{
wxPaintDC dc( this );
PrepareDC( dc );
-
+
dc.DrawText( "Loaded image", 30, 10 );
if (my_square->Ok()) dc.DrawBitmap( *my_square, 30, 30 );
dc.SetPen( *wxWHITE_PEN );
dc.DrawRectangle( 150, 30, 100, 100 );
- if (my_horse->Ok()) dc.DrawBitmap( *my_horse, 30, 140 );
-
if (my_anti->Ok()) dc.DrawBitmap( *my_anti, 250, 140 );
+
+ if (my_horse->Ok()) dc.DrawBitmap( *my_horse, 30, 140 );
}
void MyCanvas::CreateAntiAliasedBitmap()
if (M_IMGDATA->m_hasMask)
image.SetMaskColour( M_IMGDATA->m_maskRed, M_IMGDATA->m_maskGreen, M_IMGDATA->m_maskBlue );
- double xscale = (double)width / (double)M_IMGDATA->m_width;
- double yscale = (double)height / (double)M_IMGDATA->m_height;
+ long old_height = M_IMGDATA->m_height;
+ long old_width = M_IMGDATA->m_width;
- for (int j = 0; j < height; j++)
+ char unsigned *source_data = M_IMGDATA->m_data;
+ char unsigned *target_data = data;
+
+ for (long j = 0; j < height; j++)
{
- for (int i = 0; i < width; i++)
+ long y_offset = (j * old_height / height) * old_width;
+
+ for (long i = 0; i < width; i++)
{
- int new_pos = 3*(j*width + i);
- int old_pos = 3*((long)(j/yscale)*M_IMGDATA->m_width + (long)(i/xscale));
- data[ new_pos ] = M_IMGDATA->m_data[ old_pos ];
- data[ new_pos+1 ] = M_IMGDATA->m_data[ old_pos+1 ];
- data[ new_pos+2 ] = M_IMGDATA->m_data[ old_pos+2 ];
+ memcpy( target_data,
+ source_data + 3*(y_offset + ((i * old_width )/ width)),
+ 3 );
+ target_data += 3;
}
}
wxCHECK_RET( Ok(), "invalid window dc" );
if (!bitmap.Ok()) return;
+
+ /* scale/translate size and position */
int xx = XLOG2DEV(x);
int yy = YLOG2DEV(y);
int ww = XLOG2DEVREL(w);
int hh = YLOG2DEVREL(h);
+ /* scale bitmap if required */
+
wxBitmap use_bitmap;
if ((w != ww) || (h != hh))
use_bitmap = bitmap;
}
+ /* apply mask if any */
+
GdkBitmap *mask = (GdkBitmap *) NULL;
if (use_bitmap.GetMask()) mask = use_bitmap.GetMask()->GetBitmap();
gdk_gc_set_clip_origin( m_penGC, xx, yy );
}
+ /* draw XPixmap or XBitmap, depending on what the wxBitmap contains */
+
GdkPixmap *pm = use_bitmap.GetPixmap();
- gdk_draw_pixmap( m_window, m_penGC, pm, 0, 0, xx, yy, -1, -1 );
-
+ if (pm)
+ {
+ gdk_draw_pixmap( m_window, m_penGC, pm, 0, 0, xx, yy, -1, -1 );
+ }
+ else
+ {
+ GdkBitmap *bm = use_bitmap.GetBitmap();
+ if (bm)
+ {
+ gdk_draw_bitmap( m_window, m_penGC, bm, 0, 0, xx, yy, -1, -1 );
+ }
+ }
+
+ /* remove mask again if any */
+
if (useMask && mask)
{
gdk_gc_set_clip_mask( m_penGC, (GdkBitmap *) NULL );
bool wxWindowDC::Blit( long xdest, long ydest, long width, long height,
wxDC *source, long xsrc, long ysrc, int logical_func, bool useMask )
{
+ /* this is the nth try to get this utterly useless function to
+ work. it now completely ignores the scaling or translation
+ of the source dc, but scales correctly on the target dc and
+ knows about possible mask information in a memory dc. */
+
wxCHECK_MSG( Ok(), FALSE, "invalid window dc" );
+ wxCHECK_MSG( source, FALSE, "invalid source dc" );
+
+ wxClientDC *srcDC = (wxClientDC*)source;
+ wxMemoryDC *memDC = (wxMemoryDC*)source;
+
+ bool use_bitmap_method = FALSE;
+
+ if (srcDC->m_isMemDC)
+ {
+ if (!memDC->m_selected.Ok()) return FALSE;
+
+ /* we use the "XCopyArea" way to copy a memory dc into
+ y different window if the memory dc BOTH
+ a) doesn't have any mask or its mask isn't used
+ b) it is clipped.
