/////////////////////////////////////////////////////////////////////////////
// Name: colour.h
// Purpose: wxColour class
-// Author: AUTHOR
+// Author: David Elliott
// Modified by:
-// Created: ??/??/98
+// Created: 2003/06/17
// RCS-ID: $Id$
-// Copyright: (c) AUTHOR
+// Copyright: (c) 2003 David Elliott
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifndef _WX_COLOUR_H_
-#define _WX_COLOUR_H_
-
-#if defined(__GNUG__) && !defined(__APPLE__)
-#pragma interface "colour.h"
-#endif
+#ifndef __WX_COCOA_COLOUR_H__
+#define __WX_COCOA_COLOUR_H__
#include "wx/object.h"
#include "wx/string.h"
-// Colour
+// ========================================================================
+// wxColour
+// ========================================================================
class WXDLLEXPORT wxColour: public wxObject
{
public:
- // ctors
- // default
- wxColour();
+ DECLARE_DYNAMIC_CLASS(wxColour)
+// ------------------------------------------------------------------------
+// initialization
+// ------------------------------------------------------------------------
+ wxColour();
// from RGB
- wxColour( unsigned char red, unsigned char green, unsigned char blue );
- wxColour( unsigned long colRGB )
- : m_isInit(FALSE), m_red(0), m_blue(0), m_green(0)
- { Set(colRGB); }
+ wxColour( unsigned char red, unsigned char green, unsigned char blue )
+ : m_cocoaNSColor(NULL)
+ { Set(red,green,blue); }
+ wxColour( unsigned long colRGB )
+ : m_cocoaNSColor(NULL)
+ { Set(colRGB); }
// implicit conversion from the colour name
- wxColour( const wxString &colourName )
- : m_isInit(FALSE), m_red(0), m_blue(0), m_green(0)
- { InitFromName(colourName); }
- wxColour( const char *colourName )
- : m_isInit(FALSE), m_red(0), m_blue(0), m_green(0)
- { InitFromName(colourName); }
+ wxColour( const wxString &colourName )
+ : m_cocoaNSColor(NULL)
+ { InitFromName(colourName); }
+ wxColour( const char *colourName )
+ : m_cocoaNSColor(NULL)
+ { InitFromName(wxString::FromAscii(colourName)); }
// copy ctors and assignment operators
- wxColour( const wxColour& col );
- wxColour( const wxColour* col );
- wxColour& operator = ( const wxColour& col );
-
- // dtor
- ~wxColour();
-
- // Set() functions
- void Set( unsigned char red, unsigned char green, unsigned char blue );
- void Set( unsigned long colRGB )
- {
- // we don't need to know sizeof(long) here because we assume that the three
- // least significant bytes contain the R, G and B values
- Set((unsigned char)colRGB,
- (unsigned char)(colRGB >> 8),
- (unsigned char)(colRGB >> 16));
- }
+ wxColour( const wxColour& col );
+ wxColour& operator = ( const wxColour& col );
- // accessors
- bool Ok() const {return m_isInit; }
+ ~wxColour();
- // Let's remove this inelegant function
-#if WXWIN_COMPATIBILITY
- void Get(unsigned char *r, unsigned char *g, unsigned char *b) const;
-#endif
+// ------------------------------------------------------------------------
+// Implementation
+// ------------------------------------------------------------------------
+ // accessors
+ bool Ok() const { return m_cocoaNSColor; }
- unsigned char Red() const { return m_red; }
- unsigned char Green() const { return m_green; }
- unsigned char Blue() const { return m_blue; }
+ unsigned char Red() const { return m_red; }
+ unsigned char Green() const { return m_green; }
+ unsigned char Blue() const { return m_blue; }
- // comparison
- bool operator == (const wxColour& colour) const
- {
- return (m_isInit == colour.m_isInit &&
+ // comparison
+ bool operator == (const wxColour& colour) const
+ {
+ return (m_cocoaNSColor == colour.m_cocoaNSColor &&
m_red == colour.m_red &&
m_green == colour.m_green &&
m_blue == colour.m_blue);
- }
- bool operator != (const wxColour& colour) const { return !(*this == colour); }
-
- void InitFromName(const wxString& col);
+ }
+ bool operator != (const wxColour& colour) const
+ { return !(*this == colour); }
// const WXCOLORREF& GetPixel() const { return m_pixel; };
-private:
- bool m_isInit;
- unsigned char m_red;
- unsigned char m_blue;
- unsigned char m_green;
+ // Set() functions
