]> git.saurik.com Git - wxWidgets.git/commitdiff
Bitmap coding
authorDavid Webster <Dave.Webster@bhmi.com>
Fri, 3 Dec 1999 22:23:58 +0000 (22:23 +0000)
committerDavid Webster <Dave.Webster@bhmi.com>
Fri, 3 Dec 1999 22:23:58 +0000 (22:23 +0000)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4812 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775

include/wx/os2/bitmap.h
include/wx/os2/gdiimage.h [new file with mode: 0644]
src/os2/bitmap.cpp

index 5ad96f1a552723dfe9f7dcd62fbc0c2c1fbaac44..6982b9fe85103bfd4b51a2d26783c31d21189eb7 100644 (file)
@@ -206,18 +206,7 @@ public:
     inline wxDC* GetSelectedInto() const
       { return (GetBitmapData() ? GetBitmapData()->m_selectedInto : (wxDC*) NULL); }
 
-    // Creates a bitmap that matches the device context's depth, from an
-    // arbitray bitmap. At present, the original bitmap must have an associated
-    // palette. (TODO: use a default palette if no palette exists.) This
-    // function is necessary for you to Blit an arbitrary bitmap (which may
-    // have the wrong depth). wxDC::SelectObject will compare the depth of the
-    // bitmap with the DC's depth, and create a new bitmap if the depths
-    // differ. Eventually we should perhaps make this a public API function so
-    // that an app can efficiently produce bitmaps of the correct depth. The
-    // Windows solution is to use SetDibBits to blit an arbotrary DIB directly
-    // to a DC, but this is too Windows-specific, hence this solution of
-    // quietly converting the wxBitmap. Contributed by Frederic Villeneuve
-    // <frederic.villeneuve@natinst.com>
+    // An OS/2 version that probably doesn't do anything like the msw version
     wxBitmap GetBitmapForDC(wxDC& rDc) const;
 
 protected:
@@ -229,6 +218,8 @@ protected:
 
 private:
     bool CopyFromIconOrCursor(const wxGDIImage& rIcon);
+    HDC                             m_hDc;
+    HPS                             m_hPs;
 
