+///////////////////////////////////////////////////////////////////////////////
+// Name: src/generic/treelist.cpp
+// Purpose: Generic wxTreeListCtrl implementation.
+// Author: Vadim Zeitlin
+// Created: 2011-08-19
+// RCS-ID: $Id: wxhead.cpp,v 1.11 2010-04-22 12:44:51 zeitlin Exp $
+// Copyright: (c) 2011 Vadim Zeitlin <vadim@wxwidgets.org>
+// Licence: wxWindows licence
+///////////////////////////////////////////////////////////////////////////////
+
+// ============================================================================
+// Declarations
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// Headers
+// ----------------------------------------------------------------------------
+
+// for compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
+
+#ifdef __BORLANDC__
+ #pragma hdrstop
+#endif
+
+#ifndef WX_PRECOMP
+#endif // WX_PRECOMP
+
+#include "wx/treelist.h"
+
+#include "wx/dataview.h"
+#include "wx/renderer.h"
+#include "wx/scopedarray.h"
+#include "wx/scopedptr.h"
+
+// ----------------------------------------------------------------------------
+// Constants
+// ----------------------------------------------------------------------------
+
+const char wxTreeListCtrlNameStr[] = "wxTreeListCtrl";
+
+const wxTreeListItem wxTLI_FIRST(reinterpret_cast<wxTreeListModelNode*>(-1));
+const wxTreeListItem wxTLI_LAST(reinterpret_cast<wxTreeListModelNode*>(-2));
+
+// ----------------------------------------------------------------------------
+// wxTreeListModelNode: a node in the internal tree representation.
+// ----------------------------------------------------------------------------
+
+class wxTreeListModelNode
+{
+public:
+ wxTreeListModelNode(wxTreeListModelNode* parent,
+ const wxString& text = wxString(),
+ int imageClosed = wxWithImages::NO_IMAGE,
+ int imageOpened = wxWithImages::NO_IMAGE,
+ wxClientData* data = NULL)
+ : m_text(text),
+ m_parent(parent)
+ {
+ m_child =
+ m_next = NULL;
+
+ m_imageClosed = imageClosed;
+ m_imageOpened = imageOpened;
+
+ m_checkedState = wxCHK_UNCHECKED;
+
+ m_data = data;
+
+ m_columnsTexts = NULL;
+ }
+
+ // Destroying the node also (recursively) destroys its children.
+ ~wxTreeListModelNode()
+ {
+ for ( wxTreeListModelNode* node = m_child; node; )
+ {
+ wxTreeListModelNode* child = node;
+ node = node->m_next;
+ delete child;
+ }
+
+ delete m_data;
+
+ delete [] m_columnsTexts;
+ }
+
+
+ // Public fields for the first column text and other simple attributes:
+ // there is no need to have accessors/mutators for those as there is no
+ // encapsulation anyhow, all of those are exposed in our public API.
+ wxString m_text;
+
+ int m_imageClosed,
+ m_imageOpened;
+
+ wxCheckBoxState m_checkedState;
+
+
+ // Accessors for the fields that are not directly exposed.
+
+ // Client data is owned by us so delete the old value when setting the new
+ // one.
+ wxClientData* GetClientData() const { return m_data; }
+ void SetClientData(wxClientData* data) { delete m_data; m_data = data; }
+
+ // Setting or getting the non-first column text. Getting is simple but you
+ // need to call HasColumnsTexts() first as the column data is only
+ // allocated on demand. And when setting the text we require to be given
+ // the total number of columns as we allocate the entire array at once,
+ // this is more efficient than using dynamically-expandable wxVector that
+ // we know won't be needed as the number of columns is usually fixed. But
+ // if it does change, our OnInsertColumn() must be called.
+ //
+ // Notice the presence of -1 everywhere in these methods: this is because
+ // the text for the first column is always stored in m_text and so we don't
+ // store it in m_columnsTexts.
+
+ bool HasColumnsTexts() const { return m_columnsTexts != NULL; }
+ const wxString& GetColumnText(unsigned col) const
+ {
+ return m_columnsTexts[col - 1];
+ }
+
+ void SetColumnText(const wxString& text, unsigned col, unsigned numColumns)
+ {
+ if ( !m_columnsTexts )
+ m_columnsTexts = new wxString[numColumns - 1];
+
+ m_columnsTexts[col - 1] = text;
+ }
+
+ void OnInsertColumn(unsigned col, unsigned numColumns)
+ {
+ wxASSERT_MSG( col, "Shouldn't be called for the first column" );
+
+ // Nothing to do if we don't have any text.
+ if ( !m_columnsTexts )
+ return;
+
+ wxScopedArray<wxString> oldTexts(m_columnsTexts);
+ m_columnsTexts = new wxString[numColumns - 1];
+
+ // In the loop below n is the index in the new column texts array and m
+ // is the index in the old one.
+ for ( unsigned n = 1, m = 1; n < numColumns - 1; n++, m++ )
+ {
+ if ( n == col )
+ {
+ // Leave the new array text initially empty and just adjust the
+ // index (to compensate for "m++" done by the loop anyhow).
+ m--;
+ }
+ else // Not the newly inserted column.
+ {
+ // Copy the old text value.
+ m_columnsTexts[n - 1] = oldTexts[m - 1];
+ }
+ }
+ }
+
+
+ // Functions for modifying the tree.
+
+ // Insert the given item as the first child of this one. The parent pointer
+ // must have been already set correctly at creation and we take ownership
+ // of the pointer and will delete it later.
+ void InsertChild(wxTreeListModelNode* child)
+ {
+ wxASSERT( child->m_parent == this );
+
+ // Our previous first child becomes the next sibling of the new child.
+ child->m_next = m_child;
+ m_child = child;
+ }
+
+ // Insert the given item as our next sibling. As above, the item must have
+ // the correct parent pointer and we take ownership of it.
