git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@27560
c3d73ce0-8a6f-49c7-b76d-
6d57e0e08775
if (tag.HasParam(wxT("FLOAT"))) fl = ax;
if (tag.HasParam(wxT("FLOAT"))) fl = ax;
- wnd = new wxTextCtrl(m_WParser->GetWindow(), -1, tag.GetParam(wxT("NAME")),
+ wnd = new wxTextCtrl(m_WParser->GetWindow(), wxID_ANY, tag.GetParam(wxT("NAME")),
wxPoint(0,0), wxSize(ax, ay), wxTE_MULTILINE);
wxPoint(0,0), wxSize(ax, ay), wxTE_MULTILINE);
m_WParser->GetContainer()->InsertCell(new wxHtmlWidgetCell(wnd, fl));
m_WParser->GetContainer()->InsertCell(new wxHtmlWidgetCell(wnd, fl));
}
TAG_HANDLER_END(MYBIND)
}
TAG_HANDLER_END(MYBIND)
// Show it and tell the application that it's our main window
// @@@ what does it do exactly, in fact? is it necessary here?
// Show it and tell the application that it's our main window
// @@@ what does it do exactly, in fact? is it necessary here?
SetTopWindow(frame);
// success: wxApp::OnRun() will be called which will enter the main message
SetTopWindow(frame);
// success: wxApp::OnRun() will be called which will enter the main message
- // loop and the application will run. If we returned FALSE here, the
+ // loop and the application will run. If we returned false here, the
// application would exit immediately.
// application would exit immediately.
}
// ----------------------------------------------------------------------------
}
// ----------------------------------------------------------------------------
// frame constructor
MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
// frame constructor
MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
-: wxFrame((wxFrame *)NULL, -1, title, pos, size)
+: wxFrame((wxFrame *)NULL, wxID_ANY, title, pos, size)
{
// create a menu bar
wxMenu *menuFile = new wxMenu;
{
// create a menu bar
wxMenu *menuFile = new wxMenu;
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
{
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
{
- // TRUE is to force the frame to close
- Close(TRUE);
+ // true is to force the frame to close
+ Close(true);
}
void MyFrame::OnBack(wxCommandEvent& WXUNUSED(event))
}
void MyFrame::OnBack(wxCommandEvent& WXUNUSED(event))