Added code to prompt the user for confirmation before deleting an entire DIALOG, to help avoid accidental deletions of the dialog, when the user thought they were deleting a widget.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@8975
c3d73ce0-8a6f-49c7-b76d-
6d57e0e08775
#endif
m_popupMenu = new wxMenu;
#endif
m_popupMenu = new wxMenu;
+ m_popupMenu->Append(OBJECT_MENU_TITLE, "WIDGET TYPE");
+ m_popupMenu->AppendSeparator();
m_popupMenu->Append(OBJECT_MENU_EDIT, "Edit properties");
m_popupMenu->Append(OBJECT_MENU_DELETE, "Delete object");
m_popupMenu->Append(OBJECT_MENU_EDIT, "Edit properties");
m_popupMenu->Append(OBJECT_MENU_DELETE, "Delete object");
+ case OBJECT_MENU_TITLE:
+ {
+ event.Skip();
+ break;
+ }
case OBJECT_MENU_EDIT:
{
wxResourceManager::GetCurrentResourceManager()->EditWindow(data);
case OBJECT_MENU_EDIT:
{
wxResourceManager::GetCurrentResourceManager()->EditWindow(data);
}
case OBJECT_MENU_DELETE:
{
}
case OBJECT_MENU_DELETE:
{
+ // Before deleting a dialog, give the user a last chance
+ // change their mind, in case they accidentally right
+ // clicked the dialog rather than the widget they were
+ // aiming for.
if (data->IsKindOf(CLASSINFO(wxPanel)))
{
if (data->IsKindOf(CLASSINFO(wxPanel)))
{
- if (wxMessageBox(wxT("Are you sure?"), wxT("Deleting dialog"), wxYES_NO) == wxNO)
+ wxString str(wxT("Deleting dialog : "));
+ str += data->GetName();
+ if (wxMessageBox(wxT("Are you sure?"), str, wxYES_NO | wxCENTRE) == wxNO)
virtual wxResourceEditorScrolledWindow *OnCreateEditorPanel(wxFrame *parent);
virtual wxToolBar *OnCreateToolBar(wxFrame *parent);
virtual wxResourceEditorScrolledWindow *OnCreateEditorPanel(wxFrame *parent);
virtual wxToolBar *OnCreateToolBar(wxFrame *parent);
- // Create a window information object for the give window
+ // Create a window information object for the given window
wxWindowPropertyInfo* CreatePropertyInfoForWindow(wxWindow *win);
// Edit the given window
void EditWindow(wxWindow *win);
wxWindowPropertyInfo* CreatePropertyInfoForWindow(wxWindow *win);
// Edit the given window
void EditWindow(wxWindow *win);
-#define OBJECT_MENU_EDIT 1
-#define OBJECT_MENU_DELETE 2
+#define OBJECT_MENU_TITLE 1
+#define OBJECT_MENU_EDIT 2
+#define OBJECT_MENU_DELETE 3