     DECLARE_DYNAMIC_CLASS(wxBitmap)
 };
diff --git a/include/wx/os2/gdiimage.h b/include/wx/os2/gdiimage.h
new file mode 100644 (file)
index 0000000..9ad840e
--- /dev/null
@@ -0,0 +1,206 @@
+///////////////////////////////////////////////////////////////////////////////
+// Name:        include/wx/os2/gdiimage.h
+// Purpose:     wxGDIImage class: base class for wxBitmap, wxIcon, wxCursor
+//              under OS/2
+// Author:      David Webster (adapted from msw version by Vadim Zeitlin)
+// Modified by:
+// Created:     20.11.99
+// RCS-ID:      $Id$
+// Copyright:   (c) 1999 David Webster
+// Licence:     wxWindows license
+///////////////////////////////////////////////////////////////////////////////
+
+// NB: this is a private header, it is not intended to be directly included by
+//     user code (but may be included from other, public, wxWin headers
+
+#ifndef _WX_OS2_GDIIMAGE_H_
+#define _WX_OS2_GDIIMAGE_H_
+
+#ifdef __GNUG__
+    #pragma interface "gdiimage.h"
+#endif
+
+#include "wx/gdiobj.h"          // base class
+#include "wx/gdicmn.h"          // wxBITMAP_TYPE_INVALID
+#include "wx/list.h"
+
+class WXDLLEXPORT wxGDIImageRefData;
+class WXDLLEXPORT wxGDIImageHandler;
+class WXDLLEXPORT wxGDIImage;
+
+// ----------------------------------------------------------------------------
+// wxGDIImageRefData: common data fields for all derived classes
+// ----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxGDIImageRefData : public wxGDIRefData
+{
+public:
+    wxGDIImageRefData()
+    {
+        m_nWidth = m_nHeight = m_nDepth = 0;
+
+        m_hHandle = 0;
+
+#if WXWIN_COMPATIBILITY_2
+        m_bOk = FALSE;
+#endif // WXWIN_COMPATIBILITY_2
+    }
+
+    // accessors
+    bool IsOk() const { return m_hHandle != 0; }
+
+    void SetSize( int nW
+                 ,int nH
+                )
+        { m_nWidth = nW; m_nHeight = nH; }
+
+    // free the ressources we allocated
+    virtual void Free() = 0;
+
+    // for compatibility, the member fields are public
+
+    // the size of the image
+    int                             m_nWidth;
+    int                             m_nHeight;
+
+    // the depth of the image
+    int                             m_nDepth;
+
+    // the handle to it
+    union
+    {
+        WXHANDLE                    m_hHandle;     // for untyped access
+        WXHBITMAP                   m_hBitmap;
+        WXHICON                     m_hIcon;
+        WXHCURSOR                   m_hCursor;
+    };
+
+    // this filed is redundant and using it is error prone but keep it for
+    // backwards compatibility
+#if WXWIN_COMPATIBILITY_2
+    void SetOk() { m_bOk = m_hHandle != 0; }
+
+    bool                            m_bOk;
+#endif // WXWIN_COMPATIBILITY_2
+};
+
+// ----------------------------------------------------------------------------
+// wxGDIImageHandler: a class which knows how to load/save wxGDIImages.
+// ----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxGDIImageHandler : public wxObject
+{
+public:
+    // ctor
+    wxGDIImageHandler() { m_lType = wxBITMAP_TYPE_INVALID; }
+    wxGDIImageHandler( const wxString& rName
+                      ,const wxString& rExt
+                      ,long            lType
+                     )
+                     : m_sName(rName)
+                     , m_sExtension(rExt)
+    {
+        m_lType = lType;
+    }
+
+    // accessors
+    void SetName(const wxString& rName) { m_sName = rName; }
+    void SetExtension(const wxString& rExt) { m_sExtension = rExt; }
+    void SetType(long lType) { m_lType = lType; }
+
+    wxString GetName() const { return m_sName; }
+    wxString GetExtension() const { return m_sExtension; }
+    long GetType() const { return m_lType; }
+
+    // real handler operations: to implement in derived classes
+    virtual bool Create( wxGDIImage* pImage
+                        ,void*       pData
+                        ,long        lFlags
+                        ,int         nWidth
+                        ,int         nHeight
+                        ,int         nDepth = 1
+                       ) = 0;
+    virtual bool Load( wxGDIImage*     pImage
+                      ,const wxString& rName
+                      ,long            lFlags
+                      ,int             nDesiredWidth
+                      ,int             nDesiredHeight
+                     ) = 0;
+    virtual bool Save( wxGDIImage*     pImage
+                      ,const wxString& rName
+                      ,int             lType
+                     ) = 0;
+
+protected:
+    wxString                        m_sName;
+    wxString                        m_sExtension;
+    long                            m_lType;
+};
+
+// ----------------------------------------------------------------------------
+// wxGDIImage: this class supports GDI image handlers which may be registered
+// dynamically and will be used for loading/saving the images in the specified
+// format. It also falls back to wxImage if no appropriate image is found.
+// ----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxGDIImage : public wxGDIObject
+{
+public:
+    // handlers list interface
+    static wxList& GetHandlers() { return ms_handlers; }
+
+    static void AddHandler(wxGDIImageHandler* hHandler);
+    static void InsertHandler(wxGDIImageHandler* hHandler);
+    static bool RemoveHandler(const wxString& rName);
+
+    static wxGDIImageHandler* FindHandler(const wxString& rName);
+    static wxGDIImageHandler* FindHandler(const wxString& rExtension, long lType);
+    static wxGDIImageHandler* FindHandler(long lType);
+
+    static void InitStandardHandlers();
+    static void CleanUpHandlers();
+
+    // access to the ref data casted to the right type
+    wxGDIImageRefData *GetGDIImageData() const
+        { return (wxGDIImageRefData *)m_refData; }
+
+    // create data if we don't have it yet
+    void EnsureHasData() { if ( IsNull() ) m_refData = CreateData(); }
+
+    // accessors
+    WXHANDLE GetHandle() const
+        { return IsNull() ? 0 : GetGDIImageData()->m_hHandle; }
+    void SetHandle(WXHANDLE hHandle)
+        { EnsureHasData(); GetGDIImageData()->m_hHandle = hHandle; }
+
+    bool Ok() const { return GetHandle() != 0; }
+
+    int GetWidth() const { return IsNull() ? 0 : GetGDIImageData()->m_nWidth; }
+    int GetHeight() const { return IsNull() ? 0 : GetGDIImageData()->m_nHeight; }
+    int GetDepth() const { return IsNull() ? 0 : GetGDIImageData()->m_nDepth; }
+
+    void SetWidth(int nW) { EnsureHasData(); GetGDIImageData()->m_nWidth = nW; }
+    void SetHeight(int nH) { EnsureHasData(); GetGDIImageData()->m_nHeight = nH; }
+    void SetDepth(int nD) { EnsureHasData(); GetGDIImageData()->m_nDepth = nD; }
+
+    void SetSize( int nW
+                 ,int nH
+                )
+    {
+        EnsureHasData();
+        GetGDIImageData()->SetSize(nW, nH);
+    }
+    void SetSize(const wxSize& rSize) { SetSize(rSize.x, rSize.y); }
+
+    // forward some of base class virtuals to wxGDIImageRefData
+    bool             FreeResource(bool bForce = FALSE);
+    virtual WXHANDLE GetResourceHandle();
+
+protected:
+    // create the data for the derived class here
+    virtual wxGDIImageRefData* CreateData() const = 0;
+
+    static wxList                   ms_handlers;
+};
+
+#endif // _WX_MSW_GDIIMAGE_H_
index 872a468db57706a04851cb2bcf9349caf138fd1d..1069f59013b8cf4e19f7951e23c4558fe2ade247 100644 (file)
@@ -182,12 +182,15 @@ wxBitmap::wxBitmap(
     vHeader.ulColorEncoding = 0;
     vHeader.ulIdentifier    = 0;
 
