// bring the selected item into view, scrolling to it if necessary
void MoveToItem(size_t item);
+ bool ScrollList( int WXUNUSED(dx), int dy );
+
// bring the current item into view
void MoveToFocus() { MoveToItem(m_current); }
}
}
+bool wxListMainWindow::ScrollList(int WXUNUSED(dx), int dy)
+{
+ if ( !InReportView() )
+ {
+ // TODO: this should work in all views but is not implemented now
+ return false;
+ }
+
+ size_t top, bottom;
+ GetVisibleLinesRange(&top, &bottom);
+
+ if ( bottom == (size_t)-1 )
+ return 0;
+
+ ResetVisibleLinesRange();
+
+ int hLine = GetLineHeight();
+
+ Scroll(-1, top + dy / hLine);
+
+#ifdef __WXMAC__
+ // see comment in MoveToItem() for why we do this
+ ResetVisibleLinesRange();
+#endif
+
+ return true;
+}
+
// ----------------------------------------------------------------------------
// keyboard handling
// ----------------------------------------------------------------------------
return InsertColumn( col, item );
}
-bool wxGenericListCtrl::ScrollList( int WXUNUSED(dx), int WXUNUSED(dy) )
+bool wxGenericListCtrl::ScrollList( int dx, int dy )
{
- return 0;
+ return m_mainWin->ScrollList(dx, dy);
}
// Sort items.