+static wxString MakeCorrectPath(const wxString& path)
+{
+ wxString p(path);
+ wxString r;
+ int i, j, cnt;
+
+ cnt = p.Length();
+ for (i = 0; i < cnt; i++)
+ if (p[i] == wxT('\\')) p.GetWritableChar(i) = wxT('/'); // wanna be windows-safe
+
+ if (p.Left(2) == wxT("./")) { p = p.Mid(2); cnt -= 2; }
+
+ if (cnt < 3) return p;
+
+ r << p[0] << p[1];
+
+ // skip trailing ../.., if any
+ for (i = 2; i < cnt && (p[i] == wxT('/') || p[i] == wxT('.')); i++) r << p[i];
+
+ // remove back references: translate dir1/../dir2 to dir2
+ for (; i < cnt; i++)
+ {
+ r << p[i];
+ if (p[i] == wxT('/') && p[i-1] == wxT('.') && p[i-2] == wxT('.'))
+ {
+ for (j = r.Length() - 2; j >= 0 && r[j] != wxT('/') && r[j] != wxT(':'); j--) {}
+ if (j >= 0 && r[j] != wxT(':'))
+ {
+ for (j = j - 1; j >= 0 && r[j] != wxT('/') && r[j] != wxT(':'); j--) {}
+ r.Remove(j + 1);
+ }
+ }
+ }
+
+ for (; i < cnt; i++) r << p[i];
+
+ return r;
+}
+