#undef TEST_ALL
static const bool TEST_ALL = TRUE;
#else
- #define TEST_DIR
+ #define TEST_FILENAME
static const bool TEST_ALL = FALSE;
#endif
{ _T("c:\\foo.bar"), _T("c"), _T("\\"), _T("foo"), _T("bar"), TRUE, wxPATH_DOS },
{ _T("c:\\Windows\\command.com"), _T("c"), _T("\\Windows"), _T("command"), _T("com"), TRUE, wxPATH_DOS },
{ _T("\\\\server\\foo.bar"), _T("server"), _T("\\"), _T("foo"), _T("bar"), TRUE, wxPATH_DOS },
+ { _T("\\\\server\\dir\\foo.bar"), _T("server"), _T("\\dir"), _T("foo"), _T("bar"), TRUE, wxPATH_DOS },
// wxFileName support for Mac file names is broken currently
#if 0
#endif // TEST_FILE
#ifdef TEST_FILENAME
- if ( 1 )
+ if ( 0 )
{
wxFileName fn;
fn.Assign("c:\\foo", "bar.baz");
DumpFileName(fn);
}
+ TestFileNameConstruction();
if ( TEST_ALL )
{
TestFileNameConstruction();