// what is used internally by Scintilla in unicode builds.
// Add text to the document at current position.
- void AddTextRaw(const char* text);
+ void AddTextRaw(const char* text, int length=-1);
// Insert string at a position.
void InsertTextRaw(int pos, const char* text);
wxCharBuffer GetTextRaw();
// Append a string to the end of the document without changing the selection.
- void AppendTextRaw(const char* text);
+ void AppendTextRaw(const char* text, int length=-1);
#ifdef SWIG
%pythoncode "_stc_utf8_methods.py"
void AddText(const wxString& text);
/**
- The following methods are nearly equivalent to their similarly named
- cousins above. The difference is that these methods bypass wxString
- and always use a char* even if used in a unicode build of wxWidgets.
- In that case the character data will be utf-8 encoded since that is
- what is used internally by Scintilla in unicode builds.
- Add text to the document at current position.
+ Add raw text to the document at current position.
*/
- void AddTextRaw(const char* text);
+ void AddTextRaw(const char* text, int length=-1);
/**
Enlarge the document to a particular size of text bytes.
/**
Append a string to the end of the document without changing the selection.
*/
- void AppendTextRaw(const char* text);
+ void AppendTextRaw(const char* text, int length=-1);
/**
Is there an auto-completion list visible?
// Add text to the document at current position.
void wxStyledTextCtrl::AddText(const wxString& text) {
wxWX2MBbuf buf = (wxWX2MBbuf)wx2stc(text);
- SendMsg(2001, strlen(buf), (sptr_t)(const char*)buf);
+ SendMsg(2001, buf.length(), (sptr_t)(const char*)buf);
}
// Add array of cells to document.
int wxStyledTextCtrl::ReplaceTarget(const wxString& text) {
wxWX2MBbuf buf = (wxWX2MBbuf)wx2stc(text);
- return SendMsg(2194, strlen(buf), (sptr_t)(const char*)buf);
+ return SendMsg(2194, buf.length(), (sptr_t)(const char*)buf);
}
// Replace the target text with the argument text after \d processing.
int wxStyledTextCtrl::ReplaceTargetRE(const wxString& text) {
wxWX2MBbuf buf = (wxWX2MBbuf)wx2stc(text);
- return SendMsg(2195, strlen(buf), (sptr_t)(const char*)buf);
+ return SendMsg(2195, buf.length(), (sptr_t)(const char*)buf);
}
// Search for a counted string in the target and set the target to the found
int wxStyledTextCtrl::SearchInTarget(const wxString& text) {
wxWX2MBbuf buf = (wxWX2MBbuf)wx2stc(text);
- return SendMsg(2197, strlen(buf), (sptr_t)(const char*)buf);
+ return SendMsg(2197, buf.length(), (sptr_t)(const char*)buf);
}
// Set the search flags used by SearchInTarget.
// Append a string to the end of the document without changing the selection.
void wxStyledTextCtrl::AppendText(const wxString& text) {
wxWX2MBbuf buf = (wxWX2MBbuf)wx2stc(text);
- SendMsg(2282, strlen(buf), (sptr_t)(const char*)buf);
+ SendMsg(2282, buf.length(), (sptr_t)(const char*)buf);
}
// Is drawing done in two phases with backgrounds drawn before foregrounds?
-void wxStyledTextCtrl::AddTextRaw(const char* text)
+void wxStyledTextCtrl::AddTextRaw(const char* text, int length)
{
- SendMsg(SCI_ADDTEXT, strlen(text), (sptr_t)text);
+ if (length == -1)
+ length = strlen(text);
+ SendMsg(SCI_ADDTEXT, length, (sptr_t)text);
}
void wxStyledTextCtrl::InsertTextRaw(int pos, const char* text)
return buf;
}
-void wxStyledTextCtrl::AppendTextRaw(const char* text)
+void wxStyledTextCtrl::AppendTextRaw(const char* text, int length)
{
- SendMsg(SCI_APPENDTEXT, strlen(text), (sptr_t)text);
+ if (length == -1)
+ length = strlen(text);
+ SendMsg(SCI_APPENDTEXT, length, (sptr_t)text);
}
-void wxStyledTextCtrl::AddTextRaw(const char* text)
+void wxStyledTextCtrl::AddTextRaw(const char* text, int length)
{
- SendMsg(SCI_ADDTEXT, strlen(text), (sptr_t)text);
+ if (length == -1)
+ length = strlen(text);
+ SendMsg(SCI_ADDTEXT, length, (sptr_t)text);
}
void wxStyledTextCtrl::InsertTextRaw(int pos, const char* text)
return buf;
}
-void wxStyledTextCtrl::AppendTextRaw(const char* text)
+void wxStyledTextCtrl::AppendTextRaw(const char* text, int length)
{
- SendMsg(SCI_APPENDTEXT, strlen(text), (sptr_t)text);
+ if (length == -1)
+ length = strlen(text);
+ SendMsg(SCI_APPENDTEXT, length, (sptr_t)text);
}
// what is used internally by Scintilla in unicode builds.
// Add text to the document at current position.
- void AddTextRaw(const char* text);
+ void AddTextRaw(const char* text, int length=-1);
// Insert string at a position.
void InsertTextRaw(int pos, const char* text);
wxCharBuffer GetTextRaw();
// Append a string to the end of the document without changing the selection.
- void AppendTextRaw(const char* text);
+ void AppendTextRaw(const char* text, int length=-1);
#ifdef SWIG
%%pythoncode "_stc_utf8_methods.py"