wxDL_QUIET = 0x00000020, // don't log an error if failed to load
- // this flag is dangerous, for internal use of wxMSW only, don't use
+ // this flag is dangerous, for internal use of wxMSW only, don't use at all
+ // and especially don't use directly, use wxLoadedDLL instead if you really
+ // do need it
wxDL_GET_LOADED = 0x00000040, // Win32 only: return handle of already
// loaded DLL or NULL otherwise; Unload()
// should not be called so don't forget to
DECLARE_NO_COPY_CLASS(wxDynamicLibrary)
};
+#ifdef __WXMSW__
+
+// ----------------------------------------------------------------------------
+// wxLoadedDLL is a MSW-only internal helper class allowing to dynamically bind
+// to a DLL already loaded into the project address space
+// ----------------------------------------------------------------------------
+
+class wxLoadedDLL : public wxDynamicLibrary
+{
+public:
+ wxLoadedDLL(const wxString& dllname)
+ : wxDynamicLibrary(dllname, wxDL_GET_LOADED | wxDL_VERBATIM | wxDL_QUIET)
+ {
+ }
+
+ ~wxLoadedDLL()
+ {
+ Detach();
+ }
+};
+
+#endif // __WXMSW__
// ----------------------------------------------------------------------------
// Interesting defines
// depending on the OS version and the presence of the manifest, it can
// be either v5 or v6 and instead of trying to guess it just get the
// handle of the already loaded version
- wxDynamicLibrary dllComCtl32(_T("comctl32.dll"),
- wxDL_VERBATIM |
- wxDL_QUIET |
- wxDL_GET_LOADED);
+ wxLoadedDLL dllComCtl32(_T("comctl32.dll"));
if ( !dllComCtl32.IsLoaded() )
{
s_verComCtl32 = 0;
}
}
}
-
- // we shouldn't unload it here as we didn't really load it above
- dllComCtl32.Detach();
}
return s_verComCtl32;
icex.dwICC = ICC_DATE_CLASSES;
// see comment in wxApp::GetComCtl32Version() explaining the
- // use of wxDL_GET_LOADED
- wxDynamicLibrary dllComCtl32(_T("comctl32.dll"),
- wxDL_VERBATIM |
- wxDL_QUIET |
- wxDL_GET_LOADED);
-
+ // use of wxLoadedDLL
+ wxLoadedDLL dllComCtl32(_T("comctl32.dll"));
if ( dllComCtl32.IsLoaded() )
{
wxLogNull noLog;
typedef BOOL (WINAPI *ICCEx_t)(INITCOMMONCONTROLSEX *);
wxDYNLIB_FUNCTION( ICCEx_t, InitCommonControlsEx, dllComCtl32 );
- dllComCtl32.Detach();
-
if ( pfnInitCommonControlsEx )
{
s_initResult = (*pfnInitCommonControlsEx)(&icex);
if ( !s_initDone )
{
// see comment in wxApp::GetComCtl32Version() explaining the
- // use of wxDL_GET_LOADED
- wxDynamicLibrary dllComCtl32(_T("comctl32.dll"),
- wxDL_VERBATIM |
- wxDL_QUIET |
- wxDL_GET_LOADED);
+ // use of wxLoadedDLL
+ wxLoadedDLL dllComCtl32(_T("comctl32.dll"));
if ( dllComCtl32.IsLoaded() )
{
s_pfn_TrackMouseEvent = (_TrackMouseEvent_t)
}
s_initDone = true;
-
- // we shouldn't unload comctl32.dll here as we didn't really
- // load it above
- dllComCtl32.Detach();
}
if ( s_pfn_TrackMouseEvent )