/latex/wx/framemanager.tex [new file with mode: 0644]
docs/latex/wx/paneinfo.tex [new file with mode: 0644]
docs/latex/wx/taui.tex [new file with mode: 0644]
docs/latex/wx/topics.tex

index 40f5af0b1a48b823b2209271ac6db85f8cdd0d26..9f43d36ef8d504f4401f90338dc7994c710bde63 100644 (file)
 \input fontmap.tex
 \input fontpicker.tex
 \input frame.tex
+\input framemanager.tex
 \input fsfile.tex
 \input ftp.tex
 \input gauge.tex
 \input paintdc.tex
 \input paintevt.tex
 \input palette.tex
+\input paneinfo.tex
 \input panel.tex
 \input passdlg.tex
 \input pathlist.tex
diff --git a/docs/latex/wx/framemanager.tex b/docs/latex/wx/framemanager.tex
new file mode 100644 (file)
index 0000000..cc2385d
--- /dev/null
@@ -0,0 +1,378 @@
+\section{\class{wxFrameManager}}\label{wxframemanager}
+
+wxFrameManager is the central class of the wxAUI class framework.
+
+See also \helpref{wxAUI overview}{wxauioverview}.
+
+wxFrameManager manages the panes associated with it
+for a particular wxFrame, using a pane's wxPaneInfo information to
+determine each pane's docking and floating behavior. wxFrameManager
+uses wxWidgets' sizer mechanism to plan the layout of each frame. It
+uses a replaceable dock art class to do all drawing, so all drawing is
+localized in one area, and may be customized depending on an
+applications' specific needs.
+
+wxFrameManager works as follows: The programmer adds panes to the class,
+or makes changes to existing pane properties (dock position, floating
+state, show state, etc.). To apply these changes, wxFrameManager's
+Update() function is called. This batch processing can be used to avoid
+flicker, by modifying more than one pane at a time, and then "committing"
+all of the changes at once by calling Update().
+
+Panes can be added quite easily:
+
+\begin{verbatim}
+wxTextCtrl* text1 = new wxTextCtrl(this, -1);
+wxTextCtrl* text2 = new wxTextCtrl(this, -1);
+m_mgr.AddPane(text1, wxLEFT, wxT("Pane Caption"));
+m_mgr.AddPane(text2, wxBOTTOM, wxT("Pane Caption"));
+m_mgr.Update();
+\end{verbatim}
+
+Later on, the positions can be modified easily. The following will float
+an existing pane in a tool window:
+
+\begin{verbatim}
+m_mgr.GetPane(text1).Float();
+\end{verbatim}
+
+\wxheading{Layers, Rows and Directions, Positions}
+
+Inside wxAUI, the docking layout is figured out by checking several
+pane parameters. Four of these are important for determining where a
+pane will end up:
+
+{\bf Direction:}
+Each docked pane has a direction, Top, Bottom, Left, Right, or
+Center. This is fairly self-explanatory. The pane will be placed in the
+location specified by this variable.
+
+{\bf Position:}
+More than one pane can be placed inside of a dock. Imagine to panes
+being docked on the left side of a window. One pane can be placed over
+another. In proportionally managed docks, the pane position indicates
+it's sequential position, starting with zero. So, in our scenario with
+two panes docked on the left side, the top pane in the dock would have
+position 0, and the second one would occupy position 1.
+
+{\bf Row:}
+A row can allow for two docks to be placed next to each other. One of
+the most common places for this to happen is in the toolbar. Multiple
+toolbar rows are allowed, the first row being in row 0, and the second
+in row 1. Rows can also be used on vertically docked panes.
+
+
+{\bf Layer:}
+A layer is akin to an onion. Layer 0 is the very center of the
+managed pane. Thus, if a pane is in layer 0, it will be closest to the
+center window (also sometimes known as the "content window").
+Increasing layers "swallow up" all layers of a lower value. This can
+look very similar to multiple rows, but is different because all panes
+in a lower level yield to panes in higher levels. The best way to
+understand layers is by running the wxAUI sample.
