typedef cbBarInfo* BarInfoPtrT;
typedef cbRowInfo* RowInfoPtrT;
-WXFL_DEFINE_ARRAY_NO_PTR( BarInfoPtrT, BarArrayT );
-WXFL_DEFINE_ARRAY_NO_PTR( RowInfoPtrT, RowArrayT );
+WXFL_DEFINE_ARRAY_PTR( BarInfoPtrT, BarArrayT );
+WXFL_DEFINE_ARRAY_PTR( RowInfoPtrT, RowArrayT );
// control bar states
typedef wxToolLayoutItem* wxToolLayoutItemPtrT;
typedef wxDynToolInfo* wxDynToolInfoPtrT;
-WXFL_DEFINE_ARRAY_NO_PTR( wxToolLayoutItemPtrT, wxLayoutItemArrayT );
-WXFL_DEFINE_ARRAY_NO_PTR( wxDynToolInfoPtrT, wxDynToolInfoArrayT );
+WXFL_DEFINE_ARRAY_PTR( wxToolLayoutItemPtrT, wxLayoutItemArrayT );
+WXFL_DEFINE_ARRAY_PTR( wxDynToolInfoPtrT, wxDynToolInfoArrayT );
/*
This is a base class for layout algorithm implementations.
class WXDLLIMPEXP_FL l; \
WX_DEFINE_ARRAY(c,l)
-#define WXFL_DEFINE_ARRAY_NO_PTR(c,l)\
+#define WXFL_DEFINE_ARRAY_PTR(c,l)\
class WXDLLIMPEXP_FL l; \
- WX_DEFINE_ARRAY_NO_PTR(c,l)
+ WX_DEFINE_ARRAY_PTR(c,l)
#define WXFL_DEFINE_ARRAY_LONG(t,l) \
class WXDLLIMPEXP_FL l; \
typedef cbMiniButton* cbMinitButtonPtrT;
-WXFL_DEFINE_ARRAY_NO_PTR( cbMinitButtonPtrT, cbMiniButtonArrayT );
+WXFL_DEFINE_ARRAY_PTR( cbMinitButtonPtrT, cbMiniButtonArrayT );
/*
A tool window is a special kind of frame that paints its own title, and