void OnEndSession(wxCloseEvent& event);
void OnQueryEndSession(wxCloseEvent& event);
- // Windows only, but for compatibility...
- inline void SetAuto3D(bool flag) { m_auto3D = flag; }
- inline bool GetAuto3D() const { return m_auto3D; }
-
protected:
bool m_showOnInit;
int m_printMode; // wxPRINT_WINDOWS, wxPRINT_POSTSCRIPT
- bool m_auto3D ; // Always use 3D controls, except
- // where overriden
+
public:
static bool sm_isEmbedded;
virtual void CleanUp();
bool IsExiting() { return !m_keepGoing ; }
-#if TARGET_CARBON
+
// the installed application event handler
WXEVENTHANDLERREF MacGetEventHandler() { return m_macEventHandler ; }
WXEVENTHANDLERREF MacGetCurrentEventHandlerCallRef() { return m_macCurrentEventHandlerCallRef ; }
void MacSetCurrentEvent( WXEVENTREF event , WXEVENTHANDLERCALLREF handler )
{ m_macCurrentEvent = event ; m_macCurrentEventHandlerCallRef = handler ; }
-#endif
public:
static long sm_lastMessageTime;
bool m_keepGoing ;
// mac specifics
-#if TARGET_CARBON
+
WXEVENTHANDLERREF m_macEventHandler ;
WXEVENTHANDLERCALLREF m_macCurrentEventHandlerCallRef ;
-#endif
WXEVENTREF m_macCurrentEvent ;
public:
WXHRGN m_macSleepRgn ;
WXHRGN m_macHelpRgn ;
- virtual void MacSuspend( bool convertClipboard ) ;
- virtual void MacResume( bool convertClipboard ) ;
- virtual void MacConvertPrivateToPublicScrap() ;
- virtual void MacConvertPublicToPrivateScrap() ;
-
void MacDoOneEvent() ;
WXEVENTREF MacGetCurrentEvent() { return m_macCurrentEvent ; }
void MacHandleOneEvent( WXEVENTREF ev ) ;
// For embedded use. By default does nothing.
virtual void MacHandleUnhandledEvent( WXEVENTREF ev );
-#if !TARGET_CARBON
- virtual void MacHandleMenuSelect( int menuid , int menuitem ) ;
- virtual void MacHandleMouseUpEvent( WXEVENTREF ev ) ;
- virtual void MacHandleOSEvent( WXEVENTREF ev ) ;
- virtual void MacHandleDiskEvent( WXEVENTREF ev ) ;
- virtual void MacHandleActivateEvent( WXEVENTREF ev ) ;
- virtual void MacHandleUpdateEvent( WXEVENTREF ev ) ;
- virtual void MacHandleMouseDownEvent( WXEVENTREF ev ) ;
-
- void MacHandleModifierEvents( WXEVENTREF ev ) ;
-
- virtual void MacHandleKeyDownEvent( WXEVENTREF ev ) ;
- virtual void MacHandleKeyUpEvent( WXEVENTREF ev ) ;
- virtual void MacHandleHighLevelEvent( WXEVENTREF ev ) ;
-
-#else
- virtual void MacHandleMouseMovedEvent( wxInt32 x , wxInt32 y ,wxUint32 modifiers , long timestamp ) ;
-#endif
-
- void MacHandleMenuCommand( wxUint32 command ) ;
- bool MacSendKeyDownEvent( wxWindow* focus , long keyval , long modifiers , long when , short wherex , short wherey ) ;
- bool MacSendKeyUpEvent( wxWindow* focus , long keyval , long modifiers , long when , short wherex , short wherey ) ;
+ bool MacSendKeyDownEvent( wxWindow* focus , long keyval , long modifiers , long when , short wherex , short wherey ) ;
+ bool MacSendKeyUpEvent( wxWindow* focus , long keyval , long modifiers , long when , short wherex , short wherey ) ;
virtual short MacHandleAEODoc(const WXAPPLEEVENTREF event , WXAPPLEEVENTREF reply) ;
virtual short MacHandleAEPDoc(const WXAPPLEEVENTREF event , WXAPPLEEVENTREF reply) ;
virtual void SetBitmapLabel(const wxBitmap& bitmap);
-/*
- // TODO: Implementation
- virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *item);
- virtual void DrawFace( WXHDC dc, int left, int top, int right, int bottom, bool sel );
- virtual void DrawButtonFocus( WXHDC dc, int left, int top, int right, int bottom, bool sel );
- virtual void DrawButtonDisable( WXHDC dc, int left, int top, int right, int bottom, bool with_marg );
