need to convert from another charset.
+\membersection{wxString::FromUTF8}\label{wxstringfromutf8}
+
+\func{static wxString }{FromUTF8}{\param{const char*}{ s}}
+
+\func{static wxString }{FromUTF8}{\param{const char*}{ s}, \param{size\_t}{ len}}
+
+Converts C string encoded in UTF-8 to wxString.
+
+Note that this method assumes that \arg{s} is a valid UTF-8 sequence and
+doesn't do any validation in release builds, it's validity is only checked in
+debug builds.
+
+
\membersection{wxString::GetChar}\label{wxstringgetchar}
\constfunc{wxChar}{GetChar}{\param{size\_t}{ n}}
\constfunc{const char*}{ToAscii}{\void}
-Converts the string to an ASCII, 7-bit string (ANSI builds only).
-
\constfunc{const wxCharBuffer}{ToAscii}{\void}
Converts the string to an ASCII, 7-bit string in the form of
-a wxCharBuffer (Unicode builds only).
+a wxCharBuffer (Unicode builds only) or a C string (ANSI builds).
Note that this conversion only works if the string contains only ASCII
characters. The \helpref{mb\_str}{wxstringmbstr} method provides more
Please see \helpref{ToLongLong}{wxstringtolonglong} for additional remarks.
+\membersection{wxString::ToUTF8}\label{wxstringtoutf8}
+
+\constfunc{const char*}{ToUTF8}{\void}
+
+\constfunc{const wxCharBuffer}{ToUF8}{\void}
+
+Same as \helpref{utf8\_str}{wxstringutf8str}.
+
+
\membersection{wxString::Trim}\label{wxstringtrim}
\func{wxString\&}{Trim}{\param{bool}{ fromRight = true}}
This is a wxWidgets 1.xx compatibility function; you should not use it in new code.
+\membersection{wxString::utf8\_str}\label{wxstringutf8str}
+
+\constfunc{const char*}{utf8\_str}{\void}
+
+\constfunc{const wxCharBuffer}{utf8\_str}{\void}
+
+Converts the strings contents to UTF-8 and returns it either as a temporary
+wxCharBuffer object or as a pointer to the internal string contents in
+UTF-8 build.
+% FIXME-UTF8: link to a topic explaining UTF-8 build here
+
+
\membersection{wxString::wc\_str}\label{wxstringwcstr}
\constfunc{const wchar\_t*}{wc\_str}{\param{wxMBConv\&}{ conv}}
const char *ToAscii() const { return c_str(); }
#endif // Unicode/!Unicode
+ // conversion to/from UTF-8:
+#if wxUSE_UNICODE_UTF8
+ static wxString FromUTF8(const char *utf8)
+ {
+ wxASSERT( wxStringOperations::IsValidUtf8String(utf8) );
+ return FromImpl(wxStringImpl(utf8));
+ }
+ static wxString FromUTF8(const char *utf8, size_t len)
+ {
+ wxASSERT( wxStringOperations::IsValidUtf8String(utf8, len) );
+ return FromImpl(wxStringImpl(utf8, len));
+ }
+ const char* utf8_str() const { return wx_str(); }
+ const char* ToUTF8() const { return wx_str(); }
+#elif wxUSE_UNICODE_WCHAR
+ static wxString FromUTF8(const char *utf8)
+ { return wxString(utf8, wxConvUTF8); }
+ static wxString FromUTF8(const char *utf8, size_t len)
+ { return wxString(utf8, wxConvUTF8, len); }
+ const wxCharBuffer utf8_str() const { return mb_str(wxConvUTF8); }
+ const wxCharBuffer ToUTF8() const { return utf8_str(); }
+#else // ANSI
+ static wxString FromUTF8(const char *utf8)
+ { return wxString(wxConvUTF8.cMB2WC(utf8)); }
+ static wxString FromUTF8(const char *utf8, size_t len)
+ { return wxString(wxConvUTF8.cMB2WC(utf8, len == npos ? wxNO_LEN : len)); }
+ const wxCharBuffer utf8_str() const { return wxConvUTF8.cWC2MB(wc_str()); }
+ const wxCharBuffer ToUTF8() const { return utf8_str(); }
+#endif
+
// functions for storing binary data in wxString:
#if wxUSE_UNICODE
static wxString From8BitData(const char *data, size_t len)