-#if wxUSE_STD_STRING && !wxUSE_STL_BASED_WXSTRING
- wxString(const wxStdString& s)
- // FIXME-UTF8: this one needs to do UTF-8 conversion in UTF-8 build!
- : m_impl(s.c_str()) { } // FIXME-UTF8: this is broken for embedded 0s
-#endif // wxUSE_STD_STRING && !wxUSE_STL_BASED_WXSTRING
+#if wxUSE_STD_STRING
+
+ #if wxUSE_UNICODE_WCHAR
+ wxString(const wxStdWideString& str) : m_impl(str) {}
+ #else // UTF-8 or ANSI
+ wxString(const wxStdWideString& str)
+ { assign(str.c_str(), str.length()); }
+ #endif
+
+ #if !wxUSE_UNICODE // ANSI build
+ // FIXME-UTF8: do this in UTF8 build #if wxUSE_UTF8_LOCALE_ONLY, too
+ wxString(const std::string& str) : m_impl(str) {}
+ #else // Unicode
+ wxString(const std::string& str)
+ { assign(str.c_str(), str.length()); }
+ #endif
+
+ #if wxUSE_UNICODE_WCHAR && wxUSE_STL_BASED_WXSTRING
+ // wxStringImpl is std::string in the encoding we want
+ operator const wxStdWideString&() const { return m_impl; }
+ #else
+ // wxStringImpl is either not std::string or needs conversion
+ operator wxStdWideString() const
+ // FIXME-UTF8: broken for embedded NULs
+ { return wxStdWideString(wc_str()); }
+ #endif
+
+ #if !wxUSE_UNICODE && wxUSE_STL_BASED_WXSTRING
+ // FIXME-UTF8: do this in UTF8 build #if wxUSE_UTF8_LOCALE_ONLY, too
+ // wxStringImpl is std::string in the encoding we want
+ operator const std::string&() const { return m_impl; }
+ #else
+ // wxStringImpl is either not std::string or needs conversion
+ operator std::string() const
+ // FIXME-UTF8: broken for embedded NULs
+ { return std::string(mb_str()); }
+ #endif