+ we HAVE TO use the direct way for memory dcs
+ that have mask since the XCopyArea doesn't know
+ about masks and we SHOULD use the direct way if
+ all of the bitmap in the memory dc is copied in
+ which case XCopyArea wouldn't be able able to
+ boost performace by reducing the area to be scaled */
+
+ use_bitmap_method = ( (useMask && (memDC->m_selected.GetMask())) ||
+ ((xsrc == 0) && (ysrc == 0) &&
+ (width == memDC->m_selected.GetWidth()) &&
+ (height == memDC->m_selected.GetHeight()) )
+ );
+ }
+
CalcBoundingBox( xdest, ydest );
CalcBoundingBox( xdest + width, ydest + height );
int old_logical_func = m_logicalFunction;
SetLogicalFunction( logical_func );
- wxClientDC *csrc = (wxClientDC*)source;
-
- if (csrc->m_isMemDC)
+ if (use_bitmap_method)
{
- wxMemoryDC* srcDC = (wxMemoryDC*)source;
- GdkPixmap* pmap = srcDC->m_selected.GetPixmap();
- if (pmap)
+ /* scale/translate bitmap size */
+
+ long bm_width = memDC->m_selected.GetWidth();
+ long bm_height = memDC->m_selected.GetHeight();
+
+ long bm_ww = XLOG2DEVREL( bm_width );
+ long bm_hh = YLOG2DEVREL( bm_height );
+
+ /* scale bitmap if required */
+
+ wxBitmap use_bitmap;
+
+ if ((bm_width != bm_ww) || (bm_height != bm_hh))
+ {
+ wxImage image( memDC->m_selected );
+ image = image.Scale( bm_ww, bm_hh );
+
+ use_bitmap = image.ConvertToBitmap();
+ }
+ else
{
- long xx = XLOG2DEV(xdest);
- long yy = YLOG2DEV(ydest);
+ use_bitmap = memDC->m_selected;
+ }
+
+ /* scale/translate size and position */
+
+ long xx = XLOG2DEV(xdest);
+ long yy = YLOG2DEV(ydest);
+
+ long ww = XLOG2DEVREL(width);
+ long hh = YLOG2DEVREL(height);
+
+ /* apply mask if any */
- GdkBitmap *mask = (GdkBitmap *) NULL;
- if (srcDC->m_selected.GetMask()) mask = srcDC->m_selected.GetMask()->GetBitmap();
+ GdkBitmap *mask = (GdkBitmap *) NULL;
+ if (use_bitmap.GetMask()) mask = use_bitmap.GetMask()->GetBitmap();
- if (useMask && mask)
- {
- gdk_gc_set_clip_mask( m_penGC, mask );
- gdk_gc_set_clip_origin( m_penGC, xx, yy );
- }
-
- gdk_draw_pixmap( m_window, m_penGC, pmap,
- source->LogicalToDeviceX(xsrc),
- source->LogicalToDeviceY(ysrc),
- xx,
- yy,
- source->LogicalToDeviceXRel(width),
- source->LogicalToDeviceYRel(height) );
-
- if (useMask && mask)
- {
- gdk_gc_set_clip_mask( m_penGC, (GdkBitmap *) NULL );
- gdk_gc_set_clip_origin( m_penGC, 0, 0 );
- }
-
- SetLogicalFunction( old_logical_func );
- return TRUE;
+ if (useMask && mask)
+ {
+ gdk_gc_set_clip_mask( m_penGC, mask );
+ gdk_gc_set_clip_origin( m_penGC, xx, yy );
}
- GdkBitmap* bmap = srcDC->m_selected.GetBitmap();
- if (bmap)
+ /* draw XPixmap or XBitmap, depending on what the wxBitmap contains */
+
+ GdkPixmap *pm = use_bitmap.GetPixmap();
+ if (pm)
+ {
+ gdk_draw_pixmap( m_window, m_penGC, pm, 0, 0, xx, yy, ww, hh );
+ }
+ else
{
- long xx = XLOG2DEV(xdest);
- long yy = YLOG2DEV(ydest);
+ GdkBitmap *bm = use_bitmap.GetBitmap();
+ if (bm)
+ {
+ gdk_draw_bitmap( m_window, m_penGC, bm, 0, 0, xx, yy, ww, hh );
+ }
+ }
- GdkBitmap *mask = (GdkBitmap *) NULL;
- if (srcDC->m_selected.GetMask()) mask = srcDC->m_selected.GetMask()->GetBitmap();
+ /* remove mask again if any */
- if (useMask && mask)
- {
- gdk_gc_set_clip_mask( m_penGC, mask );
- gdk_gc_set_clip_origin( m_penGC, xx, yy );
- }
-