-    vhPs = ::GpiCreatePS(habMain, hdc, &vSize, GPIA_ASSOC | PU_PELS);
-    if (vhPs == 0)
+    hPs = ::GpiCreatePS(habMain, hdc, &vSize, GPIA_ASSOC | PU_PELS);
+    if (hPs == 0)
     {
         wxLogLastError("GpiCreatePS Failure");
     }
 
+    m_hDc = hDc;
+    m_hPs = hPs;
+
     m_refData = pRefData;
 
     refData->m_width = nTheWidth;
@@ -272,20 +275,23 @@ bool wxBitmap::Create(
     HBITMAP                         hBmp;
     BITMAPINFOHEADER2               vHeader;
     BITMAPINFO2                     vInfo;
-    HDC                             hDc;
-    HPS                             hPs;
+    HPS                             hpsScreen;
+    HDC                             hdcScreen;
     DEVOPENSTRUCT                   vDop = { NULL, "DISPLAY", NULL, NULL, NULL, NULL, NULL, NULL, NULL };
     SIZEL                           vSize = {0, 0};
+    LONG                            lBitCount;
 
     wxAssert(vHabmain != NULL);
 
-    hDc = ::DevOpenDC(vHabmain, OD_MEMORY, (PSZ)"*", 1L, (PDEVOPENDATA)&vDop, 0L);
+    hpsScreen = ::WinGetScreenPS(HWND_DESKTOP);
+    hdcScreen = ::GpiQueryDevice(hpsScreen);
+    ::DevQueryCaps(hdcScreen, CAPS_COLOR_BITCOUNT, &lBitCount);
 
     vHeader.cbFix           = sizeof(vHeader);
     vHeader.cx              = (USHORT)nW;
     vHeader.cy              = (USHORT)nH;
     vHeader.cPlanes         = (USHORT)nD;
-    vHeader.cBitCount       = 24;
+    vHeader.cBitCount       = lBitCount;
     vHeader.ulCompression   = BCA_UNCOMP;
     vHeader.cxResolution    = 0;
     vHeader.cyResolution    = 0;
@@ -299,12 +305,6 @@ bool wxBitmap::Create(
     vHeader.ulColorEncoding = 0;
     vHeader.ulIdentifier    = 0;
 