+ void Set( unsigned char red, unsigned char green, unsigned char blue );
+ void Set( unsigned long colRGB )
+ {
+ // we don't need to know sizeof(long) here because we assume that the three
+ // least significant bytes contain the R, G and B values
+ Set((unsigned char)colRGB,
+ (unsigned char)(colRGB >> 8),
+ (unsigned char)(colRGB >> 16));
+ }
-public:
-// WXCOLORREF m_pixel ;
-// void Set( const WXCOLORREF* color ) ;
+protected:
+ void InitFromName(const wxString& col);
private:
- DECLARE_DYNAMIC_CLASS(wxColour)
+ WX_NSColor m_cocoaNSColor;
+ unsigned char m_red;
+ unsigned char m_green;
+ unsigned char m_blue;
};
-#endif
- // _WX_COLOUR_H_
+#endif // __WX_COCOA_COLOUR_H__
+++ /dev/null
-/////////////////////////////////////////////////////////////////////////////
-// Name: colour.cpp
-// Purpose: wxColour class
-// Author: AUTHOR
-// Modified by:
-// Created: ??/??/98
-// RCS-ID: $Id$
-// Copyright: (c) AUTHOR
-// Licence: wxWindows licence
-/////////////////////////////////////////////////////////////////////////////
-
-#ifdef __GNUG__
-#pragma implementation "colour.h"
-#endif
-
-#include "wx/gdicmn.h"
-#include "wx/colour.h"
-
-#if !USE_SHARED_LIBRARY
-IMPLEMENT_DYNAMIC_CLASS(wxColour, wxObject)
-#endif
-
-// Colour
-
-wxColour::wxColour ()
-{
- m_isInit = FALSE;
- m_red = m_blue = m_green = 0;
-/* TODO
- m_pixel = 0;
-*/
-}
-
-wxColour::wxColour (unsigned char r, unsigned char g, unsigned char b)
-{
- m_red = r;
- m_green = g;
- m_blue = b;
- m_isInit = TRUE;
-/* TODO
- m_pixel = PALETTERGB (m_red, m_green, m_blue);
-*/
-}
-
-wxColour::wxColour (const wxColour& col)
-{
- m_red = col.m_red;
- m_green = col.m_green;
- m_blue = col.m_blue;
- m_isInit = col.m_isInit;
-/* TODO
- m_pixel = col.m_pixel;
-*/
-}
-
-wxColour& wxColour::operator =(const wxColour& col)
-{
- m_red = col.m_red;
- m_green = col.m_green;
- m_blue = col.m_blue;
- m_isInit = col.m_isInit;
-/* TODO
- m_pixel = col.m_pixel;
-*/
- return *this;
-}
-
-void wxColour::InitFromName(const wxString& col)
-{
- wxColour *the_colour = wxTheColourDatabase->FindColour (col);
- if (the_colour)
- {
- m_red = the_colour->Red ();
- m_green = the_colour->Green ();
- m_blue = the_colour->Blue ();
- m_isInit = TRUE;
- }
- else
- {
- m_red = 0;
- m_green = 0;
- m_blue = 0;
- m_isInit = FALSE;
- }
-/* TODO
- m_pixel = PALETTERGB (m_red, m_green, m_blue);
-*/
-}
-
-wxColour::~wxColour ()
-{
-}
-
-void wxColour::Set (unsigned char r, unsigned char g, unsigned char b)
-{
- m_red = r;
- m_green = g;
- m_blue = b;
- m_isInit = TRUE;
-/* TODO
- m_pixel = PALETTERGB (m_red, m_green, m_blue);
-*/
-}
--- /dev/null
+/////////////////////////////////////////////////////////////////////////////
+// Name: colour.mm
+// Purpose: wxColour class
+// Author: David Elliott
+// Modified by:
+// Created: 2003/06/17
+// RCS-ID: $Id$
+// Copyright: (c) 2003 David Elliott
+// Licence: wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
+#import <AppKit/NSColor.h>
+
+#include "wx/gdicmn.h"
+#include "wx/colour.h"
+
+IMPLEMENT_DYNAMIC_CLASS(wxColour, wxObject)
+
+wxColour::wxColour ()
+: m_cocoaNSColor(NULL)
+{
+ m_red = m_blue = m_green = 0;
+}
+
+wxColour::wxColour (const wxColour& col)
+: m_cocoaNSColor(col.m_cocoaNSColor)
+, m_red(col.m_red)
+, m_green(col.m_green)
+, m_blue(col.m_blue)
+{
+ [m_cocoaNSColor retain];
+}
+
+wxColour& wxColour::operator =(const wxColour& col)
+{
+ m_cocoaNSColor = col.m_cocoaNSColor;
+ m_red = col.m_red;
+ m_green = col.m_green;
+ m_blue = col.m_blue;
+ [m_cocoaNSColor retain];
+ return *this;
+}
+
+void wxColour::InitFromName(const wxString& col)
+{
+ wxColour *the_colour = wxTheColourDatabase->FindColour (col);
+ if (the_colour)
+ {
+ *this = *the_colour;
+ }
+ else
+ {
+ [m_cocoaNSColor release];
+ m_cocoaNSColor = NULL;
+ m_red = 0;
+ m_green = 0;
+ m_blue = 0;
+ }
+}
+
+wxColour::~wxColour ()
+{
+ [m_cocoaNSColor release];
+}
+
+void wxColour::Set (unsigned char r, unsigned char g, unsigned char b)
+{
+ [m_cocoaNSColor release];
+ m_cocoaNSColor = [[NSColor colorWithCalibratedRed:r/255.0 green:g/255.0 blue:b/255.0 alpha:1.0] retain];
+ m_red = r;
+ m_green = g;
+ m_blue = b;
+}
+