#endif
// no size hints
- virtual void SetSizeHints( int WXUNUSED(minW),
+ virtual void DoSetSizeHints( int WXUNUSED(minW),
int WXUNUSED(minH),
int WXUNUSED(maxW) = wxDefaultCoord,
int WXUNUSED(maxH) = wxDefaultCoord,
#endif
// no size hints
- virtual void SetSizeHints( int WXUNUSED(minW),
+ virtual void DoSetSizeHints( int WXUNUSED(minW),
int WXUNUSED(minH),
int WXUNUSED(maxW) = -1,
int WXUNUSED(maxH) = -1,
#endif
// no size hints
- virtual void SetSizeHints( int WXUNUSED(minW),
+ virtual void DoSetSizeHints( int WXUNUSED(minW),
int WXUNUSED(minH),
int WXUNUSED(maxW) = -1,
int WXUNUSED(maxH) = -1,
// set min/max size of the slider
- virtual void SetSizeHints( int minW, int minH,
+ virtual void DoSetSizeHints( int minW, int minH,
int maxW = -1, int maxH = -1,
int incW = -1, int incH = -1 );
// set min/max size of the slider
- virtual void SetSizeHints( int minW, int minH,
+ virtual void DoSetSizeHints( int minW, int minH,
int maxW = -1, int maxH = -1,
int incW = -1, int incH = -1 );
void ReleaseMouse();
void Raise();
void Lower(void);
- void SetSizeHints(int minW = -1, int minH = -1, int maxW = -1, int maxH = -1, int incW = -1, int incH = -1);
+ void DoSetSizeHints(int minW = -1, int minH = -1, int maxW = -1, int maxH = -1, int incW = -1, int incH = -1);
// MDI operations
virtual void Maximize();
// set min/max size of the window
virtual void SetSizeHints( int minW, int minH,
int maxW = wxDefaultCoord, int maxH = wxDefaultCoord,
- int incW = wxDefaultCoord, int incH = wxDefaultCoord );
+ int incW = wxDefaultCoord, int incH = wxDefaultCoord )
+ {
+ DoSetSizeHints(minW, minH, maxW, maxH, incW, incH);
+ }
+
void SetSizeHints( const wxSize& minSize,
const wxSize& maxSize=wxDefaultSize,
const wxSize& incSize=wxDefaultSize)
{
- SetSizeHints(minSize.x, minSize.y,
- maxSize.x, maxSize.y,
- incSize.x, incSize.y);
+ DoSetSizeHints(minSize.x, minSize.y,
+ maxSize.x, maxSize.y,
+ incSize.x, incSize.y);
}
+
+ virtual void DoSetSizeHints(int minW, int minH,
+ int maxW = wxDefaultCoord, int maxH = wxDefaultCoord,
+ int incW = wxDefaultCoord, int incH = wxDefaultCoord );
virtual void SetVirtualSizeHints( int minW, int minH,
int maxW = wxDefaultCoord, int maxH = wxDefaultCoord );
virtual void ScrollWindow( int dx, int dy,
const wxRect* rect = (wxRect *) NULL );
- virtual void SetSizeHints(int minW, int minH,
+ virtual void DoSetSizeHints(int minW, int minH,
int maxW = -1, int maxH = -1,
int incW = -1, int incH = -1);
- void SetSizeHints( const wxSize& minSize,
- const wxSize& maxSize=wxDefaultSize,
- const wxSize& incSize=wxDefaultSize)
- { wxWindowBase::SetSizeHints(minSize, maxSize, incSize); }
+
#if wxUSE_DRAG_AND_DROP
virtual void SetDropTarget( wxDropTarget *dropTarget );
#endif // wxUSE_DRAG_AND_DROP