\func{int}{Add}{\param{const wxBitmap\&}{ bitmap}, \param{const wxBitmap\&}{ mask = wxNullBitmap}}
-Adds a new image using a bitmap and optional mask bitmap.
+Adds a new image or images using a bitmap and optional mask bitmap.
\func{int}{Add}{\param{const wxBitmap\&}{ bitmap}, \param{const wxColour\&}{ maskColour}}
-Adds a new image using a bitmap and mask colour.
+Adds a new image or images using a bitmap and mask colour.
\func{int}{Add}{\param{const wxIcon\&}{ icon}}
The original bitmap or icon is not affected by the {\bf Add} operation, and can be deleted afterwards.
+If the bitmap is wider than the images in the list, then the bitmap will automatically be split into smaller images, each matching the dimensions of the image list. This does not apply when adding icons.
+
\pythonnote{In place of a single overloaded method name, wxPython
implements the following methods:\par
\indented{2cm}{\begin{twocollist}
wxIcon GetIcon(int index) const;
bool Replace( int index, const wxIcon &bitmap );
bool Replace( int index, const wxBitmap &bitmap );
+ bool Replace( int index, const wxBitmap &bitmap, const wxBitmap &mask );
bool Remove( int index );
bool RemoveAll();
int wxGenericImageList::Add( const wxBitmap &bitmap )
{
- wxASSERT_MSG( (bitmap.GetWidth() == m_width && bitmap.GetHeight() == m_height)
+ wxASSERT_MSG( (bitmap.GetWidth() >= m_width && bitmap.GetHeight() == m_height)
|| (m_width == 0 && m_height == 0),
_T("invalid bitmap size in wxImageList: this might work ")
_T("on this platform but definitely won't under Windows.") );
if (bitmap.IsKindOf(CLASSINFO(wxIcon)))
+ {
m_images.Append( new wxIcon( (const wxIcon&) bitmap ) );
+ }
else
- m_images.Append( new wxBitmap(bitmap) );
+ {
+ // Mimic behavior of Windows ImageList_Add that automatically breaks up the added
+ // bitmap into sub-images of the correct size
+ if (m_width > 0 && bitmap.GetWidth() > m_width && bitmap.GetHeight() >= m_height)
+ {
+ int numImages = bitmap.GetWidth() / m_width;
+ for (int subIndex = 0; subIndex < numImages; subIndex++)
+ {
+ wxRect rect(m_width * subIndex, 0, m_width, m_height);
+ wxBitmap tmpBmp = bitmap.GetSubBitmap(rect);
+ m_images.Append( new wxBitmap(tmpBmp) );
+ }
+ }
+ else
+ {
+ m_images.Append( new wxBitmap(bitmap) );
+ }
+ }
if (m_width == 0 && m_height == 0)
{
int wxImageList::Add( const wxBitmap &bitmap )
{
- wxASSERT_MSG( (bitmap.GetWidth() == m_width && bitmap.GetHeight() == m_height)
+ wxASSERT_MSG( (bitmap.GetWidth() >= m_width && bitmap.GetHeight() == m_height)
|| (m_width == 0 && m_height == 0),
_T("invalid bitmap size in wxImageList: this might work ")
_T("on this platform but definitely won't under Windows.") );
-
- m_images.Append( new wxBitmap( bitmap ) );
+
+ // Mimic behavior of Windows ImageList_Add that automatically breaks up the added
+ // bitmap into sub-images of the correct size
+ if (m_width > 0 && bitmap.GetWidth() > m_width && bitmap.GetHeight() >= m_height)
+ {
+ int numImages = bitmap.GetWidth() / m_width;
+ for (int subIndex = 0; subIndex < numImages; subIndex++)
+ {
+ wxRect rect(m_width * subIndex, 0, m_width, m_height);
+ wxBitmap tmpBmp = bitmap.GetSubBitmap(rect);
+ m_images.Append( new wxBitmap(tmpBmp) );
+ }
+ }
+ else
+ {
+ m_images.Append( new wxBitmap(bitmap) );
+ }
if (m_width == 0 && m_height == 0)
{
m_width = bitmap.GetWidth();
m_height = bitmap.GetHeight();
}
-
+
return m_images.GetCount() - 1;
}
return true;
}
+bool wxImageList::Replace( int index, const wxBitmap &bitmap, const wxBitmap &mask )
+{
+ wxList::compatibility_iterator node = m_images.Item( index );
+
+ wxCHECK_MSG( node, false, wxT("wrong index in image list") );
+
+ wxBitmap* newBitmap = new wxBitmap(bitmap);
+
+ if (index == (int) m_images.GetCount() - 1)
+ {
+ delete node->GetData();
+ m_images.Erase( node );
+ m_images.Append( newBitmap );
+ }
+ else
+ {
+ wxList::compatibility_iterator next = node->GetNext();
+ delete node->GetData();
+ m_images.Erase( node );
+ m_images.Insert( next, newBitmap );
+ }
+
+ if (mask.Ok())
+ newBitmap->SetMask(new wxMask(mask));
+
+ return true;
+}
+
bool wxImageList::Remove( int index )
{
wxList::compatibility_iterator node = m_images.Item( index );