+ void InsertNext(wxTreeListModelNode* next)
+ {
+ wxASSERT( next->m_parent == m_parent );
+
+ next->m_next = m_next;
+ m_next = next;
+ }
+
+ // Remove the first child of this item from the tree and delete it.
+ void DeleteChild()
+ {
+ wxTreeListModelNode* const oldChild = m_child;
+ m_child = m_child->m_next;
+ delete oldChild;
+ }
+
+ // Remove the next sibling of this item from the tree and deletes it.
+ void DeleteNext()
+ {
+ wxTreeListModelNode* const oldNext = m_next;
+ m_next = m_next->m_next;
+ delete oldNext;
+ }
+
+
+ // Functions for tree traversal. All of them can return NULL.
+
+ // Only returns NULL when called on the root item.
+ wxTreeListModelNode* GetParent() const { return m_parent; }
+
+ // Returns the first child of this item.
+ wxTreeListModelNode* GetChild() const { return m_child; }
+
+ // Returns the next sibling of this item.
+ wxTreeListModelNode* GetNext() const { return m_next; }
+
+ // Unlike the previous two functions, this one is not a simple accessor
+ // (hence it's not called "GetSomething") but computes the next node after
+ // this one in tree order.
+ wxTreeListModelNode* NextInTree() const
+ {
+ if ( m_child )
+ return m_child;
+
+ if ( m_next )
+ return m_next;
+
+ // Recurse upwards until we find the next sibling.
+ for ( wxTreeListModelNode* node = m_parent; node; node = node->m_parent )
+ {
+ if ( node->m_next )
+ return node->m_next;
+ }
+
+ return NULL;
+ }
+
+
+private:
+ // The (never changing after creation) parent of this node and the possibly
+ // NULL pointers to its first child and next sibling.
+ wxTreeListModelNode* const m_parent;
+ wxTreeListModelNode* m_child;
+ wxTreeListModelNode* m_next;
+
+ // Client data pointer owned by the control. May be NULL.
+ wxClientData* m_data;
+
+ // Array of column values for all the columns except the first one. May be
+ // NULL if no values had been set for them.
+ wxString* m_columnsTexts;
+};
+
+// ----------------------------------------------------------------------------
+// wxTreeListModel: wxDataViewModel implementation used by wxTreeListCtrl.
+// ----------------------------------------------------------------------------
+
+class wxTreeListModel : public wxDataViewModel
+{
+public:
+ typedef wxTreeListModelNode Node;
+
+ // Unlike a general wxDataViewModel, this model can only be used with a
+ // single control at once. The main reason for this is that we need to
+ // support different icons for opened and closed items and the item state
+ // is associated with the control, not the model, so our GetValue() is also
+ // bound to it (otherwise, what would it return for an item expanded in one
+ // associated control and collapsed in another one?).
+ wxTreeListModel(wxTreeListCtrl* treelist);
+ virtual ~wxTreeListModel();
+
+
+ // Helpers for converting between wxDataViewItem and wxTreeListItem. These
+ // methods simply cast the pointer to/from wxDataViewItem except for the
+ // root node that we handle specially unless explicitly disabled.
+ //
+ // The advantage of using them is that they're greppable and stand out
+ // better, hopefully making the code more clear.
+ Node* FromNonRootDVI(wxDataViewItem dvi) const
+ {
+ return static_cast<Node*>(dvi.GetID());
+ }
+
+ Node* FromDVI(wxDataViewItem dvi) const
+ {
+ if ( !dvi.IsOk() )
+ return m_root;
+
+ return FromNonRootDVI(dvi);
+ }
+
+ wxDataViewItem ToNonRootDVI(Node* node) const
+ {
+ return wxDataViewItem(node);
+ }
+
+ wxDataViewItem ToDVI(Node* node) const
+ {
+ // Our root item must be represented as NULL at wxDVC level to map to
+ // its own invisible root.
+ if ( !node->GetParent() )
+ return wxDataViewItem();
+
+ return ToNonRootDVI(node);
+ }
+
+
+ // Methods called by wxTreeListCtrl.
+ void InsertColumn(unsigned col);
+
+ Node* InsertItem(Node* parent,
+ Node* previous,
+ const wxString& text,
+ int imageClosed,
+ int imageOpened,
+ wxClientData* data);
+ void DeleteItem(Node* item);
+ void DeleteAllItems();
+
+ Node* GetRootItem() const { return m_root; }
+
+ const wxString& GetItemText(Node* item, unsigned col) const;
+ void SetItemText(Node* item, unsigned col, const wxString& text);
+ void SetItemImage(Node* item, int closed, int opened);
+ wxClientData* GetItemData(Node* item) const;
+ void SetItemData(Node* item, wxClientData* data);
+
+ void CheckItem(Node* item, wxCheckBoxState checkedState);
+ void ToggleItem(wxDataViewItem item);
+
+
+ // Implement the base class pure virtual methods.
+ virtual unsigned GetColumnCount() const;
+ virtual wxString GetColumnType(unsigned col) const;
+ virtual void GetValue(wxVariant& variant,
+ const wxDataViewItem& item,
+ unsigned col) const;
+ virtual bool SetValue(const wxVariant& variant,
+ const wxDataViewItem& item,
+ unsigned col);
+ virtual wxDataViewItem GetParent(const wxDataViewItem& item) const;
+ virtual bool IsContainer(const wxDataViewItem& item) const;
+ virtual bool HasContainerColumns(const wxDataViewItem& item) const;
+ virtual unsigned GetChildren(const wxDataViewItem& item,
+ wxDataViewItemArray& children) const;
+
+private:
+ // The control we're associated with.
+ wxTreeListCtrl* const m_treelist;
+
+ // The unique invisible root element.
+ Node* const m_root;
+
+ // Number of columns we maintain.
+ unsigned m_numColumns;
+};
+
+// ============================================================================
+// wxDataViewCheckIconText[Renderer]: special renderer for our first column.
+// ============================================================================
+
+// Currently this class is private but it could be extracted and made part of
+// public API later as could be used directly with wxDataViewCtrl as well.