-    vhPs = ::GpiCreatePS(habMain, hdc, &vSize, GPIA_ASSOC | PU_PELS);
-    if (vhPs == 0)
-    {
-        wxLogLastError("GpiCreatePS Failure");
-    }
-
 
     UnRef();
     m_refData = new wxBitmapRefData;
@@ -315,7 +315,7 @@ bool wxBitmap::Create(
 
     if (nD > 0)
     {
-        hBmp = ::GpiCreateBitmap(hPs, &vHeader, 0L, NULL, &vInfo);
+        hBmp = ::GpiCreateBitmap(hpsScreen, &vHeader, 0L, NULL, &vInfo);
         if (!hBmp)
         {
             wxLogLastError("CreateBitmap");
@@ -323,84 +323,122 @@ bool wxBitmap::Create(
     }
     else
     {
-        ScreenHDC dc;
-        hbmp = ::CreateCompatibleBitmap(dc, w, h);
-        if ( !hbmp )
+        LONG                            lPlanes;
+
+        ::DevQueryCaps(hdcScreen, CAPS_COLOR_PLANES, &lPlanes);
+        hBmp = ::GpiCreateBitmap(hpsScreen, &vHeader, 0L, NULL, &vInfo);
+        if (!hBmp)
         {
-            wxLogLastError("CreateCompatibleBitmap");
+            wxLogLastError("CreateBitmap");
         }
-
         GetBitmapData()->m_depth = wxDisplayDepth();
     }
-
-    SetHBITMAP((WXHBITMAP)hbmp);
+    SetHBITMAP((WXHBITMAP)hBmp);
 
 #if WXWIN_COMPATIBILITY_2
-    GetBitmapData()->m_ok = hbmp != 0;
+    GetBitmapData()->m_bOk = hBmp != 0;
 #endif // WXWIN_COMPATIBILITY_2
 
     return Ok();
 }
 
-bool wxBitmap::LoadFile(const wxString& filename, long type)
+bool wxBitmap::LoadFile(
+  const wxString&                   rFilename
+, long                              lType
+)
 {
     UnRef();
 
-    wxBitmapHandler *handler = wxDynamicCast(FindHandler(type), wxBitmapHandler);
+    wxBitmapHandler*                pHandler = wxDynamicCast( FindHandler(lType)
+                                                             ,wxBitmapHandler
+                                                            );
 
-    if ( handler )
+    if (pHandler)
     {
         m_refData = new wxBitmapRefData;
 
-        return handler->LoadFile(this, filename, type, -1, -1);
+        return(pHandler->LoadFile( this
+                                  ,rFilename
+                                  ,lType
+                                  , -1
+                                  , -1
+                                 );
     }
     else
     {
-        wxImage image;
-        if ( !image.LoadFile( filename, type ) || !image.Ok() )
-            return FALSE;
+        wxImage                     vImage;
 
-        *this = image.ConvertToBitmap();
+        if (!vImage.LoadFile(rFilename, lType) || !image.Ok() )
+            return(FALSE);
 
-        return TRUE;
+        *this = vImage.ConvertToBitmap();
+
+        return(TRUE);
     }
 }
 
-bool wxBitmap::Create(void *data, long type, int width, int height, int depth)
+bool wxBitmap::Create(
+  void*                             pData
+, long                              lType
+, int                               nWidth
+, int                               nHeight
+, int                               nDepth
+)
 {
     UnRef();
 
-    wxBitmapHandler *handler = wxDynamicCast(FindHandler(type), wxBitmapHandler);
+    wxBitmapHandler*                pHandler = wxDynamicCast( FindHandler(lType)
+                                                             ,wxBitmapHandler
+                                                            );
 
-    if ( !handler )
+    if (!pHandler)
     {
         wxLogDebug(wxT("Failed to create bitmap: no bitmap handler for "
                        "type %d defined."), type);
 
-        return FALSE;
+        return(FALSE);
     }
 
     m_refData = new wxBitmapRefData;
 
