#define _WX_SPLASH_H_
#include "wx/bitmap.h"
-#include "wx/timer.h"
+#include "wx/eventfilter.h"
#include "wx/frame.h"
+#include "wx/timer.h"
/*
* wxSplashScreen
*/
-class WXDLLIMPEXP_ADV wxSplashScreen: public wxFrame
+class WXDLLIMPEXP_ADV wxSplashScreen: public wxFrame,
+ public wxEventFilter
{
public:
// for RTTI macros only
- wxSplashScreen() {}
+ wxSplashScreen() { Init(); }
wxSplashScreen(const wxBitmap& bitmap, long splashStyle, int milliseconds,
wxWindow* parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
wxSplashScreenWindow* GetSplashWindow() const { return m_window; }
int GetTimeout() const { return m_milliseconds; }
+ // Override wxEventFilter method to hide splash screen on any user input.
+ virtual int FilterEvent(wxEvent& event);
+
protected:
+ // Common part of all ctors.
+ void Init();
+
wxSplashScreenWindow* m_window;
long m_splashStyle;
int m_milliseconds;
void OnPaint(wxPaintEvent& event);
void OnEraseBackground(wxEraseEvent& event);
- void OnMouseEvent(wxMouseEvent& event);
- void OnChar(wxKeyEvent& event);
void SetBitmap(const wxBitmap& bitmap) { m_bitmap = bitmap; }
wxBitmap& GetBitmap() { return m_bitmap; }
EVT_CLOSE(wxSplashScreen::OnCloseWindow)
END_EVENT_TABLE()
+void wxSplashScreen::Init()
+{
+ m_window = NULL;
+
+ wxEvtHandler::AddFilter(this);
+}
+
/* Note that unless we pass a non-default size to the frame, SetClientSize
* won't work properly under Windows, and the splash screen frame is sized
* slightly too small.
: wxFrame(parent, id, wxEmptyString, wxPoint(0,0), wxSize(100, 100),
style | wxFRAME_TOOL_WINDOW | wxFRAME_NO_TASKBAR)
{
+ Init();
+
// splash screen must not be used as parent by the other windows because it
// is going to disappear soon, indicate it by giving it this special style
SetExtraStyle(GetExtraStyle() | wxWS_EX_TRANSIENT);
GDK_WINDOW_TYPE_HINT_SPLASHSCREEN);
#endif
- m_window = NULL;
m_splashStyle = splashStyle;
m_milliseconds = milliseconds;
wxSplashScreen::~wxSplashScreen()
{
m_timer.Stop();
+
+ wxEvtHandler::RemoveFilter(this);
+}
+
+int wxSplashScreen::FilterEvent(wxEvent& event)
+{
+ const wxEventType t = event.GetEventType();
+ if ( t == wxEVT_KEY_DOWN ||
+ t == wxEVT_LEFT_DOWN ||
+ t == wxEVT_RIGHT_DOWN ||
+ t == wxEVT_MIDDLE_DOWN )
+ Close(true);
+
+ return -1;
}
void wxSplashScreen::OnNotify(wxTimerEvent& WXUNUSED(event))
EVT_PAINT(wxSplashScreenWindow::OnPaint)
#endif
EVT_ERASE_BACKGROUND(wxSplashScreenWindow::OnEraseBackground)
- EVT_CHAR(wxSplashScreenWindow::OnChar)
- EVT_MOUSE_EVENTS(wxSplashScreenWindow::OnMouseEvent)
END_EVENT_TABLE()
wxSplashScreenWindow::wxSplashScreenWindow(const wxBitmap& bitmap, wxWindow* parent,
}
}
-void wxSplashScreenWindow::OnMouseEvent(wxMouseEvent& event)
-{
- if (event.LeftDown() || event.RightDown())
- GetParent()->Close(true);
- else
- event.Skip();
-}
-
-void wxSplashScreenWindow::OnChar(wxKeyEvent& WXUNUSED(event))
-{
- GetParent()->Close(true);
-}
-
#endif // wxUSE_SPLASH