+namespace
+{
+
+const char* CHECK_ICON_TEXT_TYPE = "wxDataViewCheckIconText";
+
+// The value used by wxDataViewCheckIconTextRenderer
+class wxDataViewCheckIconText : public wxDataViewIconText
+{
+public:
+ wxDataViewCheckIconText(const wxString& text = wxString(),
+ const wxIcon& icon = wxNullIcon,
+ wxCheckBoxState checkedState = wxCHK_UNDETERMINED)
+ : wxDataViewIconText(text, icon),
+ m_checkedState(checkedState)
+ {
+ }
+
+ wxDataViewCheckIconText(const wxDataViewCheckIconText& other)
+ : wxDataViewIconText(other),
+ m_checkedState(other.m_checkedState)
+ {
+ }
+
+ bool IsSameAs(const wxDataViewCheckIconText& other) const
+ {
+ return wxDataViewIconText::IsSameAs(other) &&
+ m_checkedState == other.m_checkedState;
+ }
+
+ // There is no encapsulation anyhow, so just expose this field directly.
+ wxCheckBoxState m_checkedState;
+
+
+private:
+ wxDECLARE_DYNAMIC_CLASS(wxDataViewCheckIconText);
+};
+
+wxIMPLEMENT_DYNAMIC_CLASS(wxDataViewCheckIconText, wxDataViewIconText);
+
+DECLARE_VARIANT_OBJECT(wxDataViewCheckIconText)
+IMPLEMENT_VARIANT_OBJECT(wxDataViewCheckIconText)
+
+
+class wxDataViewCheckIconTextRenderer : public wxDataViewCustomRenderer
+{
+public:
+ wxDataViewCheckIconTextRenderer()
+ : wxDataViewCustomRenderer(CHECK_ICON_TEXT_TYPE,
+ wxDATAVIEW_CELL_ACTIVATABLE)
+ {
+ }
+
+ virtual bool SetValue(const wxVariant& value)
+ {
+ m_value << value;
+ return true;
+ }
+
+ virtual bool GetValue(wxVariant& WXUNUSED(value)) const
+ {
+ return false;
+ }
+
+ wxSize GetSize() const
+ {
+ wxSize size = GetCheckSize();
+ size.x += MARGIN_CHECK_ICON;
+
+ if ( m_value.GetIcon().IsOk() )
+ {
+ const wxSize sizeIcon = m_value.GetIcon().GetSize();
+ if ( sizeIcon.y > size.y )
+ size.y = sizeIcon.y;
+
+ size.x += sizeIcon.x + MARGIN_ICON_TEXT;
+ }
+
+ wxString text = m_value.GetText();
+ if ( text.empty() )
+ text = "Dummy";
+
+ const wxSize sizeText = GetTextExtent(text);
+ if ( sizeText.y > size.y )
+ size.y = sizeText.y;
+
+ size.x += sizeText.x;
+
+ return size;
+ }
+
+ virtual bool Render(wxRect cell, wxDC* dc, int state)
+ {
+ // Draw the checkbox first.
+ int renderFlags = 0;
+ switch ( m_value.m_checkedState )
+ {
+ case wxCHK_UNCHECKED:
+ break;
+
+ case wxCHK_CHECKED:
+ renderFlags |= wxCONTROL_CHECKED;
+ break;
+
+ case wxCHK_UNDETERMINED:
+ renderFlags |= wxCONTROL_UNDETERMINED;
+ break;
+ }
+
+ if ( state & wxDATAVIEW_CELL_PRELIT )
+ renderFlags |= wxCONTROL_CURRENT;
+
+ const wxSize sizeCheck = GetCheckSize();
+
+ wxRect rectCheck(cell.GetPosition(), sizeCheck);
+ rectCheck = rectCheck.CentreIn(cell, wxVERTICAL);
+
+ wxRendererNative::Get().DrawCheckBox
+ (
+ GetView(), *dc, rectCheck, renderFlags
+ );
+
+ // Then the icon, if any.
+ int xoffset = sizeCheck.x + MARGIN_CHECK_ICON;
+
+ const wxIcon& icon = m_value.GetIcon();
+ if ( icon.IsOk() )
+ {
+ const wxSize sizeIcon = icon.GetSize();
+ wxRect rectIcon(cell.GetPosition(), sizeIcon);
+ rectIcon.x += xoffset;
+ rectIcon = rectIcon.CentreIn(cell, wxVERTICAL);
+
+ dc->DrawIcon(icon, rectIcon.GetPosition());
+
+ xoffset += sizeIcon.x + MARGIN_ICON_TEXT;
+ }
+
+ // Finally the text.
+ RenderText(m_value.GetText(), xoffset, cell, dc, state);
+
+ return true;
+ }
+
+ // Event handlers toggling the items checkbox if it was clicked.
+ virtual bool Activate(const wxRect& WXUNUSED(cell),
+ wxDataViewModel* model,
+ const wxDataViewItem& item,
+ unsigned int WXUNUSED(col))
+ {
+ static_cast<wxTreeListModel*>(model)->ToggleItem(item);
+ return true;
+ }
+
+ virtual bool LeftClick(const wxPoint& pos,
+ const wxRect& WXUNUSED(cell),
+ wxDataViewModel* model,
+ const wxDataViewItem& item,
+ unsigned int WXUNUSED(col))
+ {
+ if ( !wxRect(GetCheckSize()).Contains(pos) )
+ return false;
+
+ static_cast<wxTreeListModel*>(model)->ToggleItem(item);
+ return true;
+ }
+
+protected:
+ wxSize GetCheckSize() const
+ {
+ return wxRendererNative::Get().GetCheckBoxSize(GetView());
+ }
+
+private:
+ // Just some arbitrary constants defining margins, in pixels.
