#ifndef _WX_WINDOW_H_BASE_
#define _WX_WINDOW_H_BASE_
+#ifdef __GNUG__
+ #pragma interface "windowbase.h"
+#endif
+
// ----------------------------------------------------------------------------
// headers which we must include here
// ----------------------------------------------------------------------------
// contains the last id generated by NewControlId
static int ms_lastControlId;
+ // no copy ctor/assignment operator
+ wxWindowBase(const wxWindowBase&);
+ wxWindowBase& operator=(const wxWindowBase&);
+
DECLARE_EVENT_TABLE()
};
// headers
// ----------------------------------------------------------------------------
+#ifdef __GNUG__
+ #pragma implementation "windowbase.h"
+#endif
+
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
void wxWindowBase::InitBase()
{
// no window yet, no parent nor children
-// m_widget = (WXWidget)0;
m_parent = (wxWindow *)NULL;
m_windowId = -1;
m_children.DeleteContents( FALSE ); // don't auto delete node data