wxDIALOG_EX_CONTEXTHELP for compatibility.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@40532
c3d73ce0-8a6f-49c7-b76d-
6d57e0e08775
//----------------------------------------------------------------------
//----------------------------------------------------------------------
-enum {
- wxFRAME_EX_CONTEXTHELP,
- wxDIALOG_EX_CONTEXTHELP,
-};
%constant wxEventType wxEVT_HELP;
%constant wxEventType wxEVT_DETAILED_HELP;
%constant wxEventType wxEVT_HELP;
%constant wxEventType wxEVT_DETAILED_HELP;
There are a couple of ways to invoke this behaviour implicitly:
There are a couple of ways to invoke this behaviour implicitly:
- * Use the wx.DIALOG_EX_CONTEXTHELP extended style for a dialog
+ * Use the wx.WS_EX_CONTEXTHELP extended style for a dialog or frame
(Windows only). This will put a question mark in the titlebar,
and Windows will put the application into context-sensitive help
mode automatically, with further programming.
(Windows only). This will put a question mark in the titlebar,
and Windows will put the application into context-sensitive help
mode automatically, with further programming.
* Create a `wx.ContextHelpButton`, whose predefined behaviour is
to create a context help object. Normally you will write your
application so that this button is only added to a dialog for
* Create a `wx.ContextHelpButton`, whose predefined behaviour is
to create a context help object. Normally you will write your
application so that this button is only added to a dialog for
- non-Windows platforms (use ``wx.DIALOG_EX_CONTEXTHELP`` on
+ non-Windows platforms (use ``wx.WS_EX_CONTEXTHELP`` on
Windows).
:see: `wx.ContextHelpButton`
Windows).
:see: `wx.ContextHelpButton`
wxFRAME_EX_METAL,
wxDIALOG_EX_METAL,
wxFRAME_EX_METAL,
wxDIALOG_EX_METAL,
// Obsolete
wxDIALOG_MODAL,
wxDIALOG_MODELESS,
wxUSER_COLOURS,
wxNO_3D,
// Obsolete
wxDIALOG_MODAL,
wxDIALOG_MODELESS,
wxUSER_COLOURS,
wxNO_3D,
+
+ wxFRAME_EX_CONTEXTHELP,
+ wxDIALOG_EX_CONTEXTHELP,
enum
{
wxFULLSCREEN_NOMENUBAR,
enum
{
wxFULLSCREEN_NOMENUBAR,