+ enum
+ {
+ MARGIN_CHECK_ICON = 3,
+ MARGIN_ICON_TEXT = 4
+ };
+
+ wxDataViewCheckIconText m_value;
+};
+
+} // anonymous namespace
+
+// ============================================================================
+// wxTreeListModel implementation
+// ============================================================================
+
+wxTreeListModel::wxTreeListModel(wxTreeListCtrl* treelist)
+ : m_treelist(treelist),
+ m_root(new Node(NULL))
+{
+ m_numColumns = 0;
+}
+
+wxTreeListModel::~wxTreeListModel()
+{
+ delete m_root;
+}
+
+void wxTreeListModel::InsertColumn(unsigned col)
+{
+ m_numColumns++;
+
+ // There is no need to update anything when inserting the first column.
+ if ( m_numColumns == 1 )
+ return;
+
+ // Update all the items as they may have texts for the old columns.
+ for ( Node* node = m_root->GetChild(); node; node = node->NextInTree() )
+ {
+ node->OnInsertColumn(col, m_numColumns);
+ }
+}
+
+wxTreeListModelNode*
+wxTreeListModel::InsertItem(Node* parent,
+ Node* previous,
+ const wxString& text,
+ int imageClosed,
+ int imageOpened,
+ wxClientData* data)
+{
+ wxCHECK_MSG( parent, NULL,
+ "Must have a valid parent (maybe GetRootItem()?)" );
+
+ wxCHECK_MSG( previous, NULL,
+ "Must have a valid previous item (maybe wxTLI_FIRST/LAST?)" );
+
+ wxScopedPtr<Node>
+ newItem(new Node(parent, text, imageClosed, imageOpened, data));
+
+ // If we have no children at all, then inserting as last child is the same
+ // as inserting as the first one so check for it here too.
+ if ( previous == wxTLI_FIRST ||
+ (previous == wxTLI_LAST && !parent->GetChild()) )
+ {
+ parent->InsertChild(newItem.get());
+ }
+ else // Not the first item, find the previous one.
+ {
+ if ( previous == wxTLI_LAST )
+ {
+ previous = parent->GetChild();
+
+ // Find the last child.
+ for ( ;; )
+ {
+ Node* const next = previous->GetNext();
+ if ( !next )
+ break;
+
+ previous = next;
+ }
+ }
+ else // We already have the previous item.
+ {
+ // Just check it's under the correct parent.
+ wxCHECK_MSG( previous->GetParent() == parent, NULL,
+ "Previous item is not under the right parent" );
+ }
+
+ previous->InsertNext(newItem.get());
+ }
+
+ ItemAdded(ToDVI(parent), ToDVI(newItem.get()));
+
+ // The item was successfully inserted in the tree and so will be deleted by
+ // it, we can detach it now.
+ return newItem.release();
+}
+
+void wxTreeListModel::DeleteItem(Node* item)
+{
+ wxCHECK_RET( item, "Invalid item" );
+
+ wxCHECK_RET( item != m_root, "Can't delete the root item" );
+
+ Node* const parent = item->GetParent();
+
+ ItemDeleted(ToDVI(parent), ToDVI(item));
+
+ Node* previous = parent->GetChild();
+ if ( previous == item )
+ {
+ parent->DeleteChild();
+ }
+ else // Not the first child of its parent.
+ {
+ // Find the sibling just before it.
+ for ( ;; )
+ {
+ Node* const next = previous->GetNext();
+ if ( next == item )
+ break;
+
+ wxCHECK_RET( next, "Item not a child of its parent?" );
+
+ previous = next;
+ }
+
+ previous->DeleteNext();
+ }
+}
+
+void wxTreeListModel::DeleteAllItems()
+{
+ while ( m_root->GetChild() )
+ {
+ m_root->DeleteChild();
+ }
+
+ Cleared();
+}
+
+const wxString& wxTreeListModel::GetItemText(Node* item, unsigned col) const
+{
+ // Returning root item text here is bogus, it just happens to be an always
+ // empty string we can return reference to.
+ wxCHECK_MSG( item, m_root->m_text, "Invalid item" );
+
+ return col == 0 ? item->m_text : item->GetColumnText(col);
+}
+
+void wxTreeListModel::SetItemText(Node* item, unsigned col, const wxString& text)
+{
+ wxCHECK_RET( item, "Invalid item" );
+
+ if ( col == 0 )
+ item->m_text = text;
+ else
+ item->SetColumnText(text, col, m_numColumns);
+
+ ValueChanged(ToDVI(item), col);
+}
+
+void wxTreeListModel::SetItemImage(Node* item, int closed, int opened)
+{
+ wxCHECK_RET( item, "Invalid item" );
+
+ item->m_imageClosed = closed;
+ item->m_imageOpened = opened;
+
+ ValueChanged(ToDVI(item), 0);
+}
+
+wxClientData* wxTreeListModel::GetItemData(Node* item) const
+{
+ wxCHECK_MSG( item, NULL, "Invalid item" );
+
+ return item->GetClientData();
+}
+
+void wxTreeListModel::SetItemData(Node* item, wxClientData* data)
+{
+ wxCHECK_RET( item, "Invalid item" );
+
+ item->SetClientData(data);
+}
+
+void wxTreeListModel::CheckItem(Node* item, wxCheckBoxState checkedState)
+{
+ wxCHECK_RET( item, "Invalid item" );
+
+ item->m_checkedState = checkedState;
+
+ ItemChanged(ToDVI(item));
+}
+
+void wxTreeListModel::ToggleItem(wxDataViewItem dvi)
+{
+ Node* const item = FromDVI(dvi);
+
+ wxCHECK_RET( item, "Invalid item" );
+
+ const wxCheckBoxState stateOld = item->m_checkedState;
+
+ // If the 3rd state is user-settable then the cycle is
+ // unchecked->checked->undetermined.
+ switch ( stateOld )
+ {
+ case wxCHK_CHECKED:
+ item->m_checkedState = m_treelist->HasFlag(wxTL_USER_3STATE)
+ ? wxCHK_UNDETERMINED
+ : wxCHK_UNCHECKED;
+ break;
+
+ case wxCHK_UNDETERMINED:
+ // Whether 3rd state is user-settable or not, the next state is
+ // unchecked.
