git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1596
c3d73ce0-8a6f-49c7-b76d-
6d57e0e08775
wxColour();
// from RGB
wxColour( unsigned char red, unsigned char green, unsigned char blue );
wxColour();
// from RGB
wxColour( unsigned char red, unsigned char green, unsigned char blue );
+ wxColour( unsigned long colRGB ) { Set(colRGB); }
+
// implicit conversion from the colour name
wxColour( const wxString &colourName ) { InitFromName(colourName); }
wxColour( const char *colourName ) { InitFromName(colourName); }
// implicit conversion from the colour name
wxColour( const wxString &colourName ) { InitFromName(colourName); }
wxColour( const char *colourName ) { InitFromName(colourName); }
// accessors
void Set( unsigned char red, unsigned char green, unsigned char blue );
// accessors
void Set( unsigned char red, unsigned char green, unsigned char blue );
+ void Set( unsigned long colRGB )
+ {
+ // we don't need to know sizeof(long) here because we assume that the three
+ // least significant bytes contain the R, G and B values
+ Set((unsigned char)colRGB,
+ (unsigned char)(colRGB >> 8),
+ (unsigned char)(colRGB >> 16));
+ }
+
unsigned char Red() const;
unsigned char Green() const;
unsigned char Blue() const;
unsigned char Red() const;
unsigned char Green() const;
unsigned char Blue() const;
wxColour();
// from RGB
wxColour( unsigned char red, unsigned char green, unsigned char blue );
wxColour();
// from RGB
wxColour( unsigned char red, unsigned char green, unsigned char blue );
+ wxColour( unsigned long colRGB ) { Set(colRGB); }
+
// implicit conversion from the colour name
wxColour( const wxString &colourName ) { InitFromName(colourName); }
wxColour( const char *colourName ) { InitFromName(colourName); }
// implicit conversion from the colour name
wxColour( const wxString &colourName ) { InitFromName(colourName); }
wxColour( const char *colourName ) { InitFromName(colourName); }
// accessors
void Set( unsigned char red, unsigned char green, unsigned char blue );
// accessors
void Set( unsigned char red, unsigned char green, unsigned char blue );
+ void Set( unsigned long colRGB )
+ {
+ // we don't need to know sizeof(long) here because we assume that the three
+ // least significant bytes contain the R, G and B values
+ Set((unsigned char)colRGB,
+ (unsigned char)(colRGB >> 8),
+ (unsigned char)(colRGB >> 16));
+ }
+
unsigned char Red() const;
unsigned char Green() const;
unsigned char Blue() const;
unsigned char Red() const;
unsigned char Green() const;
unsigned char Blue() const;
wxColour();
// from RGB
wxColour( unsigned char red, unsigned char green, unsigned char blue );
wxColour();
// from RGB
wxColour( unsigned char red, unsigned char green, unsigned char blue );
+ wxColour( unsigned long colRGB ) { Set(colRGB); }
+
// implicit conversion from the colour name
wxColour( const wxString &colourName ) { InitFromName(colourName); }
wxColour( const char *colourName ) { InitFromName(colourName); }
// implicit conversion from the colour name
wxColour( const wxString &colourName ) { InitFromName(colourName); }
wxColour( const char *colourName ) { InitFromName(colourName); }
wxColour();
// from RGB
wxColour( unsigned char red, unsigned char green, unsigned char blue );
wxColour();
// from RGB
wxColour( unsigned char red, unsigned char green, unsigned char blue );
+ wxColour( unsigned long colRGB ) { Set(colRGB); }
+
// implicit conversion from the colour name
wxColour( const wxString &colourName ) { InitFromName(colourName); }
wxColour( const char *colourName ) { InitFromName(colourName); }
// implicit conversion from the colour name
wxColour( const wxString &colourName ) { InitFromName(colourName); }
wxColour( const char *colourName ) { InitFromName(colourName); }
// copy ctors and assignment operators
wxColour( const wxColour& col );
// copy ctors and assignment operators
wxColour( const wxColour& col );
-// wxColour( const wxColour* col );
+ wxColour( const wxColour* col );
wxColour& operator = ( const wxColour& col );
// dtor
wxColour& operator = ( const wxColour& col );
// dtor
// comparison
bool operator == (const wxColour& colour)
{
// comparison
bool operator == (const wxColour& colour)
{
- return (m_red == colour.m_red &&
- m_green == colour.m_green &&
+ return (m_red == colour.m_red &&
+ m_green == colour.m_green &&
m_blue == colour.m_blue);
}
bool operator != (const wxColour& colour) { return !(*this == colour); }
m_blue == colour.m_blue);
}
bool operator != (const wxColour& colour) { return !(*this == colour); }