#include "wx/filesys.h"
#include "wx/hashmap.h"
+
+WX_DECLARE_STRING_HASH_MAP(int, wxZipFilenameHashMap);
+
+
//---------------------------------------------------------------------------
// wxZipFSHandler
//---------------------------------------------------------------------------
class wxZipInputStream *m_Archive;
wxString m_Pattern, m_BaseDir, m_ZipFile;
bool m_AllowDirs, m_AllowFiles;
- wxLongToLongHashMap *m_DirsFound;
+ wxZipFilenameHashMap *m_DirsFound;
wxString DoFind();
void CloseArchive(class wxZipInputStream *archive);
if (m_AllowDirs)
{
delete m_DirsFound;
- m_DirsFound = new wxLongToLongHashMap();
+ m_DirsFound = new wxZipFilenameHashMap();
}
return DoFind();
}
dir = namestr.BeforeLast(wxT('/'));
while (!dir.IsEmpty())
{
- long key = 0;
- for (size_t i = 0; i < dir.Length(); i++) key += (wxUChar)dir[i];
- wxLongToLongHashMap::iterator it = m_DirsFound->find(key);
- if (it == m_DirsFound->end())
+ if( m_DirsFound->find(dir) == m_DirsFound->end() )
{
- (*m_DirsFound)[key] = 1;
+ (*m_DirsFound)[dir] = 1;
filename = dir.AfterLast(wxT('/'));
dir = dir.BeforeLast(wxT('/'));
if (!filename.IsEmpty() && m_BaseDir == dir &&