+ item->m_checkedState = wxCHK_UNCHECKED;
+ break;
+
+ case wxCHK_UNCHECKED:
+ item->m_checkedState = wxCHK_CHECKED;
+ break;
+ }
+
+ ItemChanged(ToDVI(item));
+
+ m_treelist->OnItemToggled(item, stateOld);
+}
+
+unsigned wxTreeListModel::GetColumnCount() const
+{
+ return m_numColumns;
+}
+
+wxString wxTreeListModel::GetColumnType(unsigned col) const
+{
+ if ( col == 0 )
+ {
+ return m_treelist->HasFlag(wxTL_CHECKBOX)
+ ? wxS("wxDataViewCheckIconText")
+ : wxS("wxDataViewIconText");
+ }
+ else // All the other columns contain just text.
+ {
+ return wxS("string");
+ }
+}
+
+void
+wxTreeListModel::GetValue(wxVariant& variant,
+ const wxDataViewItem& item,
+ unsigned col) const
+{
+ Node* const node = FromDVI(item);
+
+ if ( col == 0 )
+ {
+ // Determine the correct image to use depending on the item state.
+ int image = wxWithImages::NO_IMAGE;
+ if ( m_treelist->IsExpanded(node) )
+ image = node->m_imageOpened;
+
+ if ( image == wxWithImages::NO_IMAGE )
+ image = node->m_imageClosed;
+
+ wxIcon icon = m_treelist->GetImage(image);
+
+ if ( m_treelist->HasFlag(wxTL_CHECKBOX) )
+ variant << wxDataViewCheckIconText(node->m_text, icon,
+ node->m_checkedState);
+ else
+ variant << wxDataViewIconText(node->m_text, icon);
+ }
+ else
+ {
+ // Notice that we must still assign wxString to wxVariant to ensure
+ // that it at least has the correct type.
+ wxString text;
+ if ( node->HasColumnsTexts() )
+ text = node->GetColumnText(col);
+
+ variant = text;
+ }
+}
+
+bool
+wxTreeListModel::SetValue(const wxVariant& WXUNUSED(variant),
+ const wxDataViewItem& WXUNUSED(item),
+ unsigned WXUNUSED(col))
+{
+ // We are not editable currently.
+ return false;
+}
+
+wxDataViewItem wxTreeListModel::GetParent(const wxDataViewItem& item) const
+{
+ Node* const node = FromDVI(item);
+
+ return ToDVI(node->GetParent());
+}
+
+bool wxTreeListModel::IsContainer(const wxDataViewItem& item) const
+{
+ // FIXME: In the generic (and native OS X) versions we implement this
+ // method normally, i.e. only items with children are containers.
+ // But for the native GTK version we must pretend that all items are
+ // containers because otherwise adding children to them later would
+ // fail because wxGTK code calls IsContainer() too early (when
+ // adding the item itself) and we can't know whether we're container
+ // or not by then. Luckily, always returning true doesn't have any
+ // serious drawbacks for us.
+#ifdef __WXGTK__
+ wxUnusedVar(item);
+
+ return true;
+#else
+ Node* const node = FromDVI(item);
+
+ return node->GetChild() != NULL;
+#endif
+}
+
+bool
+wxTreeListModel::HasContainerColumns(const wxDataViewItem& WXUNUSED(item)) const
+{
+ return true;
+}
+
+unsigned
+wxTreeListModel::GetChildren(const wxDataViewItem& item,
+ wxDataViewItemArray& children) const
+{
+ Node* const node = FromDVI(item);
+
+ unsigned numChildren = 0;
+ for ( Node* child = node->GetChild(); child; child = child->GetNext() )
+ {
+ children.push_back(ToDVI(child));
+ numChildren++;
+ }
+
+ return numChildren;
+}
+
+// ============================================================================
+// wxTreeListCtrl implementation
+// ============================================================================
+
+BEGIN_EVENT_TABLE(wxTreeListCtrl, wxWindow)
+ EVT_DATAVIEW_SELECTION_CHANGED(wxID_ANY, wxTreeListCtrl::OnSelectionChanged)
+ EVT_DATAVIEW_ITEM_EXPANDING(wxID_ANY, wxTreeListCtrl::OnItemExpanding)
+ EVT_DATAVIEW_ITEM_EXPANDED(wxID_ANY, wxTreeListCtrl::OnItemExpanded)
+ EVT_DATAVIEW_ITEM_ACTIVATED(wxID_ANY, wxTreeListCtrl::OnItemActivated)
+ EVT_DATAVIEW_ITEM_CONTEXT_MENU(wxID_ANY, wxTreeListCtrl::OnItemContextMenu)
+
+ EVT_SIZE(wxTreeListCtrl::OnSize)
+END_EVENT_TABLE()
+
+// ----------------------------------------------------------------------------
+// Creation
+// ----------------------------------------------------------------------------
+
+void wxTreeListCtrl::Init()
+{
+ m_view = NULL;
+ m_model = NULL;
+}
+
+bool wxTreeListCtrl::Create(wxWindow* parent,
+ wxWindowID id,
+ const wxPoint& pos,
+ const wxSize& size,
+ long style,
+ const wxString& name)
+{
+ if ( style & wxTL_USER_3STATE )
+ style |= wxTL_3STATE;
+
+ if ( style & wxTL_3STATE )
+ style |= wxTL_CHECKBOX;
+
+ // Create the window itself and wxDataViewCtrl used by it.
+ if ( !wxWindow::Create(parent, id,
+ pos, size,
+ style, name) )
+ {
+ return false;
+ }
+
+ m_view = new wxDataViewCtrl;
+ if ( !m_view->Create(this, wxID_ANY,
+ wxPoint(0, 0), GetClientSize(),
+ HasFlag(wxTL_MULTIPLE) ? wxDV_MULTIPLE
+ : wxDV_SINGLE) )
+ {
+ delete m_view;
+ m_view = NULL;
+
+ return false;
+ }
+
+
+ // Set up the model for wxDataViewCtrl.