+
+\wxheading{Derived from}
+
+\helpref{wxEvent}{wxevent}
+
+\wxheading{Include files}
+
+<wx/aui/aui.h>
+
+\wxheading{See also}
+
+\helpref{wxPaneInfo}{wxpaneinfo}
+
+\wxheading{Data structures}
+
+\begin{verbatim}
+enum wxFrameManagerDock
+{
+    wxAUI_DOCK_NONE = 0,
+    wxAUI_DOCK_TOP = 1,
+    wxAUI_DOCK_RIGHT = 2,
+    wxAUI_DOCK_BOTTOM = 3,
+    wxAUI_DOCK_LEFT = 4,
+    wxAUI_DOCK_CENTER = 5,
+    wxAUI_DOCK_CENTRE = wxAUI_DOCK_CENTER
+}
+\end{verbatim}
+
+\begin{verbatim}
+enum wxFrameManagerOption
+{
+    wxAUI_MGR_ALLOW_FLOATING        = 1 << 0,
+    wxAUI_MGR_ALLOW_ACTIVE_PANE     = 1 << 1,
+    wxAUI_MGR_TRANSPARENT_DRAG      = 1 << 2,
+    wxAUI_MGR_TRANSPARENT_HINT      = 1 << 3,
+    wxAUI_MGR_TRANSPARENT_HINT_FADE = 1 << 4,
+    wxAUI_MGR_DISABLE_VENETIAN_BLINDS = 1 << 5,
+    wxAUI_MGR_DISABLE_VENETIAN_BLINDS_FADE = 1 << 6,
+
+    wxAUI_MGR_DEFAULT = wxAUI_MGR_ALLOW_FLOATING |
+                        wxAUI_MGR_TRANSPARENT_HINT |
+                        wxAUI_MGR_TRANSPARENT_HINT_FADE |
+                        wxAUI_MGR_DISABLE_VENETIAN_BLINDS_FADE
+}
+\end{verbatim}
+
+
+\latexignore{\rtfignore{\wxheading{Members}}}
+
+
+\membersection{wxFrameManager::wxFrameManager}\label{wxframemanagerwxframemanager}
+
+\func{}{wxFrameManager}{\param{wxWindow* }{managed\_wnd = NULL}, \param{unsigned int }{flags = wxAUI\_MGR\_DEFAULT}}
+
+Constructor. {\it frame} specifies the wxFrame which should be managed.
+{\it flags}  specifies options which allow the frame management behavior
+to be modified.
+
+\membersection{wxFrameManager::\destruct{wxFrameManager}}\label{wxframemanagerdtor}
+
+\func{}{\destruct{wxFrameManager}}{\void}
+
+
+\membersection{wxFrameManager::AddPane}\label{wxframemanageraddpane}
+
+\func{bool}{AddPane}{\param{wxWindow* }{window}, \param{const wxPaneInfo\& }{pane\_info}}
+
+
+\func{bool}{AddPane}{\param{wxWindow* }{window}, \param{const wxPaneInfo\& }{pane\_info}, \param{const wxPoint\& }{drop\_pos}}
+
+
+\func{bool}{AddPane}{\param{wxWindow* }{window}, \param{int }{direction = wxLEFT}, \param{const wxString\& }{caption = wxEmptyString}}
+
+Tells the frame manager to start managing a child window. 
+
+\membersection{wxFrameManager::DetachPane}\label{wxframemanagerdetachpane}
+
+\func{bool}{DetachPane}{\param{wxWindow* }{window}}
+
+Tells the wxFrameManager to stop managing the pane specified by window.
+The window, if in a floated frame, is reparented to the frame managed
+by wxFrameManager.
+
+\membersection{wxFrameManager::DoDrop}\label{wxframemanagerdodrop}
+
+\func{bool}{DoDrop}{\param{wxDockInfoArray\& }{docks}, \param{wxPaneInfoArray\& }{panes}, \param{wxPaneInfo\& }{drop}, \param{const wxPoint\& }{pt}, \param{const wxPoint\& }{action\_offset = wxPoint(0,0)}}
+
+
+\membersection{wxFrameManager::DoFrameLayout}\label{wxframemanagerdoframelayout}
+
+\func{void}{DoFrameLayout}{\void}
+
+
+\membersection{wxFrameManager::DrawHintRect}\label{wxframemanagerdrawhintrect}
+
+\func{void}{DrawHintRect}{\param{wxWindow* }{pane\_window}, \param{const wxPoint\& }{pt}, \param{const wxPoint\& }{offset}}
+
+
+\membersection{wxFrameManager::GetAllPanes}\label{wxframemanagergetallpanes}
+
+\func{wxPaneInfoArray\&}{GetAllPanes}{\void}
+
+Returns an array of all panes managed by the frame manager.
+
+\membersection{wxFrameManager::GetArtProvider}\label{wxframemanagergetartprovider}
+
+\constfunc{wxDockArt*}{GetArtProvider}{\void}
+
+Returns the current art provider being used.
+
+\membersection{wxFrameManager::GetDockPixelOffset}\label{wxframemanagergetdockpixeloffset}
+
+\func{int}{GetDockPixelOffset}{\param{wxPaneInfo\& }{test}}
+
+
+\membersection{wxFrameManager::GetFlags}\label{wxframemanagergetflags}
+
+\constfunc{unsigned int}{GetFlags}{\void}
+
+Returns the current manager's flags.
