+# =========================================================================
+# This makefile was generated by
+# Bakefile 0.1.1 (http://bakefile.sourceforge.net)
+# Do not modify, all changes will be overwritten!
+# =========================================================================
+
+
+# -------------------------------------------------------------------------
+# These are configurable options:
+# -------------------------------------------------------------------------
+
+# Type of compiled binaries [debug,release]
+!ifndef BUILD
+BUILD = release
+!endif
+# C compiler
+!ifndef CC
+CC = bcc32
+!endif
+# Name of your custom configuration. This affects directory
+# where object files are stored as well as the location of
+# compiled .lib files and setup.h under the lib/ toplevel directory.
+!ifndef CFG
+CFG =
+!endif
+# Standard flags for CC
+!ifndef CFLAGS
+CFLAGS =
+!endif
+# Standard preprocessor flags (common for CC and CXX)
+!ifndef CPPFLAGS
+CPPFLAGS = -a4 -g0 -I$(BCCDIR)\include
+!endif
+# C++ compiler
+!ifndef CXX
+CXX = bcc32
+!endif
+# Standard flags for C++
+!ifndef CXXFLAGS
+CXXFLAGS =
+!endif
+# Standard linker flags
+!ifndef LDFLAGS
+LDFLAGS = -L$(BCCDIR)\lib
+!endif
+# Multiple libraries or single huge monolithic one? [0,1]
+!ifndef MONOLITHIC
+MONOLITHIC = 1
+!endif
+# Is this official build by wxWindows developers? [0,1]
+!ifndef OFFICIAL_BUILD
+OFFICIAL_BUILD = 0
+!endif
+# Version of C runtime library to use. You can change this to
+# static if SHARED=0, but it is highly recommended to not do
+# it if SHARED=1 unless you know what you are doing. [dynamic,static]
+!ifndef RUNTIME_LIBS
+RUNTIME_LIBS = dynamic
+!endif
+# What type of library to build? [0,1]
+!ifndef SHARED
+SHARED = 1
+!endif
+# Compile Unicode build of wxWindows? [0,1]
+!ifndef UNICODE
+UNICODE = 0
+!endif
+# Build GUI libraries? [0,1]
+!ifndef USE_GUI
+USE_GUI = 1
+!endif
+# Build wxHTML library (USE_GUI must be 1)? [0,1]
+!ifndef USE_HTML
+USE_HTML = 1
+!endif
+# Build OpenGL canvas library (USE_GUI must be 1)? [0,1]
+!ifndef USE_OPENGL
+USE_OPENGL = 1
+!endif
+# Use this to name your customized DLLs differently
+!ifndef VENDOR
+VENDOR = custom
+!endif
+# Build wxUniversal instead of native port? [0,1]
+!ifndef WXUNIV
+WXUNIV = 0
+!endif