-    return handler->Create(this, data, type, width, height, depth);
+    return(handler->Create( this
+                           ,pData
+                           ,lType
+                           ,nWidth
+                           ,nHeight
+                           ,nDepth
+                          ));
 }
 
-bool wxBitmap::SaveFile(const wxString& filename, int type, const wxPalette *palette)
+bool wxBitmap::SaveFile( 
+  const wxString&                   rFilename
+, int                               lType
+, const wxPalette*                  pPalette
+)
 {
-    wxBitmapHandler *handler = wxDynamicCast(FindHandler(type), wxBitmapHandler);
+    wxBitmapHandler*                pHandler = wxDynamicCast( FindHandler(lType)
+                                                             ,wxBitmapHandler
+                                                            );
 
-    if ( handler )
+    if (pHandler)
     {
-        return handler->SaveFile(this, filename, type, palette);
+        return pHandler->SaveFile( this
+                                  ,rFilename
+                                  ,lType
+                                  ,pPalette
+                                 );
     }
     else
     {
         // FIXME what about palette? shouldn't we use it?
-        wxImage image( *this );
-        if (!image.Ok())
-            return FALSE;
+        wxImage                     vImage(*this);
+
+        if (!vImage.Ok())
+            return(FALSE);
 
-        return image.SaveFile( filename, type );
+        return(vImage.SaveFile( rFilename
+                               ,lType
+                              ));
     }
 }
 
@@ -408,85 +446,68 @@ bool wxBitmap::SaveFile(const wxString& filename, int type, const wxPalette *pal
 // wxBitmap accessors
 // ----------------------------------------------------------------------------
 
-void wxBitmap::SetQuality(int q)
+void wxBitmap::SetQuality(
+  int                               nQ
+)
 {
     EnsureHasData();
 
-    GetBitmapData()->m_quality = q;
+    GetBitmapData()->m_nQuality = nQ;
 }
 
 #if WXWIN_COMPATIBILITY_2
-void wxBitmap::SetOk(bool isOk)
+void wxBitmap::SetOk(
+  bool                              bOk
+)
 {
     EnsureHasData();
 
-    GetBitmapData()->m_ok = isOk;
+    GetBitmapData()->m_bOk = bOk;
 }
 #endif // WXWIN_COMPATIBILITY_2
 
-void wxBitmap::SetPalette(const wxPalette& palette)
+void wxBitmap::SetPalette(
+  const wxPalette&                  rPalette
+)
 {
     EnsureHasData();
 
-    GetBitmapData()->m_bitmapPalette = palette;
+    GetBitmapData()->m_vBitmapPalette = rPalette;
 }
 
-void wxBitmap::SetMask(wxMask *mask)
+void wxBitmap::SetMask(
+  wxMask*                           pMask
+)
 {
     EnsureHasData();
 
-    GetBitmapData()->m_bitmapMask = mask;
+    GetBitmapData()->m_pBitmapMask = pMask;
 }
 