+
+\membersection{wxFrameManager::GetManagedWindow}\label{wxframemanagergetmanagedwindow}
+
+\constfunc{wxWindow*}{GetManagedWindow}{\void}
+
+Returns the frame currently being managed by wxFrameManager.
+
+\membersection{wxFrameManager::GetPane}\label{wxframemanagergetpane}
+
+\func{wxPaneInfo\&}{GetPane}{\param{wxWindow* }{window}}
+
+{\it GetPane]} is used to lookup a wxPaneInfo object
+either by window pointer or by pane name, which acts as a unique id for
+a window pane. The returned wxPaneInfo object may then be modified to
+change a pane's look, state or position. After one or more
+modifications to wxPaneInfo, wxFrameManager::Update() should be called
+to commit the changes to the user interface. If the lookup failed
+(meaning the pane could not be found in the manager), a call to the
+returned wxPaneInfo's IsOk() method will return false.
+
+\func{wxPaneInfo\&}{GetPane}{\param{const wxString\& }{name}}
+
+
+\membersection{wxFrameManager::GetPanePart}\label{wxframemanagergetpanepart}
+
+\func{wxDockUIPart*}{GetPanePart}{\param{wxWindow* }{pane}}
+
+
+\membersection{wxFrameManager::GetPanePositionsAndSizes}\label{wxframemanagergetpanepositionsandsizes}
+
+\func{void}{GetPanePositionsAndSizes}{\param{wxDockInfo\& }{dock}, \param{wxArrayInt\& }{positions}, \param{wxArrayInt\& }{sizes}}
+
+
+\membersection{wxFrameManager::HideHint}\label{wxframemanagerhidehint}
+
+\func{void}{HideHint}{\void}
+
+
+\membersection{wxFrameManager::HitTest}\label{wxframemanagerhittest}
+
+\func{wxDockUIPart*}{HitTest}{\param{int }{x}, \param{int }{y}}
+
+
+\membersection{wxFrameManager::InsertPane}\label{wxframemanagerinsertpane}
+
+\func{bool}{InsertPane}{\param{wxWindow* }{window}, \param{const wxPaneInfo\& }{insert\_location}, \param{int }{insert\_level = wxAUI\_INSERT\_PANE}}
+
+This method is used to insert either a previously unmanaged pane window
+into the frame manager, or to insert a currently managed pane somewhere 
+else. {\it InsertPane} will push all panes, rows, or docks aside and
+insert the window into the position specified by insert_location. 
+Because insert_location can specify either a pane, dock row, or dock
+layer, the insert_level parameter is used to disambiguate this. The
+parameter insert_level can take a value of wxAUI\_INSERT\_PANE, wxAUI\_INSERT\_ROW 
+or wxAUI\_INSERT\_DOCK.
+
+\membersection{wxFrameManager::LayoutAddDock}\label{wxframemanagerlayoutadddock}
+
+\func{void}{LayoutAddDock}{\param{wxSizer* }{container}, \param{wxDockInfo\& }{dock}, \param{wxDockUIPartArray\& }{uiparts}, \param{bool }{spacer\_only}}
+
+
+\membersection{wxFrameManager::LayoutAddPane}\label{wxframemanagerlayoutaddpane}
+
+\func{void}{LayoutAddPane}{\param{wxSizer* }{container}, \param{wxDockInfo\& }{dock}, \param{wxPaneInfo\& }{pane}, \param{wxDockUIPartArray\& }{uiparts}, \param{bool }{spacer\_only}}
+
+
+\membersection{wxFrameManager::LayoutAll}\label{wxframemanagerlayoutall}
+
+\func{wxSizer*}{LayoutAll}{\param{wxPaneInfoArray\& }{panes}, \param{wxDockInfoArray\& }{docks}, \param{wxDockUIPartArray\& }{uiparts}, \param{bool }{spacer\_only = false}}
+
+
+\membersection{wxFrameManager::LoadPaneInfo}\label{wxframemanagerloadpaneinfo}
+
+\func{void}{LoadPaneInfo}{\param{wxString }{pane\_part}, \param{wxPaneInfo\& }{pane}}
+
+
+\membersection{wxFrameManager::LoadPerspective}\label{wxframemanagerloadperspective}
+
+\func{bool}{LoadPerspective}{\param{const wxString\& }{perspective}, \param{bool }{update = true}}
+
+Loads a saved perspective. If update is true, wxFrameManager::Update()
+is automatically invoked, thus realizing the saved perspective on screen.