-*/
-
protected:
virtual wxSize DoGetBestSize() const;
};
virtual void SetColour(unsigned char r, unsigned char g, unsigned char b) ;
virtual void SetStyle(int style) ;
virtual void SetStipple(const wxBitmap& stipple) ;
- virtual void SetMacTheme(short macThemeBrush) ;
- virtual void SetMacThemeBackground(unsigned long macThemeBackground , WXRECTPTR extent) ;
+ virtual void MacSetTheme(short macThemeBrush) ;
+ virtual void MacSetThemeBackground(unsigned long macThemeBackground , WXRECTPTR extent) ;
wxBrush& operator = (const wxBrush& brush)
{ if (*this == brush) return (*this); Ref(brush); return *this; }
wxMacBrushKind MacGetBrushKind() const ;
- unsigned long GetMacThemeBackground(WXRECTPTR extent) const ;
- short GetMacTheme() const ;
+ unsigned long MacGetThemeBackground(WXRECTPTR extent) const ;
+ short MacGetTheme() const ;
wxColour& GetColour() const ;
int GetStyle() const ;
wxBitmap *GetStipple() const ;
// Calls the callback and appropriate event handlers
bool ProcessCommand(wxCommandEvent& event);
- virtual void SetLabel(const wxString& title) ;
- wxList& GetSubcontrols() { return m_subControls; }
-
- void OnEraseBackground(wxEraseEvent& event);
-
- virtual bool Enable(bool enable = TRUE) ;
- virtual bool Show(bool show = TRUE) ;
- virtual void DoSetWindowVariant( wxWindowVariant variant ) ;
-
- virtual void MacRedrawControl () ;
- virtual void MacHandleControlClick( WXWidget control , wxInt16 controlpart , bool mouseStillDown ) ;
- virtual void MacPreControlCreate( wxWindow *parent, wxWindowID id, wxString label ,
- const wxPoint& pos,
- const wxSize& size, long style,
- const wxValidator& validator,
- const wxString& name ,
- WXRECTPTR outBounds ,
- unsigned char* maclabel ) ;
- virtual void MacPostControlCreate() ;
- virtual void MacAdjustControlRect() ;
- virtual WXWidget MacGetContainerForEmbedding() ;
- virtual void MacSuperChangedPosition() ;
- virtual void MacSuperEnabled( bool enabled ) ;
- virtual void MacSuperShown( bool show ) ;
- virtual bool MacCanFocus() const ;
- virtual void MacUpdateDimensions() ;
- void* MacGetControlAction() { return m_macControlAction ; }
-
- virtual void DoSetSize(int x, int y,int width, int height,int sizeFlags = wxSIZE_AUTO ) ;
- void OnKeyDown( wxKeyEvent &event ) ;
- void OnMouseEvent( wxMouseEvent &event ) ;
- void OnPaint(wxPaintEvent& event) ;
- virtual void Refresh(bool eraseBack = TRUE, const wxRect *rect = NULL) ;
- WXWidget GetMacControl() { return m_macControl ;}
-
-protected:
- // For controls like radiobuttons which are really composite
- WXWidget m_macControl ;
- void* m_macControlAction ;
- bool m_macControlIsShown ;
- wxList m_subControls;
- int m_macHorizontalBorder ;
- int m_macVerticalBorder ;
-
- virtual wxSize DoGetBestSize() const;
-
-private:
- DECLARE_EVENT_TABLE()
+ void OnKeyDown( wxKeyEvent &event ) ;
};
-
-wxControl *wxFindControlFromMacControl(WXWidget inControl ) ;
-void wxAssociateControlWithMacControl(WXWidget inControl, wxControl *control) ;
-void wxRemoveMacControlAssociation(wxControl *control) ;
-
#endif
// _WX_CONTROL_H_
bool Create(const wxNativeFontInfo& info);
+ bool MacCreateThemeFont( wxUint16 themeFontID ) ;
+
virtual ~wxFont();
// assignment
virtual bool GetNoAntiAliasing() ;
// Mac-specific, risks to change, don't use in portable code
- short GetMacFontNum() const;
- short GetMacFontSize() const;
- wxByte GetMacFontStyle() const;
- wxUint32 GetMacATSUFontID() const;
-
+ short MacGetFontNum() const;
