// modify image so wxBitmap can be used to convert to pixmap
image_copy.SetMask(false);
- int i, j;
wxByte* data = image_copy.GetData();
- for (j = 0; j < h; j++)
+ for (int j = 0; j < h; j++)
{
- for (i = 0; i < w; i++, data += 3)
+ for (int i = 0; i < w; i++, data += 3)
{
- //if average value is > mid grey
- if (int(data[0]) + data[1] + data[2] >= 3 * 128)
- {
- // wxBitmap only converts (255,255,255) to white
- data[0] = 255;
- data[1] = 255;
- data[2] = 255;
- }
+ // if average value of the pixel is > mid grey, convert it to
+ // background (0), otherwise to foreground (255, using wxBitmap
+ // convention)
+ data[0] =
+ data[1] =
+ data[2] = int(data[0]) + data[1] + data[2] >= 3 * 128 ? 0 : 255;
}
}
wxBitmap bitmap(image_copy, 1);