- gdk_draw_bitmap( m_window, m_textGC, bmap,
- source->LogicalToDeviceX(xsrc),
- source->LogicalToDeviceY(ysrc),
- xx,
- yy,
- source->LogicalToDeviceXRel(width),
- source->LogicalToDeviceYRel(height) );
-
- if (useMask && mask)
- {
- gdk_gc_set_clip_mask( m_penGC, (GdkBitmap *) NULL );
- gdk_gc_set_clip_origin( m_penGC, 0, 0 );
- }
-
- SetLogicalFunction( old_logical_func );
- return TRUE;
+ if (useMask && mask)
+ {
+ gdk_gc_set_clip_mask( m_penGC, (GdkBitmap *) NULL );
+ gdk_gc_set_clip_origin( m_penGC, 0, 0 );
}
}
-
- gdk_window_copy_area ( m_window, m_penGC,
- XLOG2DEV(xdest), YLOG2DEV(ydest),
- csrc->GetWindow(),
- source->LogicalToDeviceX(xsrc),
- source->LogicalToDeviceY(ysrc),
- source->LogicalToDeviceXRel(width),
- source->LogicalToDeviceYRel(height) );
+ else /* use_bitmap_method */
+ {
+ /* scale/translate size and position */
+
+ long xx = XLOG2DEV(xdest);
+ long yy = YLOG2DEV(ydest);
+
+ long ww = XLOG2DEVREL(width);
+ long hh = YLOG2DEVREL(height);
+
+ if ((width != ww) || (height != hh))
+ {
+ /* draw source window into a bitmap as we cannot scale
+ a window in contrast to a bitmap. this would actually
+ work with memory dcs as well, but we'd lose the mask
+ information and waste one step in this process since
+ a memory already has a bitmap. all this is slightly
+ inefficient as we could take an XImage directly from
+ an X window, but we'd then also have to care that
+ the window is not outside the screen (in which case
+ we'd get a BadMatch or what not).
+ Is a double XGetImage and combined XGetPixel and
+ XPutPixel really faster? I'm not sure. look at wxXt
+ for a different implementation of the same problem. */
+
+ wxBitmap bitmap( width, height );
+ gdk_window_copy_area( bitmap.GetPixmap(), m_penGC, 0, 0,
+ srcDC->GetWindow(),
+ xsrc, ysrc, width, height );
+
+ /* scale image */
+
+ wxImage image( bitmap );
+ image = image.Scale( ww, hh );
+
+ /* convert to bitmap */
+
+ bitmap = image.ConvertToBitmap();
+
+ /* draw scaled bitmap */
+
+ gdk_draw_pixmap( m_window, m_penGC, bitmap.GetPixmap(), 0, 0, xx, yy, -1, -1 );
+
+ }
+ else
+ {
+ /* no scaling and not a memory dc with a mask either */
+
+ gdk_window_copy_area( m_window, m_penGC, xx, yy,
+ srcDC->GetWindow(),
+ xsrc, ysrc, width, height );
+ }
+ }
SetLogicalFunction( old_logical_func );
return TRUE;
wxCHECK_RET( Ok(), "invalid window dc" );
if (!bitmap.Ok()) return;
+
+ /* scale/translate size and position */
int xx = XLOG2DEV(x);
int yy = YLOG2DEV(y);
int ww = XLOG2DEVREL(w);
int hh = YLOG2DEVREL(h);
+ /* scale bitmap if required */
+
wxBitmap use_bitmap;
if ((w != ww) || (h != hh))
use_bitmap = bitmap;
}
+ /* apply mask if any */
+
GdkBitmap *mask = (GdkBitmap *) NULL;
if (use_bitmap.GetMask()) mask = use_bitmap.GetMask()->GetBitmap();
gdk_gc_set_clip_origin( m_penGC, xx, yy );
}
+ /* draw XPixmap or XBitmap, depending on what the wxBitmap contains */
+
GdkPixmap *pm = use_bitmap.GetPixmap();
- gdk_draw_pixmap( m_window, m_penGC, pm, 0, 0, xx, yy, -1, -1 );
-
+ if (pm)
+ {
+ gdk_draw_pixmap( m_window, m_penGC, pm, 0, 0, xx, yy, -1, -1 );
+ }
+ else
+ {
+ GdkBitmap *bm = use_bitmap.GetBitmap();
+ if (bm)
+ {
+ gdk_draw_bitmap( m_window, m_penGC, bm, 0, 0, xx, yy, -1, -1 );
+ }
+ }
+
+ /* remove mask again if any */
+