+ short MacGetFontSize() const;
+ wxByte MacGetFontStyle() const;
+ wxUint32 MacGetATSUFontID() const;
+ wxUint32 MacGetATSUAdditionalQDStyles() const;
+ wxUint16 MacGetThemeFontID() const ;
protected:
// common part of all ctors
void Init();
// override some more virtuals
virtual bool Enable(bool enable = TRUE) ;
- // get the origin of the client area (which may be different from (0, 0)
- // if the frame has a toolbar) in client coordinates
- virtual wxPoint GetClientAreaOrigin() const;
-
// event handlers
void OnActivate(wxActivateEvent& event);
void OnSysColourChanged(wxSysColourChangedEvent& event);
// Windows callbacks
- virtual void SetupColours();
virtual void MacHandleControlClick( WXWidget control , wxInt16 controlpart , bool mouseStillDown ) ;
virtual bool MacCanFocus() const { return true ; }
void OnChar(wxKeyEvent& event);
wxArrayString m_stringArray ;
wxListDataArray m_dataArray ;
wxArrayInt m_selectionPreImage ;
+ wxArrayLong m_idArray ;
+ wxUint32 m_nextId ;
+
void MacSetRedraw( bool doDraw ) ;
protected:
- void MacDestroy() ;
void MacDelete( int n ) ;
void MacInsert( int n , const wxString& item) ;
void MacAppend( const wxString& item) ;
#ifdef __DARWIN__
# include <Carbon/Carbon.h>
#else
+# include <Debugging.h>
# include <Quickdraw.h>
# include <Appearance.h>
# include <Folders.h>
short m_textMode ;
} ;
+class WXDLLEXPORT wxMacPortSaver
+{
+ DECLARE_NO_COPY_CLASS(wxMacPortSaver)
+
+public:
+ wxMacPortSaver( GrafPtr port )
+ {
+ ::GetPort( &m_port ) ;
+ ::SetPort( port ) ;
+ }
+ ~wxMacPortSaver()
+ {
+ ::SetPort( m_port ) ;
+ }
+private :
+ GrafPtr m_port ;
+} ;
+
class WXDLLEXPORT wxMacPortSetter
{
DECLARE_NO_COPY_CLASS(wxMacPortSetter)
const wxDC* m_dc ;
} ;
-class WXDLLEXPORT wxMacWindowClipper
+/*
+ Clips to the visible region of a control within the current port
+ */
+
+class WXDLLEXPORT wxMacWindowClipper : public wxMacPortSaver
{
DECLARE_NO_COPY_CLASS(wxMacWindowClipper)
RgnHandle m_newClip ;
} ;
+/*
class wxMacDrawingHelper
{
DECLARE_NO_COPY_CLASS(wxMacDrawingHelper)
PenState m_savedPenState ;
bool m_ok ;
} ;
+*/
// app.h
bool wxMacConvertEventToRecord( EventRef event , EventRecord *rec) ;
# ifndef __DARWIN__
// Mac file names are POSIX (Unix style) under Darwin, so these are not needed
WXDLLEXPORT wxString wxMacFSSpec2UnixFilename( const FSSpec *spec ) ;
-WXDLLEXPORT void wxUnixFilename2FSSpec( const wxChar *path , FSSpec *spec ) ;
-WXDLLEXPORT wxString wxMac2UnixFilename( const wxChar *s) ;
-WXDLLEXPORT wxString wxUnix2MacFilename( const wxChar *s);
+WXDLLEXPORT void wxUnixFilename2FSSpec( const char *path , FSSpec *spec ) ;
+WXDLLEXPORT wxString wxMac2UnixFilename( const char *s) ;
+WXDLLEXPORT wxString wxUnix2MacFilename( const char *s);
# endif
// utils.h
#define MAC_WXPOINTPTR(a) ((Point*)a)
#define MAC_WXHMENU(a) ((MenuHandle)a)
+struct wxOpaqueWindowRef
+{
+ wxOpaqueWindowRef( WindowRef ref ) { m_data = ref ; }
+ operator WindowRef() { return m_data ; }
+private :
+ WindowRef m_data ;
+} ;
+
+wxWindow *wxFindControlFromMacControl(ControlRef inControl ) ;
+wxTopLevelWindowMac* wxFindWinFromMacWindow( WindowRef inWindow ) ;
+extern wxWindow* g_MacLastWindow ;
+pascal OSStatus wxMacTopLevelMouseEventHandler( EventHandlerCallRef handler , EventRef event , void *data ) ;
+Rect wxMacGetBoundsForControl( wxWindow* window , const wxPoint& pos , const wxSize &size ) ;
+
+template<typename T> EventParamType wxMacGetEventParamType() { wxFAIL_MSG( wxT("Unknown Param Type") ) ; return 0 ; }
