virtual ~wxFont();
- // wxFontBase overridden functions
- virtual wxString GetNativeFontInfoDesc() const;
- virtual wxString GetNativeFontInfoUserDesc() const;
-
// implement base class pure virtuals
virtual int GetPointSize() const;
virtual wxSize GetPixelSize() const;
/**
Returns the platform-dependent string completely describing this font.
- Returned string is always non-empty.
+
+ Returned string is always non-empty unless the font is invalid (in
+ which case an assert is triggered).
Note that the returned string is not meant to be shown or edited by the user: a
typical use of this function is for serializing in string-form a wxFont object.
/**
Returns a user-friendly string for this font object.
- Returned string is always non-empty.
+
+ Returned string is always non-empty unless the font is invalid (in
+ which case an assert is triggered).
The string does not encode all wxFont infos under all platforms;
e.g. under wxMSW the font family is not present in the returned string.
wxString wxFontBase::GetNativeFontInfoDesc() const
{
+ wxCHECK_MSG( IsOk(), wxEmptyString, wxT("invalid font") );
+
wxString fontDesc;
const wxNativeFontInfo *fontInfo = GetNativeFontInfo();
if ( fontInfo )
wxString wxFontBase::GetNativeFontInfoUserDesc() const
{
+ wxCHECK_MSG( IsOk(), wxEmptyString, wxT("invalid font") );
+
wxString fontDesc;
const wxNativeFontInfo *fontInfo = GetNativeFontInfo();
if ( fontInfo )
WXHFONT GetHFONT() const
{
- if ( !m_hFont )
- const_cast<wxFontRefData *>(this)->Alloc();
+ AllocIfNeeded();
return (WXHFONT)m_hFont;
}
const wxNativeFontInfo& GetNativeFontInfo() const
{
+ // we need to create the font now to get the corresponding LOGFONT if
+ // it hadn't been done yet
+ AllocIfNeeded();
+
// ensure that we have a valid face name in our font information:
// GetFaceName() will try to retrieve it from our HFONT and save it if
// it was successful
void Init(const wxNativeFontInfo& info, WXHFONT hFont = 0);
+ void AllocIfNeeded() const
+ {
+ if ( !m_hFont )
+ const_cast<wxFontRefData *>(this)->Alloc();
+ }
+
// retrieve the face name really being used by the font: this is used to
// get the face name selected by the system when we don't specify it (but
// use just the family for example)
return IsOk() ? &(M_FONTDATA->GetNativeFontInfo()) : NULL;
}
-wxString wxFont::GetNativeFontInfoDesc() const
-{
- wxCHECK_MSG( IsOk(), wxEmptyString, wxT("invalid font") );
-
- // be sure we have an HFONT associated...
- const_cast<wxFont*>(this)->RealizeResource();
- return wxFontBase::GetNativeFontInfoDesc();
-}
-
-wxString wxFont::GetNativeFontInfoUserDesc() const
-{
- wxCHECK_MSG( IsOk(), wxEmptyString, wxT("invalid font") );
-
- // be sure we have an HFONT associated...
- const_cast<wxFont*>(this)->RealizeResource();
- return wxFontBase::GetNativeFontInfoUserDesc();
-}
-
bool wxFont::IsFixedWidth() const
{
wxCHECK_MSG( IsOk(), false, wxT("invalid font") );