+
+\membersection{wxFrameManager::LookupPane}\label{wxframemanagerlookuppane}
+
+\func{wxPaneInfo\&}{LookupPane}{\param{wxWindow* }{window}}
+
+
+\func{wxPaneInfo\&}{LookupPane}{\param{const wxString\& }{name}}
+
+
+\membersection{wxFrameManager::ProcessDockResult}\label{wxframemanagerprocessdockresult}
+
+\func{bool}{ProcessDockResult}{\param{wxPaneInfo\& }{target}, \param{const wxPaneInfo\& }{new\_pos}}
+
+
+\membersection{wxFrameManager::ProcessMgrEvent}\label{wxframemanagerprocessmgrevent}
+
+\func{void}{ProcessMgrEvent}{\param{wxFrameManagerEvent\& }{event}}
+
+
+\membersection{wxFrameManager::Render}\label{wxframemanagerrender}
+
+\func{void}{Render}{\param{wxDC* }{dc}}
+
+
+\membersection{wxFrameManager::Repaint}\label{wxframemanagerrepaint}
+
+\func{void}{Repaint}{\param{wxDC* }{dc = NULL}}
+
+
+\membersection{wxFrameManager::SavePaneInfo}\label{wxframemanagersavepaneinfo}
+
+\func{wxString}{SavePaneInfo}{\param{wxPaneInfo\& }{pane}}
+
+
+\membersection{wxFrameManager::SavePerspective}\label{wxframemanagersaveperspective}
+
+\func{wxString}{SavePerspective}{\void}
+
+Saves the entire user interface layout into an encoded wxString, which
+can then be stored by the application (probably using wxConfig). When
+a perspective is restored using LoadPerspective(), the entire user
+interface will return to the state it was when the perspective was saved.
+
+\membersection{wxFrameManager::SetArtProvider}\label{wxframemanagersetartprovider}
+
+\func{void}{SetArtProvider}{\param{wxDockArt* }{art\_provider}}
+
+Instructs wxFrameManager to use art provider specified by parameter
+{\it art_provider} for all drawing calls. This allows plugable
+look-and-feel features. The previous art provider object, if any,
+will be deleted by wxFrameManager.
+
+\membersection{wxFrameManager::SetFlags}\label{wxframemanagersetflags}
+
+\func{void}{SetFlags}{\param{unsigned int }{flags}}
+
+This method is used to specify wxFrameManager's settings flags. {\it flags}
+specifies options which allow the frame management behavior to be modified.
+
+\membersection{wxFrameManager::SetManagedWindow}\label{wxframemanagersetmanagedwindow}
+
+\func{void}{SetManagedWindow}{\param{wxWindow* }{managed\_wnd}}
+
+Called to specify the frame which is to be managed by wxFrameManager.
+
+\membersection{wxFrameManager::ShowHint}\label{wxframemanagershowhint}
+
+\func{void}{ShowHint}{\param{const wxRect\& }{rect}}
+
+
+\membersection{wxFrameManager::UnInit}\label{wxframemanageruninit}
+
+\func{void}{UnInit}{\void}
+
+Uninitializes the framework and should be called before a frame is
+destroyed. UnInit() is usually called in the managed wxFrame's destructor.
+
+\membersection{wxFrameManager::Update}\label{wxframemanagerupdate}
+
+\func{void}{Update}{\void}
+
+This method is called after any number of changes are
+made to any of the managed panes. Update() must be invoked after
+AddPane() or InsertPane() are called in order to "realize" or "commit"
+the changes. In addition, any number of changes may be made to
+wxPaneInfo structures (retrieved with wxFrameManager::GetPane), but to
+realize the changes, Update() must be called. This construction allows
+pane flicker to be avoided by updating the whole layout at one time.
+
+\membersection{wxFrameManager::UpdateButtonOnScreen}\label{wxframemanagerupdatebuttononscreen}
+
+\func{void}{UpdateButtonOnScreen}{\param{wxDockUIPart* }{button\_ui\_part}, \param{const wxMouseEvent\& }{event}}
+
+
+\membersection{wxFrameManager::wxDEPRECATED}\label{wxframemanagerwxdeprecated}
+
+\func{}{wxDEPRECATED}{\param{void }{SetFrame(wxFrame* frame)}}
+
+deprecated -- please use SetManagedWindow() and
+and GetManagedWindow() instead
+
+
+\func{}{wxDEPRECATED}{\param{wxFrame* GetFrame() }{const}}
+
diff --git a/docs/latex/wx/paneinfo.tex b/docs/latex/wx/paneinfo.tex
new file mode 100644 (file)
index 0000000..3f11e22
--- /dev/null
@@ -0,0 +1,454 @@
+\section{\class{wxPaneInfo}}\label{wxpaneinfo}
+
+wxPaneInfo is part of the wxAUI class framework.
+See also \helpref{wxAUI overview}{wxauioverview}.
+
+wxPaneInfo specifies all the parameters for a pane.
+These parameters specify where the pane is on the
+screen, whether it is docked or floating, or hidden.
+In addition, these parameters specify the pane's
+docked position, floating position, preferred size,
+minimum size, caption text among many other parameters.
