wxFileOffset bmpOffset, wxInputStream& stream,
bool verbose, bool IsBmp, bool hasPalette)
{
- wxInt32 aDword, rmask = 0, gmask = 0, bmask = 0;
- int rshift = 0, gshift = 0, bshift = 0;
- int rbits = 0, gbits = 0, bbits = 0;
+ wxInt32 aDword, rmask = 0, gmask = 0, bmask = 0, amask = 0;
+ int rshift = 0, gshift = 0, bshift = 0, ashift = 0;
+ int rbits = 0, gbits = 0, bbits = 0, abits = 0;
wxInt32 dbuf[4];
wxInt8 bbuf[4];
wxUint8 aByte;
{
if ( verbose )
wxLogError( _("BMP: Couldn't allocate memory.") );
- if ( cmap )
- delete[] cmap;
+ delete[] cmap;
return false;
}
+ unsigned char *alpha;
+ if ( bpp == 32 )
+ {
+ // tell the image to allocate an alpha buffer
+ image->SetAlpha();
+ alpha = image->GetAlpha();
+ if ( !alpha )
+ {
+ if ( verbose )
+ wxLogError(_("BMP: Couldn't allocate memory."));
+ delete[] cmap;
+ return false;
+ }
+ }
+ else // no alpha
+ {
+ alpha = NULL;
+ }
+
// Reading the palette, if it exists:
if ( bpp < 16 && ncolors != 0 )
{
rmask = 0x00FF0000;
gmask = 0x0000FF00;
bmask = 0x000000FF;
+ amask = 0xFF000000;
+
+ ashift = 24;
rshift = 16;
gshift = 8;
bshift = 0;
+ abits = 8;
rbits = 8;
gbits = 8;
bbits = 8;
ptr[poffset + 1] = temp;
temp = (unsigned char)((aDword & bmask) >> bshift);
ptr[poffset + 2] = temp;
+ if ( alpha )
+ {
+ temp = (unsigned char)((aDword & amask) >> ashift);
+ alpha[line * width + column] = temp;
+ }
column++;
}
}