#ifdeffed tab code in wxPanel
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1669
c3d73ce0-8a6f-49c7-b76d-
6d57e0e08775
{
if (!node)
{
-//#if 0 // FIXME seems to enter in an infinite loop - how is this possible?
+#ifndef __WXGTK__
+ // FIXME seems to enter in an infinite loop - how is this possible?
// we arrived at the last/first of our children - but may be this
// panel is inside another panel, so make focus go to the next/prev
// control in the parent (if we have one)
return;
}
}
-//#endif // 0
+#endif
node = event.GetDirection() ? GetChildren().First()
: GetChildren().Last();
isosurf.o: isosurf.cpp
$(CC) `wx-config --cflags` -I../../gtk -c isosurf.cpp
-glcanvas.o: ../..gtk/glcanvas.cpp
+glcanvas.o: ../../gtk/glcanvas.cpp
$(CC) `wx-config --cflags` `gtk-config --cflags` -I../../gtk -c ../../gtk/glcanvas.cpp
clean:
- rm -f *.o cube
+ rm -f *.o isosurf
GLX_DOUBLEBUFFER, None };
#endif
- if(!doubleBuffer
-#ifdef __WXGTK__ // JACS
- || !wxGLCanvas::HaveVisual(gl_attrib)
-#endif
- )
+ if(!doubleBuffer)
{
printf("don't have double buffer, disabling\n");
#ifdef __WXGTK__