+
+\wxheading{Derived from}
+
+No base class
+
+\wxheading{Include files}
+
+<wx/aui/aui.h>
+
+\wxheading{See also}
+
+\helpref{wxFrameManager}{wxframemanager}
+
+\wxheading{Data structures}
+
+\begin{verbatim}
+enum wxPaneDockArtSetting
+{
+    wxAUI_ART_SASH_SIZE = 0,
+    wxAUI_ART_CAPTION_SIZE = 1,
+    wxAUI_ART_GRIPPER_SIZE = 2,
+    wxAUI_ART_PANE_BORDER_SIZE = 3,
+    wxAUI_ART_PANE_BUTTON_SIZE = 4,
+    wxAUI_ART_BACKGROUND_COLOUR = 5,
+    wxAUI_ART_SASH_COLOUR = 6,
+    wxAUI_ART_ACTIVE_CAPTION_COLOUR = 7,
+    wxAUI_ART_ACTIVE_CAPTION_GRADIENT_COLOUR = 8,
+    wxAUI_ART_INACTIVE_CAPTION_COLOUR = 9,
+    wxAUI_ART_INACTIVE_CAPTION_GRADIENT_COLOUR = 10,
+    wxAUI_ART_ACTIVE_CAPTION_TEXT_COLOUR = 11,
+    wxAUI_ART_INACTIVE_CAPTION_TEXT_COLOUR = 12,
+    wxAUI_ART_BORDER_COLOUR = 13,
+    wxAUI_ART_GRIPPER_COLOUR = 14,
+    wxAUI_ART_CAPTION_FONT = 15,
+    wxAUI_ART_GRADIENT_TYPE = 16
+}
+\end{verbatim}
+
+\begin{verbatim}
+enum wxPaneDockArtGradients
+{
+    wxAUI_GRADIENT_NONE = 0,
+    wxAUI_GRADIENT_VERTICAL = 1,
+    wxAUI_GRADIENT_HORIZONTAL = 2
+}
+\end{verbatim}
+
+\begin{verbatim}
+enum wxPaneButtonState
+{
+    wxAUI_BUTTON_STATE_NORMAL = 0,
+    wxAUI_BUTTON_STATE_HOVER = 1,
+    wxAUI_BUTTON_STATE_PRESSED = 2
+}
+\end{verbatim}
+
+\begin{verbatim}
+enum wxPaneInsertLevel
+{
+    wxAUI_INSERT_PANE = 0,
+    wxAUI_INSERT_ROW = 1,
+    wxAUI_INSERT_DOCK = 2
+}
+\end{verbatim}
+
+\latexignore{\rtfignore{\wxheading{Members}}}
+
+
+\membersection{wxPaneInfo::wxPaneInfo}\label{wxpaneinfowxpaneinfo}
+
+\func{}{wxPaneInfo}{\void}
+
+
+\func{}{wxPaneInfo}{\param{const wxPaneInfo\& }{c}}
+
+
+\membersection{wxPaneInfo::\destruct{wxPaneInfo}}\label{wxpaneinfodtor}
+
+\func{}{\destruct{wxPaneInfo}}{\void}
+
+
+\membersection{wxPaneInfo::BestSize}\label{wxpaneinfobestsize}
+
+\func{wxPaneInfo\&}{BestSize}{\param{const wxSize\& }{size}}
+
+
+\func{wxPaneInfo\&}{BestSize}{\param{int }{x}, \param{int }{y}}
+
+
+\membersection{wxPaneInfo::Bottom}\label{wxpaneinfobottom}
+
+\func{wxPaneInfo\&}{Bottom}{\void}
+
+
+\membersection{wxPaneInfo::BottomDockable}\label{wxpaneinfobottomdockable}
+
+\func{wxPaneInfo\&}{BottomDockable}{\param{bool }{b = true}}
+
+
+\membersection{wxPaneInfo::Caption}\label{wxpaneinfocaption}
+
+\func{wxPaneInfo\&}{Caption}{\param{const wxString\& }{c}}
+
+
+\membersection{wxPaneInfo::CaptionVisible}\label{wxpaneinfocaptionvisible}
+
+\func{wxPaneInfo\&}{CaptionVisible}{\param{bool }{visible = true}}
+
+
+\membersection{wxPaneInfo::Center}\label{wxpaneinfocenter}
+
+\func{wxPaneInfo\&}{Center}{\void}
+
+
+\membersection{wxPaneInfo::CenterPane}\label{wxpaneinfocenterpane}
+
+\func{wxPaneInfo\&}{CenterPane}{\void}
+
+
+\membersection{wxPaneInfo::Centre}\label{wxpaneinfocentre}
+
+\func{wxPaneInfo\&}{Centre}{\void}
+
+
+\membersection{wxPaneInfo::CentrePane}\label{wxpaneinfocentrepane}
+
+\func{wxPaneInfo\&}{CentrePane}{\void}
+
+
+\membersection{wxPaneInfo::CloseButton}\label{wxpaneinfoclosebutton}
+
+\func{wxPaneInfo\&}{CloseButton}{\param{bool }{visible = true}}
+
+
+\membersection{wxPaneInfo::DefaultPane}\label{wxpaneinfodefaultpane}
+
+\func{wxPaneInfo\&}{DefaultPane}{\void}
+
+
+\membersection{wxPaneInfo::DestroyOnClose}\label{wxpaneinfodestroyonclose}
