#include "wx/intl.h"
#include "wx/log.h"
#include "wx/utils.h"
- #include "wx/dialog.h"
- #include "wx/settings.h"
- #include "wx/msgdlg.h"
#include "wx/memory.h"
#include "wx/font.h"
- #include "wx/gdicmn.h"
- #include "wx/image.h"
#endif
#include "wx/file.h"
#include "wx/filename.h"
-#include "wx/module.h"
#include "wx/thread.h"
#ifdef __WXGPE__
//-----------------------------------------------------------------------------
bool g_mainThreadLocked = false;
-gint g_pendingTag = 0;
static GtkWidget *gs_RootWindow = (GtkWidget*) NULL;
extern "C"
{
-static gint wxapp_pending_callback( gpointer WXUNUSED(data) )
-{
- if (!wxTheApp) return TRUE;
-
- // When getting called from GDK's time-out handler
- // we are no longer within GDK's grab on the GUI
- // thread so we must lock it here ourselves.
- gdk_threads_enter();
-
- // Sent idle event to all who request them.
- wxTheApp->ProcessPendingEvents();
-
- {
-#if wxUSE_THREADS
- wxMutexLocker lock(gs_idleTagsMutex);
-#endif
- g_pendingTag = 0;
- }
-
- // Flush the logged messages if any.
-#if wxUSE_LOG
- wxLog::FlushActive();
-#endif // wxUSE_LOG
-
- // Release lock again
- gdk_threads_leave();
-
- // Return FALSE to indicate that no more idle events are
- // to be sent (single shot instead of continuous stream)
- return FALSE;
-}
-
static gint wxapp_idle_callback( gpointer WXUNUSED(data) )
{
if (!wxTheApp)
// this completely confuses the apps which don't expect to be reentered
// from some safely-looking functions
if ( wxTheApp->IsInAssert() )
- {
- // But repaint the assertion message if necessary
- if (wxTopLevelWindows.GetCount() > 0)
- {
- wxWindow* win = (wxWindow*) wxTopLevelWindows.GetLast()->GetData();
- if (win->IsKindOf(CLASSINFO(wxMessageDialog)))
- win->OnInternalIdle();
- }
return TRUE;
- }
#endif // __WXDEBUG__
// When getting called from GDK's time-out handler
g_isIdle = false;
- if (g_pendingTag == 0)
- g_pendingTag = g_idle_add_full( 900, wxapp_pending_callback, NULL, NULL );
-
// This routine gets called by all event handlers
// indicating that the idle is over. It may also
// get called from other thread for sending events
// to the main thread (and processing these in
// idle time). Very low priority.
- wxTheApp->m_idleTag = g_idle_add_full( 1000, wxapp_idle_callback, NULL, NULL );
+ wxTheApp->m_idleTag = g_idle_add_full(G_PRIORITY_LOW, wxapp_idle_callback, NULL, NULL);
}
//-----------------------------------------------------------------------------