break;
case TVN_ITEMEXPANDED:
- // the item is not refreshed properly after expansion when it has
- // an image depending on the expanded/collapsed state - bug in
- // comctl32.dll or our code?
{
NM_TREEVIEW *tv = (NM_TREEVIEW *)lParam;
- wxTreeItemId id(tv->itemNew.hItem);
+ const wxTreeItemId id(tv->itemNew.hItem);
- int image = GetItemImage(id, wxTreeItemIcon_Expanded);
- if ( image != -1 )
+ if ( tv->action == TVE_COLLAPSE )
{
- RefreshItem(id);
+ if ( wxApp::GetComCtl32Version() >= 600 )
+ {
+ // for some reason the item selection rectangle depends
+ // on whether it is expanded or collapsed (at least
+ // with comctl32.dll v6): it is wider (by 3 pixels) in
+ // the expanded state, so when the item collapses and
+ // then is deselected the rightmost 3 pixels of the
+ // previously drawn selection are left on the screen
+ //
+ // it's not clear if it's a bug in comctl32.dll or in
+ // our code (because it does not happen in Explorer but
+ // OTOH we don't do anything which could result in this
+ // AFAICS) but we do need to work around it to avoid
+ // ugly artifacts
+ RefreshItem(id);
+ }
+ }
+ else // expand
+ {
+ // the item is also not refreshed properly after expansion when
+ // it has an image depending on the expanded/collapsed state:
+ // again, it's not clear if the bug is in comctl32.dll or our
+ // code...
+ int image = GetItemImage(id, wxTreeItemIcon_Expanded);
+ if ( image != -1 )
+ {
+ RefreshItem(id);
+ }
}
}
break;