{
s_loaded = TRUE; // set it to TRUE anyhow, we won't try again
- #if defined(__WXMSW__) || defined(__WXOS2__)
+ #if defined(__WXMSW__) || defined(__WXPM__)
s_tickBitmap = new wxBitmap("tick_bmp", wxBITMAP_TYPE_RESOURCE);
#else
s_tickBitmap = new wxBitmap( tick_xpm );
{
s_loaded = TRUE; // set it to TRUE anyhow, we won't try again
- #if defined(__WXMSW__) || defined(__WXOS2__)
+ #if defined(__WXMSW__) || defined(__WXPM__)
s_crossBitmap = new wxBitmap("cross_bmp", wxBITMAP_TYPE_RESOURCE);
#else // XPMs
s_crossBitmap = new wxBitmap( cross_xpm );