+
+\func{wxPaneInfo\&}{DestroyOnClose}{\param{bool }{b = true}}
+
+
+\membersection{wxPaneInfo::Direction}\label{wxpaneinfodirection}
+
+\func{wxPaneInfo\&}{Direction}{\param{int }{direction}}
+
+
+\membersection{wxPaneInfo::Dock}\label{wxpaneinfodock}
+
+\func{wxPaneInfo\&}{Dock}{\void}
+
+
+\membersection{wxPaneInfo::Dockable}\label{wxpaneinfodockable}
+
+\func{wxPaneInfo\&}{Dockable}{\param{bool }{b = true}}
+
+
+\membersection{wxPaneInfo::Fixed}\label{wxpaneinfofixed}
+
+\func{wxPaneInfo\&}{Fixed}{\void}
+
+
+\membersection{wxPaneInfo::Float}\label{wxpaneinfofloat}
+
+\func{wxPaneInfo\&}{Float}{\void}
+
+
+\membersection{wxPaneInfo::Floatable}\label{wxpaneinfofloatable}
+
+\func{wxPaneInfo\&}{Floatable}{\param{bool }{b = true}}
+
+
+\membersection{wxPaneInfo::FloatingPosition}\label{wxpaneinfofloatingposition}
+
+\func{wxPaneInfo\&}{FloatingPosition}{\param{const wxPoint\& }{pos}}
+
+
+\func{wxPaneInfo\&}{FloatingPosition}{\param{int }{x}, \param{int }{y}}
+
+
+\membersection{wxPaneInfo::FloatingSize}\label{wxpaneinfofloatingsize}
+
+\func{wxPaneInfo\&}{FloatingSize}{\param{const wxSize\& }{size}}
+
+
+\func{wxPaneInfo\&}{FloatingSize}{\param{int }{x}, \param{int }{y}}
+
+
+\membersection{wxPaneInfo::Gripper}\label{wxpaneinfogripper}
+
+\func{wxPaneInfo\&}{Gripper}{\param{bool }{visible = true}}
+
+
+\membersection{wxPaneInfo::GripperTop}\label{wxpaneinfogrippertop}
+
+\func{wxPaneInfo\&}{GripperTop}{\param{bool }{attop = true}}
+
+
+\membersection{wxPaneInfo::HasBorder}\label{wxpaneinfohasborder}
+
+\constfunc{bool}{HasBorder}{\void}
+
+
+\membersection{wxPaneInfo::HasCaption}\label{wxpaneinfohascaption}
+
+\constfunc{bool}{HasCaption}{\void}
+
+
+\membersection{wxPaneInfo::HasCloseButton}\label{wxpaneinfohasclosebutton}
+
+\constfunc{bool}{HasCloseButton}{\void}
+
+
+\membersection{wxPaneInfo::HasFlag}\label{wxpaneinfohasflag}
+
+\constfunc{bool}{HasFlag}{\param{unsigned int }{flag}}
+
+
+\membersection{wxPaneInfo::HasGripper}\label{wxpaneinfohasgripper}
+
+\constfunc{bool}{HasGripper}{\void}
+
+
+\membersection{wxPaneInfo::HasGripperTop}\label{wxpaneinfohasgrippertop}
+
+\constfunc{bool}{HasGripperTop}{\void}
+
+
+\membersection{wxPaneInfo::HasMaximizeButton}\label{wxpaneinfohasmaximizebutton}
+
+\constfunc{bool}{HasMaximizeButton}{\void}
+
+
+\membersection{wxPaneInfo::HasMinimizeButton}\label{wxpaneinfohasminimizebutton}
+
+\constfunc{bool}{HasMinimizeButton}{\void}
+
+
+\membersection{wxPaneInfo::HasPinButton}\label{wxpaneinfohaspinbutton}
+
+\constfunc{bool}{HasPinButton}{\void}
+
+
+\membersection{wxPaneInfo::Hide}\label{wxpaneinfohide}
+
+\func{wxPaneInfo\&}{Hide}{\void}
+
+
+\membersection{wxPaneInfo::IsBottomDockable}\label{wxpaneinfoisbottomdockable}
+
+\constfunc{bool}{IsBottomDockable}{\void}
+
+
+\membersection{wxPaneInfo::IsDocked}\label{wxpaneinfoisdocked}
+
+\constfunc{bool}{IsDocked}{\void}
+
+
+\membersection{wxPaneInfo::IsFixed}\label{wxpaneinfoisfixed}
+
+\constfunc{bool}{IsFixed}{\void}
+
+
+\membersection{wxPaneInfo::IsFloatable}\label{wxpaneinfoisfloatable}
+
+\constfunc{bool}{IsFloatable}{\void}
+
+
+\membersection{wxPaneInfo::IsFloating}\label{wxpaneinfoisfloating}
+
+\constfunc{bool}{IsFloating}{\void}
+
+
+\membersection{wxPaneInfo::IsLeftDockable}\label{wxpaneinfoisleftdockable}