if (useMask && mask)
{
gdk_gc_set_clip_mask( m_penGC, (GdkBitmap *) NULL );
bool wxWindowDC::Blit( long xdest, long ydest, long width, long height,
wxDC *source, long xsrc, long ysrc, int logical_func, bool useMask )
{
+ /* this is the nth try to get this utterly useless function to
+ work. it now completely ignores the scaling or translation
+ of the source dc, but scales correctly on the target dc and
+ knows about possible mask information in a memory dc. */
+
wxCHECK_MSG( Ok(), FALSE, "invalid window dc" );
+ wxCHECK_MSG( source, FALSE, "invalid source dc" );
+
+ wxClientDC *srcDC = (wxClientDC*)source;
+ wxMemoryDC *memDC = (wxMemoryDC*)source;
+
+ bool use_bitmap_method = FALSE;
+
+ if (srcDC->m_isMemDC)
+ {
+ if (!memDC->m_selected.Ok()) return FALSE;
+
+ /* we use the "XCopyArea" way to copy a memory dc into
+ y different window if the memory dc BOTH
+ a) doesn't have any mask or its mask isn't used
+ b) it is clipped.
+ we HAVE TO use the direct way for memory dcs
+ that have mask since the XCopyArea doesn't know
+ about masks and we SHOULD use the direct way if
+ all of the bitmap in the memory dc is copied in
+ which case XCopyArea wouldn't be able able to
+ boost performace by reducing the area to be scaled */
+
+ use_bitmap_method = ( (useMask && (memDC->m_selected.GetMask())) ||
+ ((xsrc == 0) && (ysrc == 0) &&
+ (width == memDC->m_selected.GetWidth()) &&
+ (height == memDC->m_selected.GetHeight()) )
+ );
+ }
+
CalcBoundingBox( xdest, ydest );
CalcBoundingBox( xdest + width, ydest + height );
int old_logical_func = m_logicalFunction;
SetLogicalFunction( logical_func );
- wxClientDC *csrc = (wxClientDC*)source;
-
- if (csrc->m_isMemDC)
+ if (use_bitmap_method)
{
- wxMemoryDC* srcDC = (wxMemoryDC*)source;
- GdkPixmap* pmap = srcDC->m_selected.GetPixmap();
- if (pmap)
+ /* scale/translate bitmap size */
+
+ long bm_width = memDC->m_selected.GetWidth();
+ long bm_height = memDC->m_selected.GetHeight();
+
+ long bm_ww = XLOG2DEVREL( bm_width );
+ long bm_hh = YLOG2DEVREL( bm_height );
+
+ /* scale bitmap if required */
+
+ wxBitmap use_bitmap;
+
+ if ((bm_width != bm_ww) || (bm_height != bm_hh))
+ {
+ wxImage image( memDC->m_selected );
+ image = image.Scale( bm_ww, bm_hh );
+
+ use_bitmap = image.ConvertToBitmap();
+ }
+ else
{
- long xx = XLOG2DEV(xdest);
- long yy = YLOG2DEV(ydest);
+ use_bitmap = memDC->m_selected;
+ }
+
+ /* scale/translate size and position */
+
+ long xx = XLOG2DEV(xdest);
+ long yy = YLOG2DEV(ydest);
+
+ long ww = XLOG2DEVREL(width);
+ long hh = YLOG2DEVREL(height);
+
+ /* apply mask if any */
- GdkBitmap *mask = (GdkBitmap *) NULL;
- if (srcDC->m_selected.GetMask()) mask = srcDC->m_selected.GetMask()->GetBitmap();
+ GdkBitmap *mask = (GdkBitmap *) NULL;
+ if (use_bitmap.GetMask()) mask = use_bitmap.GetMask()->GetBitmap();
- if (useMask && mask)
- {
- gdk_gc_set_clip_mask( m_penGC, mask );
- gdk_gc_set_clip_origin( m_penGC, xx, yy );
- }
-
- gdk_draw_pixmap( m_window, m_penGC, pmap,
- source->LogicalToDeviceX(xsrc),
- source->LogicalToDeviceY(ysrc),
- xx,
- yy,
- source->LogicalToDeviceXRel(width),
- source->LogicalToDeviceYRel(height) );
-
- if (useMask && mask)
- {
- gdk_gc_set_clip_mask( m_penGC, (GdkBitmap *) NULL );
- gdk_gc_set_clip_origin( m_penGC, 0, 0 );
