// get the shortcut target
// ----------------------------------------------------------------------------
+// WinCE (3) doesn't have CLSID_ShellLink, IID_IShellLink definitions.
+// The .lnk file is a plain text file so it should be easy to
+// make it work. Hint from Google Groups:
+// "If you open up a lnk file, you'll see a
+// number, followed by a pound sign (#), followed by more text. The
+// number is the number of characters that follows the pound sign. The
+// characters after the pound sign are the command line (which _can_
+// include arguments) to be executed. Any path (e.g. \windows\program
+// files\myapp.exe) that includes spaces needs to be enclosed in
+// quotation marks."
+
#if defined(__WIN32__) && !defined(__WXWINCE__)
+// The following lines are necessary under WinCE
+// #include "wx/msw/private.h"
+// #include <ole2.h>
#include <shlobj.h>
+#if defined(__WXWINCE__)
+#include <shlguid.h>
+#endif
#endif
#ifdef __WIN32__
bool wxFileName::GetShortcutTarget(const wxString& shortcutPath, wxString& targetFilename, wxString* arguments)
{
#ifdef __WXWINCE__
- // Not tested on WinCE, so don't compile yet
- return shortcutPath;
+ // Doesn't compile on WinCE yet
+ return FALSE;
#else
wxString path, file, ext;
wxSplitPath(shortcutPath, & path, & file, & ext);