+ m_model = new wxTreeListModel(this);
+ m_view->AssociateModel(m_model);
+
+ return true;
+}
+
+wxTreeListCtrl::~wxTreeListCtrl()
+{
+ if ( m_model )
+ m_model->DecRef();
+}
+
+// ----------------------------------------------------------------------------
+// Columns
+// ----------------------------------------------------------------------------
+
+int
+wxTreeListCtrl::DoInsertColumn(const wxString& title,
+ int pos,
+ int width,
+ wxAlignment align,
+ int flags)
+{
+ wxCHECK_MSG( m_view, wxNOT_FOUND, "Must Create() first" );
+
+ const unsigned oldNumColumns = m_view->GetColumnCount();
+
+ if ( pos == wxNOT_FOUND )
+ pos = oldNumColumns;
+
+ wxDataViewRenderer* renderer;
+ if ( pos == 0 )
+ {
+ // Inserting the first column which is special as it uses a different
+ // renderer.
+
+ // Also, currently it can be done only once.
+ wxCHECK_MSG( !oldNumColumns, wxNOT_FOUND,
+ "Inserting column at position 0 currently not supported" );
+
+ if ( HasFlag(wxTL_CHECKBOX) )
+ {
+ // Use our custom renderer to show the checkbox.
+ renderer = new wxDataViewCheckIconTextRenderer;
+ }
+ else // We still need a special renderer to show the icons.
+ {
+ renderer = new wxDataViewIconTextRenderer;
+ }
+ }
+ else // Not the first column.
+ {
+ // All the other ones use a simple text renderer.
+ renderer = new wxDataViewTextRenderer;
+ }
+
+ wxDataViewColumn*
+ column = new wxDataViewColumn(title, renderer, pos, width, align, flags);
+
+ m_model->InsertColumn(pos);
+
+ m_view->InsertColumn(pos, column);
+
+ return pos;
+}
+
+unsigned wxTreeListCtrl::GetColumnCount() const
+{
+ return m_view ? m_view->GetColumnCount() : 0u;
+}
+
+bool wxTreeListCtrl::DeleteColumn(unsigned col)
+{
+ wxCHECK_MSG( col < GetColumnCount(), false, "Invalid column index" );
+
+ return m_view->DeleteColumn(m_view->GetColumn(col));
+}
+
+void wxTreeListCtrl::ClearColumns()
+{
+ if ( m_view )
+ m_view->ClearColumns();
+}
+
+void wxTreeListCtrl::SetColumnWidth(unsigned col, int width)
+{
+ wxCHECK_RET( col < GetColumnCount(), "Invalid column index" );
+
+ wxDataViewColumn* const column = m_view->GetColumn(col);
+ wxCHECK_RET( column, "No such column?" );
+
+ return column->SetWidth(width);
+}
+
+int wxTreeListCtrl::GetColumnWidth(unsigned col) const
+{
+ wxCHECK_MSG( col < GetColumnCount(), -1, "Invalid column index" );
+
+ wxDataViewColumn* column = m_view->GetColumn(col);
+ wxCHECK_MSG( column, -1, "No such column?" );
+
+ return column->GetWidth();
+}
+
+int wxTreeListCtrl::WidthFor(const wxString& text) const
+{
+ return GetTextExtent(text).x;
+}
+
+// ----------------------------------------------------------------------------
+// Items
+// ----------------------------------------------------------------------------
+
+wxTreeListItem
+wxTreeListCtrl::DoInsertItem(wxTreeListItem parent,
+ wxTreeListItem previous,
+ const wxString& text,
+ int imageClosed,
+ int imageOpened,
+ wxClientData* data)
+{
+ wxCHECK_MSG( m_model, wxTreeListItem(), "Must create first" );
+
+ return wxTreeListItem(m_model->InsertItem(parent, previous, text,
+ imageClosed, imageOpened, data));
+}
+
+void wxTreeListCtrl::DeleteItem(wxTreeListItem item)
+{
+ wxCHECK_RET( m_model, "Must create first" );
+
+ m_model->DeleteItem(item);
+}
+
+void wxTreeListCtrl::DeleteAllItems()
+{
+ if ( m_model )
+ m_model->DeleteAllItems();
+}
+
+// ----------------------------------------------------------------------------
+// Tree navigation
+// ----------------------------------------------------------------------------
+
+// The simple accessors in this section are implemented directly using
+// wxTreeListModelNode methods, without passing by the model. This is just a
+// shortcut and avoids us the trouble of defining more trivial methods in
+// wxTreeListModel.
+
+wxTreeListItem wxTreeListCtrl::GetRootItem() const
+{
+ wxCHECK_MSG( m_model, wxTreeListItem(), "Must create first" );
+
+ return m_model->GetRootItem();
+}
+
+wxTreeListItem wxTreeListCtrl::GetItemParent(wxTreeListItem item) const
+{
+ wxCHECK_MSG( item.IsOk(), wxTreeListItem(), "Invalid item" );
+
+ return item->GetParent();
+}
+
+wxTreeListItem wxTreeListCtrl::GetFirstChild(wxTreeListItem item) const
+{
+ wxCHECK_MSG( item.IsOk(), wxTreeListItem(), "Invalid item" );
+
+ return item->GetChild();
+}
+
+wxTreeListItem
+wxTreeListCtrl::GetNextSibling(wxTreeListItem item) const
+{
+ wxCHECK_MSG( item.IsOk(), wxTreeListItem(), "Invalid item" );
+
+ return item->GetNext();
+}
+
+wxTreeListItem wxTreeListCtrl::GetNextItem(wxTreeListItem item) const
+{
+ wxCHECK_MSG( item.IsOk(), wxTreeListItem(), "Invalid item" );
+
+ return item->NextInTree();
+}
+
+// ----------------------------------------------------------------------------
+// Item attributes
+// ----------------------------------------------------------------------------
+
+const wxString&
+wxTreeListCtrl::GetItemText(wxTreeListItem item, unsigned col) const
+{
+ // We can't use wxCHECK_MSG() here because we don't have any empty string
+ // reference to return so we use a static variable that exists just for the
+ // purpose of this check -- and so we put it in its own scope so that it's
+ // never even created during normal program execution.