+
+\constfunc{bool}{IsLeftDockable}{\void}
+
+
+\membersection{wxPaneInfo::IsMovable}\label{wxpaneinfoismovable}
+
+\constfunc{bool}{IsMovable}{\void}
+
+
+\membersection{wxPaneInfo::IsOk}\label{wxpaneinfoisok}
+
+\constfunc{bool}{IsOk}{\void}
+
+
+\membersection{wxPaneInfo::IsResizable}\label{wxpaneinfoisresizable}
+
+\constfunc{bool}{IsResizable}{\void}
+
+
+\membersection{wxPaneInfo::IsRightDockable}\label{wxpaneinfoisrightdockable}
+
+\constfunc{bool}{IsRightDockable}{\void}
+
+
+\membersection{wxPaneInfo::IsShown}\label{wxpaneinfoisshown}
+
+\constfunc{bool}{IsShown}{\void}
+
+
+\membersection{wxPaneInfo::IsToolbar}\label{wxpaneinfoistoolbar}
+
+\constfunc{bool}{IsToolbar}{\void}
+
+
+\membersection{wxPaneInfo::IsTopDockable}\label{wxpaneinfoistopdockable}
+
+\constfunc{bool}{IsTopDockable}{\void}
+
+
+\membersection{wxPaneInfo::Layer}\label{wxpaneinfolayer}
+
+\func{wxPaneInfo\&}{Layer}{\param{int }{layer}}
+
+
+\membersection{wxPaneInfo::Left}\label{wxpaneinfoleft}
+
+\func{wxPaneInfo\&}{Left}{\void}
+
+
+\membersection{wxPaneInfo::LeftDockable}\label{wxpaneinfoleftdockable}
+
+\func{wxPaneInfo\&}{LeftDockable}{\param{bool }{b = true}}
+
+
+\membersection{wxPaneInfo::MaxSize}\label{wxpaneinfomaxsize}
+
+\func{wxPaneInfo\&}{MaxSize}{\param{const wxSize\& }{size}}
+
+
+\func{wxPaneInfo\&}{MaxSize}{\param{int }{x}, \param{int }{y}}
+
+
+\membersection{wxPaneInfo::MaximizeButton}\label{wxpaneinfomaximizebutton}
+
+\func{wxPaneInfo\&}{MaximizeButton}{\param{bool }{visible = true}}
+
+
+\membersection{wxPaneInfo::MinSize}\label{wxpaneinfominsize}
+
+\func{wxPaneInfo\&}{MinSize}{\param{const wxSize\& }{size}}
+
+
+\func{wxPaneInfo\&}{MinSize}{\param{int }{x}, \param{int }{y}}
+
+
+\membersection{wxPaneInfo::MinimizeButton}\label{wxpaneinfominimizebutton}
+
+\func{wxPaneInfo\&}{MinimizeButton}{\param{bool }{visible = true}}
+
+
+\membersection{wxPaneInfo::Movable}\label{wxpaneinfomovable}
+
+\func{wxPaneInfo\&}{Movable}{\param{bool }{b = true}}
+
+
+\membersection{wxPaneInfo::Name}\label{wxpaneinfoname}
+
+\func{wxPaneInfo\&}{Name}{\param{const wxString\& }{n}}
+
+
+\membersection{wxPaneInfo::PaneBorder}\label{wxpaneinfopaneborder}
+
+\func{wxPaneInfo\&}{PaneBorder}{\param{bool }{visible = true}}
+
+
+\membersection{wxPaneInfo::PinButton}\label{wxpaneinfopinbutton}
+
+\func{wxPaneInfo\&}{PinButton}{\param{bool }{visible = true}}
+
+
+\membersection{wxPaneInfo::Position}\label{wxpaneinfoposition}
+
+\func{wxPaneInfo\&}{Position}{\param{int }{pos}}
+
+
+\membersection{wxPaneInfo::Resizable}\label{wxpaneinforesizable}
+
+\func{wxPaneInfo\&}{Resizable}{\param{bool }{resizable = true}}
+
+
+\membersection{wxPaneInfo::Right}\label{wxpaneinforight}
+
+\func{wxPaneInfo\&}{Right}{\void}
+
+
+\membersection{wxPaneInfo::RightDockable}\label{wxpaneinforightdockable}
+
+\func{wxPaneInfo\&}{RightDockable}{\param{bool }{b = true}}
+
+
+\membersection{wxPaneInfo::Row}\label{wxpaneinforow}
+
+\func{wxPaneInfo\&}{Row}{\param{int }{row}}
+
+
+\membersection{wxPaneInfo::SafeSet}\label{wxpaneinfosafeset}
+
+\func{void}{SafeSet}{\param{wxPaneInfo }{source}}
+
+Write the safe parts of a newly loaded PaneInfo structure "source" into "this"
+used on loading perspectives etc.
