Don't define wxWidgetImpl::SetLabelMarkup() when wxUSE_MARKUP is off and
definitely don't reimplement it in wxButtonCocoaImpl as this code doesn't
compile without markup support.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@67103
c3d73ce0-8a6f-49c7-b76d-
6d57e0e08775
virtual void SetDefaultButton( bool isDefault ) = 0;
virtual void PerformClick() = 0;
virtual void SetLabel( const wxString& title, wxFontEncoding encoding ) = 0;
virtual void SetDefaultButton( bool isDefault ) = 0;
virtual void PerformClick() = 0;
virtual void SetLabel( const wxString& title, wxFontEncoding encoding ) = 0;
+#if wxUSE_MARKUP && wxOSX_USE_COCOA
virtual void SetLabelMarkup( const wxString& WXUNUSED(markup) ) { }
#endif
virtual void SetLabelMarkup( const wxString& WXUNUSED(markup) ) { }
#endif
wxWidgetCocoaImpl::SetBitmap(bitmap);
}
wxWidgetCocoaImpl::SetBitmap(bitmap);
}
virtual void SetLabelMarkup(const wxString& markup)
{
wxMarkupToAttrString toAttr(GetWXPeer(), markup);
virtual void SetLabelMarkup(const wxString& markup)
{
wxMarkupToAttrString toAttr(GetWXPeer(), markup);
[GetNSButton() setAttributedTitle:attrString];
}
[GetNSButton() setAttributedTitle:attrString];
}
void SetPressedBitmap( const wxBitmap& bitmap )
{
void SetPressedBitmap( const wxBitmap& bitmap )
{