+ if ( !m_model || col >= m_model->GetColumnCount() )
+ {
+ static wxString s_empty;
+
+ if ( !m_model )
+ {
+ wxFAIL_MSG( "Must create first" );
+ }
+ else if ( col >= m_model->GetColumnCount() )
+ {
+ wxFAIL_MSG( "Invalid column index" );
+ }
+
+ return s_empty;
+ }
+
+ return m_model->GetItemText(item, col);
+}
+
+void
+wxTreeListCtrl::SetItemText(wxTreeListItem item,
+ unsigned col,
+ const wxString& text)
+{
+ wxCHECK_RET( m_model, "Must create first" );
+ wxCHECK_RET( col < m_model->GetColumnCount(), "Invalid column index" );
+
+ m_model->SetItemText(item, col, text);
+}
+
+void wxTreeListCtrl::SetItemImage(wxTreeListItem item, int closed, int opened)
+{
+ wxCHECK_RET( m_model, "Must create first" );
+
+ if ( closed != NO_IMAGE || opened != NO_IMAGE )
+ {
+ wxImageList* const imageList = GetImageList();
+ wxCHECK_RET( imageList, "Can't set images without image list" );
+
+ const int imageCount = imageList->GetImageCount();
+
+ wxCHECK_RET( closed < imageCount, "Invalid image index" );
+ wxCHECK_RET( opened < imageCount, "Invalid opened image index" );
+ }
+
+ m_model->SetItemImage(item, closed, opened);
+}
+
+wxClientData* wxTreeListCtrl::GetItemData(wxTreeListItem item) const
+{
+ wxCHECK_MSG( m_model, NULL, "Must create first" );
+
+ return m_model->GetItemData(item);
+}
+
+void wxTreeListCtrl::SetItemData(wxTreeListItem item, wxClientData* data)
+{
+ wxCHECK_RET( m_model, "Must create first" );
+
+ m_model->SetItemData(item, data);
+}
+
+// ----------------------------------------------------------------------------
+// Expanding and collapsing
+// ----------------------------------------------------------------------------
+
+void wxTreeListCtrl::Expand(wxTreeListItem item)
+{
+ wxCHECK_RET( m_view, "Must create first" );
+
+ m_view->Expand(m_model->ToDVI(item));
+}
+
+void wxTreeListCtrl::Collapse(wxTreeListItem item)
+{
+ wxCHECK_RET( m_view, "Must create first" );
+
+ m_view->Collapse(m_model->ToDVI(item));
+}
+
+bool wxTreeListCtrl::IsExpanded(wxTreeListItem item) const
+{
+ wxCHECK_MSG( m_view, false, "Must create first" );
+
+ return m_view->IsExpanded(m_model->ToDVI(item));
+}
+
+// ----------------------------------------------------------------------------
+// Selection
+// ----------------------------------------------------------------------------
+
+wxTreeListItem wxTreeListCtrl::GetSelection() const
+{
+ wxCHECK_MSG( m_view, wxTreeListItem(), "Must create first" );
+
+ wxCHECK_MSG( !HasFlag(wxTL_MULTIPLE), wxTreeListItem(),
+ "Must use GetSelections() with multi-selection controls!" );
+
+ const wxDataViewItem dvi = m_view->GetSelection();
+
+ return m_model->FromNonRootDVI(dvi);
+}
+
+unsigned wxTreeListCtrl::GetSelections(wxTreeListItems& selections) const
+{
+ wxCHECK_MSG( m_view, 0, "Must create first" );
+
+ wxDataViewItemArray selectionsDV;
+ const unsigned numSelected = m_view->GetSelections(selectionsDV);
+ selections.resize(numSelected);
+ for ( unsigned n = 0; n < numSelected; n++ )
+ selections[n] = m_model->FromNonRootDVI(selectionsDV[n]);
+
+ return numSelected;
+}
+
+void wxTreeListCtrl::Select(wxTreeListItem item)
+{
+ wxCHECK_RET( m_view, "Must create first" );
+
+ m_view->Select(m_model->ToNonRootDVI(item));
+}
+
+void wxTreeListCtrl::Unselect(wxTreeListItem item)
+{
+ wxCHECK_RET( m_view, "Must create first" );
+
+ m_view->Unselect(m_model->ToNonRootDVI(item));
+}
+
+bool wxTreeListCtrl::IsSelected(wxTreeListItem item) const
+{
+ wxCHECK_MSG( m_view, false, "Must create first" );
+
+ return m_view->IsSelected(m_model->ToNonRootDVI(item));
+}
+
+void wxTreeListCtrl::SelectAll()
+{
+ wxCHECK_RET( m_view, "Must create first" );
+
+ m_view->SelectAll();
+}
+
+void wxTreeListCtrl::UnselectAll()
+{
+ wxCHECK_RET( m_view, "Must create first" );
+
+ m_view->UnselectAll();
+}
+
+// ----------------------------------------------------------------------------
+// Checkbox handling
+// ----------------------------------------------------------------------------
+
+void wxTreeListCtrl::CheckItem(wxTreeListItem item, wxCheckBoxState state)
+{
+ wxCHECK_RET( m_model, "Must create first" );
+
+ m_model->CheckItem(item, state);
+}
+
+void
+wxTreeListCtrl::CheckItemRecursively(wxTreeListItem item, wxCheckBoxState state)
+{
+ wxCHECK_RET( m_model, "Must create first" );
+
+ m_model->CheckItem(item, state);
+
+ for ( wxTreeListItem child = GetFirstChild(item);
+ child.IsOk();
+ child = GetNextSibling(child) )
+ {
+ CheckItemRecursively(child, state);
+ }
+}
+
+void wxTreeListCtrl::UpdateItemParentStateRecursively(wxTreeListItem item)
+{
+ wxCHECK_RET( item.IsOk(), "Invalid item" );
+
+ wxASSERT_MSG( HasFlag(wxTL_3STATE), "Can only be used with wxTL_3STATE" );
+
+ for ( ;; )
+ {
+ wxTreeListItem parent = GetItemParent(item);
+ if ( parent == GetRootItem() )
+ {
+ // There is no checked state associated with the root item.