- }
-
- SetLogicalFunction( old_logical_func );
- return TRUE;
+ if (useMask && mask)
+ {
+ gdk_gc_set_clip_mask( m_penGC, mask );
+ gdk_gc_set_clip_origin( m_penGC, xx, yy );
}
- GdkBitmap* bmap = srcDC->m_selected.GetBitmap();
- if (bmap)
+ /* draw XPixmap or XBitmap, depending on what the wxBitmap contains */
+
+ GdkPixmap *pm = use_bitmap.GetPixmap();
+ if (pm)
+ {
+ gdk_draw_pixmap( m_window, m_penGC, pm, 0, 0, xx, yy, ww, hh );
+ }
+ else
{
- long xx = XLOG2DEV(xdest);
- long yy = YLOG2DEV(ydest);
+ GdkBitmap *bm = use_bitmap.GetBitmap();
+ if (bm)
+ {
+ gdk_draw_bitmap( m_window, m_penGC, bm, 0, 0, xx, yy, ww, hh );
+ }
+ }
- GdkBitmap *mask = (GdkBitmap *) NULL;
- if (srcDC->m_selected.GetMask()) mask = srcDC->m_selected.GetMask()->GetBitmap();
+ /* remove mask again if any */
- if (useMask && mask)
- {
- gdk_gc_set_clip_mask( m_penGC, mask );
- gdk_gc_set_clip_origin( m_penGC, xx, yy );
- }
-
- gdk_draw_bitmap( m_window, m_textGC, bmap,
- source->LogicalToDeviceX(xsrc),
- source->LogicalToDeviceY(ysrc),
- xx,
- yy,
- source->LogicalToDeviceXRel(width),
- source->LogicalToDeviceYRel(height) );
-
- if (useMask && mask)
- {
- gdk_gc_set_clip_mask( m_penGC, (GdkBitmap *) NULL );
- gdk_gc_set_clip_origin( m_penGC, 0, 0 );
- }
-
- SetLogicalFunction( old_logical_func );
- return TRUE;
+ if (useMask && mask)
+ {
+ gdk_gc_set_clip_mask( m_penGC, (GdkBitmap *) NULL );
+ gdk_gc_set_clip_origin( m_penGC, 0, 0 );
}
}
-
- gdk_window_copy_area ( m_window, m_penGC,
- XLOG2DEV(xdest), YLOG2DEV(ydest),
- csrc->GetWindow(),
- source->LogicalToDeviceX(xsrc),
- source->LogicalToDeviceY(ysrc),
- source->LogicalToDeviceXRel(width),
- source->LogicalToDeviceYRel(height) );
+ else /* use_bitmap_method */
+ {
+ /* scale/translate size and position */
+
+ long xx = XLOG2DEV(xdest);
+ long yy = YLOG2DEV(ydest);
+
+ long ww = XLOG2DEVREL(width);
+ long hh = YLOG2DEVREL(height);
+
+ if ((width != ww) || (height != hh))
+ {
+ /* draw source window into a bitmap as we cannot scale
+ a window in contrast to a bitmap. this would actually
+ work with memory dcs as well, but we'd lose the mask
+ information and waste one step in this process since
+ a memory already has a bitmap. all this is slightly
+ inefficient as we could take an XImage directly from
+ an X window, but we'd then also have to care that
+ the window is not outside the screen (in which case
+ we'd get a BadMatch or what not).
+ Is a double XGetImage and combined XGetPixel and
+ XPutPixel really faster? I'm not sure. look at wxXt
+ for a different implementation of the same problem. */
+
+ wxBitmap bitmap( width, height );
+ gdk_window_copy_area( bitmap.GetPixmap(), m_penGC, 0, 0,
+ srcDC->GetWindow(),
+ xsrc, ysrc, width, height );
+
+ /* scale image */
+
+ wxImage image( bitmap );
+ image = image.Scale( ww, hh );
+
+ /* convert to bitmap */
+
+ bitmap = image.ConvertToBitmap();
+
+ /* draw scaled bitmap */
+
+ gdk_draw_pixmap( m_window, m_penGC, bitmap.GetPixmap(), 0, 0, xx, yy, -1, -1 );
+
+ }
+ else
+ {
+ /* no scaling and not a memory dc with a mask either */
+
+ gdk_window_copy_area( m_window, m_penGC, xx, yy,
+ srcDC->GetWindow(),
+ xsrc, ysrc, width, height );
+ }
+ }
SetLogicalFunction( old_logical_func );
return TRUE;