+
+
+\membersection{wxPaneInfo::SetFlag}\label{wxpaneinfosetflag}
+
+\func{wxPaneInfo\&}{SetFlag}{\param{unsigned int }{flag}, \param{bool }{option\_state}}
+
+
+\membersection{wxPaneInfo::Show}\label{wxpaneinfoshow}
+
+\func{wxPaneInfo\&}{Show}{\param{bool }{show = true}}
+
+
+\membersection{wxPaneInfo::ToolbarPane}\label{wxpaneinfotoolbarpane}
+
+\func{wxPaneInfo\&}{ToolbarPane}{\void}
+
+
+\membersection{wxPaneInfo::Top}\label{wxpaneinfotop}
+
+\func{wxPaneInfo\&}{Top}{\void}
+
+
+\membersection{wxPaneInfo::TopDockable}\label{wxpaneinfotopdockable}
+
+\func{wxPaneInfo\&}{TopDockable}{\param{bool }{b = true}}
+
+
+\membersection{wxPaneInfo::Window}\label{wxpaneinfowindow}
+
+\func{wxPaneInfo\&}{Window}{\param{wxWindow* }{w}}
+
+
+\membersection{wxPaneInfo::operator=}\label{wxpaneinfooperatorassign}
+
+\func{wxPaneInfo\& operator}{operator=}{\param{const wxPaneInfo\& }{c}}
+
diff --git a/docs/latex/wx/taui.tex b/docs/latex/wx/taui.tex
new file mode 100644 (file)
index 0000000..de62373
--- /dev/null
@@ -0,0 +1,45 @@
+\section{wxAUI overview}\label{wxauioverview}
+
+Class: \helpref{wxFraneManager}{wxframemanager}, \helpref{wxPaneInfo}{wxpaneinfo}
+
+wxAUI stands for Advances User Interface and the wxAUI framework
+aims to give its user a cutting edge interface for use with the
+wxWidgets based applications. The original wxAUI sources have
+kindly been made available under the wxWindows licence
+by Kirix Corp. and they have since then been integrated into
+wxWidgets CVS and further improved.
+
+wxAUI attempts to encapsulate the following aspects of the user interface:
+
+{\bf Frame Management:}
+Frame management provides the means to open, move and hide common
+controls that are needed to interact with the document, and allow these
+configurations to be saved into different perspectives and loaded at a
+later time.
+
+{\bf Toolbars:}
+Toolbars are a specialized subset of the frame management system and
+should behave similarly to other docked components. However, they also
+require additional functionality, such as "spring-loaded" rebar support,
+"chevron" buttons and end-user customizability.
+
+{\bf Modeless Controls:}
+Modeless controls expose a tool pallete or set of options that float
+above the application content while allowing it to be accessed. Usually
+accessed by the toolbar, these controls disappear when an option is
+selected, but may also be "torn off" the toolbar into a floating frame
+of their own.
+
+{\bf Look and Feel:}
+Look and feel encompasses the way controls are drawn, both when shown
+statically as well as when they are being moved. This aspect of user
+interface design incorporates "special effects" such as transparent
+window dragging as well as frame animation.
+
+wxAUI adheres to the following principles:
+
+Use native floating frames to obtain a native look and feel for all
+platforms. Use existing wxWidgets code where possible, such as sizer
+implementation for frame management. Use classes included in wxCore
+and wxBase only. Use standard wxWidgets coding conventions. 
+
index 624e734dbad951b6702c84e58ce7c6eb7ae153e4..0454e8c496d38f70362ff58326cea047335958dd 100644 (file)
@@ -60,6 +60,7 @@ This chapter contains a selection of topic overviews.
 \input tipc.tex
 \input wxhtml.tex
 \input richtextoverview.tex
+\input taui.tex
 \input tenvvars.tex
 \input wxPython.tex
 \input re_syntax.tex