+ return;
+ }
+
+ // Set parent state to the state of this item if all the other children
+ // have the same state too. Otherwise make it indeterminate.
+ const wxCheckBoxState stateItem = GetCheckedState(item);
+ CheckItem(parent, AreAllChildrenInState(parent, stateItem)
+ ? stateItem
+ : wxCHK_UNDETERMINED);
+
+ // And do the same thing with the parent's parent too.
+ item = parent;
+ }
+}
+
+wxCheckBoxState wxTreeListCtrl::GetCheckedState(wxTreeListItem item) const
+{
+ wxCHECK_MSG( item.IsOk(), wxCHK_UNDETERMINED, "Invalid item" );
+
+ return item->m_checkedState;
+}
+
+bool
+wxTreeListCtrl::AreAllChildrenInState(wxTreeListItem item,
+ wxCheckBoxState state) const
+{
+ wxCHECK_MSG( item.IsOk(), false, "Invalid item" );
+
+ for ( wxTreeListItem child = GetFirstChild(item);
+ child.IsOk();
+ child = GetNextSibling(child) )
+ {
+ if ( GetCheckedState(child) != state )
+ return false;
+ }
+
+ return true;
+}
+
+// ----------------------------------------------------------------------------
+// Events
+// ----------------------------------------------------------------------------
+
+void wxTreeListCtrl::SendEvent(wxEventType evt, wxDataViewEvent& eventDV)
+{
+ wxTreeListEvent eventTL(evt, this, m_model->FromDVI(eventDV.GetItem()));
+
+ if ( !ProcessWindowEvent(eventTL) )
+ {
+ eventDV.Skip();
+ return;
+ }
+
+ if ( !eventTL.IsAllowed() )
+ {
+ eventDV.Veto();
+ }
+}
+
+void
+wxTreeListCtrl::OnItemToggled(wxTreeListItem item, wxCheckBoxState stateOld)
+{
+ wxTreeListEvent event(wxEVT_COMMAND_TREELIST_ITEM_CHECKED, this, item);
+ event.SetOldCheckedState(stateOld);
+
+ ProcessWindowEvent(event);
+}
+
+void wxTreeListCtrl::OnSelectionChanged(wxDataViewEvent& event)
+{
+ SendEvent(wxEVT_COMMAND_TREELIST_SELECTION_CHANGED, event);
+}
+
+void wxTreeListCtrl::OnItemExpanding(wxDataViewEvent& event)
+{
+ SendEvent(wxEVT_COMMAND_TREELIST_ITEM_EXPANDING, event);
+}
+
+void wxTreeListCtrl::OnItemExpanded(wxDataViewEvent& event)
+{
+ SendEvent(wxEVT_COMMAND_TREELIST_ITEM_EXPANDED, event);
+}
+
+void wxTreeListCtrl::OnItemActivated(wxDataViewEvent& event)
+{
+ SendEvent(wxEVT_COMMAND_TREELIST_ITEM_ACTIVATED, event);
+}
+
+void wxTreeListCtrl::OnItemContextMenu(wxDataViewEvent& event)
+{
+ SendEvent(wxEVT_COMMAND_TREELIST_ITEM_CONTEXT_MENU, event);
+}
+
+// ----------------------------------------------------------------------------
+// Geometry
+// ----------------------------------------------------------------------------
+
+void wxTreeListCtrl::OnSize(wxSizeEvent& event)
+{
+ event.Skip();
+
+ if ( m_view )
+ {
+ // Resize the real control to cover our entire client area.
+ const wxRect rect = GetClientRect();
+ m_view->SetSize(rect);
+
+ // Resize the first column to take the remaining available space, if
+ // any.
+ const unsigned numColumns = GetColumnCount();
+ if ( !numColumns )
+ return;
+
+ // There is a bug in generic wxDataViewCtrl: if the column width sums
+ // up to the total size, horizontal scrollbar (unnecessarily) appears,
+ // so subtract 10 pixels to ensure this doesn't happen.
+ int remainingWidth = rect.width - 10;
+ for ( unsigned n = 1; n < GetColumnCount(); n++ )
+ {
+ remainingWidth -= GetColumnWidth(n);
+ if ( remainingWidth < 0 )
+ break;
+ }
+
+ // We don't decrease the width of the first column, even if we had
+ // increased it ourselves, because we want to avoid changing its size
+ // if the user resized it. We might want to remember if this was the
+ // case or if we only ever adjusted it automatically in the future.
+ if ( remainingWidth > GetColumnWidth(0) )
+ SetColumnWidth(0, remainingWidth);
+ }
+}
+
+// ============================================================================
+// wxTreeListEvent implementation
+// ============================================================================
+
+wxIMPLEMENT_ABSTRACT_CLASS(wxTreeListEvent, wxNotifyEvent)
+
+#define wxDEFINE_TREELIST_EVENT(name) \
+ wxDEFINE_EVENT(wxEVT_COMMAND_TREELIST_##name, wxTreeListEvent)
+
+wxDEFINE_TREELIST_EVENT(SELECTION_CHANGED);
+wxDEFINE_TREELIST_EVENT(ITEM_EXPANDING);
+wxDEFINE_TREELIST_EVENT(ITEM_EXPANDED);
+wxDEFINE_TREELIST_EVENT(ITEM_CHECKED);
+wxDEFINE_TREELIST_EVENT(ITEM_ACTIVATED);
+wxDEFINE_TREELIST_EVENT(ITEM_CONTEXT_MENU);
+
+#undef wxDEFINE_TREELIST_EVENT