-// Creates a bitmap that matches the device context, from
-// an arbitray bitmap. At present, the original bitmap must have an
-// associated palette. TODO: use a default palette if no palette exists.
-// Contributed by Frederic Villeneuve <frederic.villeneuve@natinst.com>
-wxBitmap wxBitmap::GetBitmapForDC(wxDC& dc) const
+// Will try something for OS/2 but not really sure how close
+// to the msw intent this is.  
+wxBitmap wxBitmap::GetBitmapForDC(
+  wxDC&                             rDc
+) const
 {
-    wxMemoryDC      memDC;
-    wxBitmap        tmpBitmap(this->GetWidth(), this->GetHeight(), dc.GetDepth());
-    HPALETTE        hPal = (HPALETTE) NULL;
-    LPBITMAPINFO    lpDib;
-    void            *lpBits = (void*) NULL;
-
-    if( GetPalette() && GetPalette()->Ok() )
-    {
-        tmpBitmap.SetPalette(*GetPalette());
-        memDC.SelectObject(tmpBitmap);
-        memDC.SetPalette(*GetPalette());
-        hPal = (HPALETTE)GetPalette()->GetHPALETTE();
-    }
-    else
-    {
-        hPal = (HPALETTE) ::GetStockObject(DEFAULT_PALETTE);
-        wxPalette palette;
-        palette.SetHPALETTE( (WXHPALETTE)hPal );
-        tmpBitmap.SetPalette( palette );
-        memDC.SelectObject(tmpBitmap);
-        memDC.SetPalette( palette );
-    }
-
-    // set the height negative because in a DIB the order of the lines is
-    // reversed
-    if ( !wxCreateDIB(GetWidth(), -GetHeight(), GetDepth(), hPal, &lpDib) )
-    {
-        return wxNullBitmap;
-    }
-
-    lpBits = malloc(lpDib->bmiHeader.biSizeImage);
-
-    ::GetBitmapBits(GetHbitmap(), lpDib->bmiHeader.biSizeImage, lpBits);
-
-    ::SetDIBitsToDevice(GetHdcOf(memDC), 0, 0,
-                        GetWidth(), GetHeight(),
-                        0, 0, 0, GetHeight(),
-                        lpBits, lpDib, DIB_RGB_COLORS);
+    wxMemoryDC                      vMemDC;
+    wxBitmap                        vTmpBitmap( this->GetWidth()
+                                               ,this->GetHeight()
+                                               ,rDc.GetDepth()
+                                              );
+    HPS                             hMemoryPS;
+    HPS                             hPs;
+    POINTL                          vPoint[4];
+    SIZEL                           vSize = {0,0}
 
-    free(lpBits);
+    hMemoryPS = ::GpiCreatePS(habMain, (HDC)vMemDC.m_hDc, &vSize, PU_PELS | GPIT_MICRO | GPI_ASSOC);
+    hPs       = ::GpiCreatePS(habMain, (HDC)rDc.m_hDc, &vSize, PU_PELS | GPIT_MICRO | GPI_ASSOC);
 
-    wxFreeDIB(lpDib);
+    // TODO: Set the points
 
+    rDc.m_oldBitmap = (WXHBITMAP)::GpiSetBitMap(hPs, (HBITMAP)vTmpBitmap.GetHBITMAP());
+    :GpiBitBlt(hPs, hMemoryPS, 4L, vPoint, &vSize, PU_PELS | GPI_ASSOC);
+    
     return tmpBitmap;
 }
 
@@ -496,36 +517,48 @@ wxBitmap wxBitmap::GetBitmapForDC(wxDC& dc) const
 
 wxMask::wxMask()
 {
-    m_maskBitmap = 0;
+    m_hMaskBitmap = 0;
 }
 
 // Construct a mask from a bitmap and a colour indicating
 // the transparent area
-wxMask::wxMask(const wxBitmap& bitmap, const wxColour& colour)
+wxMask::wxMask(
+  const wxBitmap&                   rBitmap
+, const wxColour&                   rColour
+)
 {
-    m_maskBitmap = 0;
-    Create(bitmap, colour);
+    m_hMaskBitmap = 0;
+    Create( rBitmap
+           ,rColour
+          );
 }
 
 // Construct a mask from a bitmap and a palette index indicating
 // the transparent area
-wxMask::wxMask(const wxBitmap& bitmap, int paletteIndex)
+wxMask::wxMask(
+  const wxBitmap&                   rBitmap
+, int                               nPaletteIndex
+)
 {
-    m_maskBitmap = 0;
-    Create(bitmap, paletteIndex);
+    m_hMaskBitmap = 0;
+    Create( rBitmap
+           ,nPaletteIndex
+          );
 }
 
 // Construct a mask from a mono bitmap (copies the bitmap).
-wxMask::wxMask(const wxBitmap& bitmap)
+wxMask::wxMask(
+  const wxBitmap&                   rBitmap
+)
 {
-    m_maskBitmap = 0;
-    Create(bitmap);
+    m_hMaskBitmap = 0;
+    Create(rBitmap);
 }
 
 wxMask::~wxMask()
 {
-    if ( m_maskBitmap )
-        ::DeleteObject((HBITMAP) m_maskBitmap);
+    if (m_hMaskBitmap)
+        ::GpiDeleteBitmap((HBITMAP)m_hMaskBitmap);
 }
 
 // Create a mask from a mono bitmap (copies the bitmap).