// named) OnRequest() method
void NotifyOnStateChange(GSocketEvent event);
+ // FIXME: making these functions virtual is a hack necessary to make the
+ // wxBase library link without requiring wxNet under Unix where
+ // GSocketSelectManager (part of wxBase) uses them, they don't
+ // really need to be virtual at all
+ virtual void Detected_Read() { }
+ virtual void Detected_Write() { }
+
// this is officially SOCKET (unsigned int) under Windows but we don't want
// to include winsock.h which defines SOCKET from here so just use int
// under all platforms