+template<> inline EventParamType wxMacGetEventParamType<RgnHandle>() { return typeQDRgnHandle ; }
+template<> inline EventParamType wxMacGetEventParamType<ControlRef>() { return typeControlRef ; }
+template<> inline EventParamType wxMacGetEventParamType<WindowRef>() { return typeWindowRef ; }
+template<> inline EventParamType wxMacGetEventParamType<MenuRef>() { return typeMenuRef ; }
+template<> inline EventParamType wxMacGetEventParamType<EventRef>() { return typeEventRef ; }
+template<> inline EventParamType wxMacGetEventParamType<Point>() { return typeQDPoint ; }
+template<> inline EventParamType wxMacGetEventParamType<Rect>() { return typeQDRectangle ; }
+template<> inline EventParamType wxMacGetEventParamType<Boolean>() { return typeBoolean ; }
+#if TARGET_API_MAC_OSX
+template<> inline EventParamType wxMacGetEventParamType<HIPoint>() { return typeHIPoint ; }
+template<> inline EventParamType wxMacGetEventParamType<HISize>() { return typeHISize ; }
+template<> inline EventParamType wxMacGetEventParamType<HIRect>() { return typeHIRect ; }
+template<> inline EventParamType wxMacGetEventParamType<void*>() { return typeVoidPtr ; }
+#endif
+template<> inline EventParamType wxMacGetEventParamType<Collection>() { return typeCollection ; }
+template<> inline EventParamType wxMacGetEventParamType<CGContextRef>() { return typeCGContextRef ; }
+/*
+These are ambiguous
+template<> EventParamType wxMacGetEventParamType<GrafPtr>() { return typeGrafPtr ; }
+template<> EventParamType wxMacGetEventParamType<OSStatus>() { return typeOSStatus ; }
+template<> EventParamType wxMacGetEventParamType<CFIndex>() { return typeCFIndex ; }
+template<> EventParamType wxMacGetEventParamType<GWorldPtr>() { return typeGWorldPtr ; }
+*/
+
+class wxMacCarbonEvent
+{
+
+public :
+ wxMacCarbonEvent( EventRef event )
+ {
+ m_eventRef = event ;
+ }
+
+ OSStatus GetParameter( EventParamName inName, EventParamType inDesiredType, UInt32 inBufferSize, void * outData) ;
+
+ template <typename T> OSStatus GetParameter( EventParamName inName, EventParamType type , T *data )
+ {
+ return GetParameter( inName, type , sizeof( T ) , data ) ;
+ }
+ template <typename T> OSStatus GetParameter( EventParamName inName, T *data )
+ {
+ return GetParameter<T>( inName, wxMacGetEventParamType<T>() , data ) ;
+ }
+
+ template <typename T> T GetParameter( EventParamName inName )
+ {
+ T value ;
+ verify_noerr( GetParameter<T>( inName, &value ) ) ;
+ return value ;
+ }
+ template <typename T> T GetParameter( EventParamName inName, EventParamType inDesiredType )
+ {
+ T value ;
+ verify_noerr( GetParameter<T>( inName, inDesiredType , &value ) ) ;
+ return value ;
+ }
+
+
+ OSStatus SetParameter( EventParamName inName, EventParamType inType, UInt32 inSize, void * inData) ;
+ template <typename T> OSStatus SetParameter( EventParamName inName, EventParamType type , T *data )
+ {
+ return SetParameter( inName, type , sizeof( T ) , data ) ;
+ }
+ template <typename T> OSStatus SetParameter( EventParamName inName, T *data )
+ {
+ return SetParameter<T>( inName, wxMacGetEventParamType<T>() , data ) ;
+ }
+
+ EventKind GetKind()
+ {
+ return ::GetEventKind( m_eventRef ) ;
+ }
+ EventTime GetTime()
+ {
+ return ::GetEventTime( m_eventRef ) ;
+ }
+ UInt32 GetTicks()
+ {
+ return EventTimeToTicks( GetTime() ) ;
+ }
+protected :
+ EventRef m_eventRef ;
+} ;
+
#endif // wxUSE_GUI
//---------------------------------------------------------------------------
# include "Printing.h"
#endif
-#if TARGET_CARBON
