#include "wx/statbmp.h"
#include "wx/menu.h"
#include "wx/msgdlg.h"
+ #include "wx/textdlg.h"
#endif
#include "wx/datetime.h"
void UpdateClock();
// event handlers
+ void OnTimer(wxTimerEvent& event) { UpdateClock(); }
void OnSize(wxSizeEvent& event);
void OnToggleClock(wxCommandEvent& event);
Field_Max
};
- class MyTimer : public wxTimer
- {
- public:
- MyTimer(MyStatusBar *statbar) {m_statbar = statbar; }
-
- virtual void Notify() { m_statbar->UpdateClock(); }
-
- private:
- MyStatusBar *m_statbar;
- } m_timer;
+ wxTimer m_timer;
wxCheckBox *m_checkbox;
wxStaticBitmap *m_statbmp;
// event handlers (these functions should _not_ be virtual)
void OnQuit(wxCommandEvent& event);
void OnAbout(wxCommandEvent& event);
+
+ void OnSetStatusFields(wxCommandEvent& event);
void OnRecreateStatusBar(wxCommandEvent& event);
private:
{
// menu items
StatusBar_Quit = 1,
+ StatusBar_SetFields,
StatusBar_Recreate,
StatusBar_About,
StatusBar_Checkbox = 1000
// simple menu events like this the static method is much simpler.
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_MENU(StatusBar_Quit, MyFrame::OnQuit)
+ EVT_MENU(StatusBar_SetFields, MyFrame::OnSetStatusFields)
EVT_MENU(StatusBar_Recreate, MyFrame::OnRecreateStatusBar)
EVT_MENU(StatusBar_About, MyFrame::OnAbout)
END_EVENT_TABLE()
BEGIN_EVENT_TABLE(MyStatusBar, wxStatusBar)
EVT_SIZE(MyStatusBar::OnSize)
EVT_CHECKBOX(StatusBar_Checkbox, MyStatusBar::OnToggleClock)
+ EVT_TIMER(-1, MyStatusBar::OnTimer)
END_EVENT_TABLE()
// Create a new application object: this macro will allow wxWindows to create
menuFile->Append(StatusBar_Quit, "E&xit\tAlt-X", "Quit this program");
wxMenu *statbarMenu = new wxMenu;
+ statbarMenu->Append(StatusBar_SetFields, "&Set field count\tCtrl-C",
+ "Set the number of status bar fields");
statbarMenu->Append(StatusBar_Recreate, "&Recreate\tCtrl-R",
"Toggle status bar format");
}
// event handlers
+void MyFrame::OnSetStatusFields(wxCommandEvent& WXUNUSED(event))
+{
+ wxStatusBar *sb = GetStatusBar();
+
+ long nFields = wxGetNumberFromUser
+ (
+ "Select the number of fields in the status bar",
+ "Fields:",
+ "wxWindows statusbar sample",
+ sb->GetFieldsCount(),
+ 1, 5,
+ this
+ );
+
+ // we don't check if the number changed at all on purpose: calling
+ // SetFieldsCount() with the same number of fields should be ok
+ if ( nFields != -1 )
+ {
+ // we set the widths only for 2 of them, otherwise let all the fields
+ // have equal width (the default behaviour)
+ const int *widths = NULL;
+ if ( nFields == 2 )
+ {
+ static const int widthsFor2Fields[2] = { 200, -1 };
+ widths = widthsFor2Fields;
+ }
+
+ sb->SetFieldsCount(nFields, widths);
+
+ wxLogStatus(this,
+ wxString::Format("Status bar now has %ld fields", nFields));
+ }
+ else
+ {
+ wxLogStatus(this, "Cancelled");
+ }
+}
+
void MyFrame::OnRecreateStatusBar(wxCommandEvent& WXUNUSED(event))
{
DoCreateStatusBar(m_statbarKind == StatBar_Custom ? StatBar_Default
void wxStatusBarGeneric::SetFieldsCount(int number, const int *widths)
{
- m_nFields = number;
-
- if ( m_statusWidths )
- delete[] m_statusWidths;
+ if ( number != m_nFields )
+ {
+ m_nFields = number;
- if ( m_statusStrings )
delete[] m_statusStrings;
+ m_statusStrings = new wxString[number];
- m_statusStrings = new wxString[number];
-
- int i;
- for (i = 0; i < number; i++)
- m_statusStrings[i] = "";
+#if 0 // VZ: what is this for?
+ int i;
+ for (i = 0; i < number; i++)
+ m_statusStrings[i] = "";
+#endif
+ }
- if ( widths )
- SetStatusWidths(number, widths);
+ SetStatusWidths(number, widths);
}
void wxStatusBarGeneric::SetStatusText(const wxString& text, int number)
{
- if ((number < 0) || (number >= m_nFields))
- return;
+ wxCHECK_RET( (number >= 0) && (number < m_nFields),
+ _T("invalid status bar field index") );
- m_statusStrings[number] = text;
+ m_statusStrings[number] = text;
- Refresh();
+ Refresh();
}
wxString wxStatusBarGeneric::GetStatusText(int n) const
void wxStatusBarGeneric::SetStatusWidths(int n, const int widths_field[])
{
- // only set status widths, when n == number of statuswindows
- if (n == m_nFields)
- {
- // only set status widths,
+ // only set status widths, when n == number of statuswindows
+ wxCHECK_RET( n == m_nFields, _T("status bar field count mismatch") );
+
+ // delete the old widths in any case - this function may be used to reset
+ // the widths to the default (all equal)
+ delete [] m_statusWidths;
+
+ if ( !widths_field )
+ {
+ // not an error, see the comment above
+ m_statusWidths = (int *)NULL;
+
+ return;
+ }
+
+ int i;
+
+ // VZ: this doesn't do anything as is_variable is unused later
+#if 0
// when one window (minimum) is variable (width <= 0)
bool is_variable = FALSE;
- int i;
for (i = 0; i < m_nFields; i++)
{
- if (widths_field[i] <= 0) is_variable = TRUE;
+ if (widths_field[i] <= 0)
+ is_variable = TRUE;
}
-
- // if there are old widths, delete them
- if (m_statusWidths)
- delete [] m_statusWidths;
+#endif // 0
// set widths
m_statusWidths = new int[n];
for (i = 0; i < m_nFields; i++)
{
- m_statusWidths[i] = widths_field[i];
+ m_statusWidths[i] = widths_field[i];
}
- }
}
void wxStatusBarGeneric::OnPaint(wxPaintEvent& WXUNUSED(event) )