void SetDimension(int x, int y, int width, int height)
{ SetDimension(wxPoint(x, y), wxSize(width, height)); }
+ size_t GetItemCount() { return m_children.GetCount(); }
+
wxSizerItem* GetItem( wxWindow *window, bool recursive = false );
wxSizerItem* GetItem( wxSizer *sizer, bool recursive = false );
wxSizerItem* GetItem( size_t index );
*/
wxWindow* GetContainingWindow() const;
+ /**
+ Returns the number of items in the sizer.
+ */
+ size_t GetItemCount();
+
/**
Finds wxSizerItem which holds the given @a window.
Use parameter @a recursive to search in subsizers too.