#include "../sample.xpm"
#endif
+#include <math.h>
+
class MyChild;
class MyCanvas;
SetBackgroundColour(wxColour(wxT("WHITE")));
m_child = parent;
- m_index = m_child->GetFrame()->GetCountOfChildren() % 7;
+ m_index = m_child->GetFrame()->GetCountOfChildren() % 8;
}
// Define the repainting behaviour
#endif // wxUSE_STATUSBAR
break;
+ case 7:
+ wxString txtStr;
+ wxCoord txtX, txtY, txtW, txtH, txtDescent, txtEL;
+ wxCoord txtPad = 0;
+
+ wP = *wxRED_PEN;
+ dc.SetPen(wP);
+ //dc.SetBackgroundMode(wxBRUSHSTYLE_SOLID);
+ //dc.SetTextBackground(*wxBLUE);
+
+ // Horizontal text
+ txtStr = wxT("Horizontal string");
+ dc.GetTextExtent(txtStr, &txtW, &txtH, &txtDescent, &txtEL);
+ txtX = 50;
+ txtY = 300;
+ dc.DrawRectangle(txtX, txtY, txtW + 2*txtPad, txtH + 2*txtPad);
+ dc.DrawText(txtStr, txtX + txtPad, txtY + txtPad);
+
+ // Vertical text
+ txtStr = wxT("Vertical string");
+ dc.GetTextExtent(txtStr, &txtW, &txtH, &txtDescent, &txtEL);
+ txtX = 50;
+ txtY = 250;
+ dc.DrawRectangle(txtX, txtY - (txtW + 2*txtPad), txtH + 2*txtPad, txtW + 2*txtPad);
+ dc.DrawRotatedText(txtStr, txtX + txtPad, txtY - txtPad, 90);
+
+ // 45 degree text
+ txtStr = wxT("45 deg string");
+ dc.GetTextExtent(txtStr, &txtW, &txtH, &txtDescent, &txtEL);
+ double lenW = (double)(txtW + 2*txtPad) / sqrt(2.0);
+ double lenH = (double)(txtH + 2*txtPad) / sqrt(2.0);
+ double padding = (double)txtPad / sqrt(2.0);
+ txtX = 150;
+ txtY = 200;
+ dc.DrawLine(txtX - padding, txtY, txtX + lenW, txtY - lenW); // top
+ dc.DrawLine(txtX + lenW, txtY - lenW, txtX - padding + lenH + lenW, txtY + (lenH - lenW));
+ dc.DrawLine(txtX - padding, txtY, txtX - padding + lenH, txtY + lenH);
+ dc.DrawLine(txtX - padding + lenH, txtY + lenH, txtX - padding + lenH + lenW, txtY + (lenH - lenW)); // bottom
+ dc.DrawRotatedText(txtStr, txtX, txtY, 45);
+#if wxUSE_STATUSBAR
+ s = wxT("Text position test page");
+#endif // wxUSE_STATUSBAR
+ break;
+
}
#if wxUSE_STATUSBAR
m_child->SetStatusText(s);
CalcBoundingBox((wxCoord)(x + w*cos(rad)), (wxCoord)(y - h*sin(rad)));
// wxT("bottom left") and wxT("bottom right")
- x += (wxCoord)(h*sin(rad));
- y += (wxCoord)(h*cos(rad));
- CalcBoundingBox(x, y);
CalcBoundingBox((wxCoord)(x + h*sin(rad)), (wxCoord)(y + h*cos(rad)));
+ CalcBoundingBox((wxCoord)(x + h*sin(rad) + w*cos(rad)), (wxCoord)(y + h*cos(rad) - w*sin(rad)));
if (m_backgroundMode == wxBRUSHSTYLE_SOLID)
{
// draw background first
// just like DoDrawRectangle except we pass the text color to it and set the border to a 1 pixel wide text background
- sTmp.Printf ( wxT(" <rect x=\"%d\" y=\"%d\" width=\"%d\" height=\"%d\" "), x,y+desc-h, w, h );
+ sTmp.Printf ( wxT(" <rect x=\"%d\" y=\"%d\" width=\"%d\" height=\"%d\" "), x, y, w, h );
s = sTmp + wxT("style=\"") + wxBrushString(m_textBackgroundColour);
s += wxT("stroke-width:1; ") + wxPenString(m_textBackgroundColour);
sTmp.Printf ( wxT("\" transform=\"rotate( %s %d %d ) \" />"), NumStr(-angle), x,y );
s += sTmp + wxT("\n");
write(s);
}
+
+ // convert x,y to SVG text x,y (the coordinates of the text baseline)
+ x = (wxCoord)(x + (h-desc)*sin(rad));
+ y = (wxCoord)(y + (h-desc)*cos(rad));
+
//now do the text itself
s.Printf (wxT(" <text x=\"%d\" y=\"%d\" "),x,y );