#if !PM_USE_SESSION_APIS
#error "only Carbon Printing Session API is supported"
#endif
-#endif
class wxNativePrintData
{
static wxNativePrintData* Create() ;
} ;
-#if TARGET_CARBON
-
class wxMacCarbonPrintData : public wxNativePrintData
{
public :
PMPrintSettings m_macPrintSettings ;
} ;
-#else
-
-class wxMacClassicPrintData : public wxNativePrintData
-{
-public :
- wxMacClassicPrintData() ;
- ~wxMacClassicPrintData() ;
- virtual void TransferFrom( wxPrintData * ) ;
- virtual void TransferTo( wxPrintData * ) ;
- virtual void TransferFrom( wxPageSetupDialogData * ) ;
- virtual void TransferTo( wxPageSetupDialogData * ) ;
- virtual void TransferFrom( wxPrintDialogData * ) ;
- virtual void TransferTo( wxPrintDialogData * ) ;
- virtual void CopyFrom( wxNativePrintData * ) ;
- virtual int ShowPrintDialog() ;
- virtual int ShowPageSetupDialog() ;
-private :
- virtual void ValidateOrCreate() ;
-public :
- THPrint m_macPrintSettings ;
-} ;
-
-#endif
-
#endif
+++ /dev/null
-/////////////////////////////////////////////////////////////////////////////
-// Name: setup.h
-// Purpose: Configuration for the library
-// Author: Stefan Csomor
-// Modified by: Stefan Csomor
-// Created: 1998-01-01
-// RCS-ID: $Id$
-// Copyright: (c) Stefan Csomor
-// Licence: wxWindows licence
-/////////////////////////////////////////////////////////////////////////////
-
-#ifndef _WX_SETUP_H_
-#define _WX_SETUP_H_
-
-#define wxUSE_LIBMSPACK 0
-#define wxUSE_SOUND 1
-// ----------------------------------------------------------------------------
-// global settings
-// ----------------------------------------------------------------------------
-
-// define this to 0 when building wxBase library - this can also be done from
-// makefile/project file overriding the value here
-#ifndef wxUSE_GUI
- #define wxUSE_GUI 1
-#endif // wxUSE_GUI
-
-// ----------------------------------------------------------------------------
-// compatibility settings
-// ----------------------------------------------------------------------------
-
-// This setting determines the compatibility with 2.0 API: set it to 1 to
-// enable it
-//
-// Default is 0.
-//
-// Recommended setting: 0 (please update your code instead!)
-#define WXWIN_COMPATIBILITY_2_2 0
-
-// This setting determines the compatibility with 2.2 API: set it to 0 to
-// flag all cases of using deprecated functions.
-//
-// Default is 1 but please try building your code with 0 as the default will
-// change to 0 in the next version and the deprecated functions will disappear
-// in the version after it completely.
-//
-// Recommended setting: 0 (please update your code)
-#define WXWIN_COMPATIBILITY_2_4 1
-
-// in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
-// but this is very dangerous because you can mistakenly pass an icon instead
-// of a bitmap to a function taking "const wxBitmap&" - which will *not* work
-// because an icon is not a valid bitmap
-//
-// Starting from 2.1.12, you have the choice under this backwards compatible
-// behaviour (your code will still compile, but probably won't behave as
-// expected!) and not deriving wxIcon class from wxBitmap, but providing a
-// conversion ctor wxBitmap(const wxIcon&) instead.
-//
-// Recommended setting: 0
-#define wxICON_IS_BITMAP 0
-
-// Define as 1 for font size to be backward compatible to 1.63 and earlier.
-// 1.64 and later define point sizes to be compatible with Windows.
-//
-// Default is 0
-//
-// Recommended setting: 0
-#define wxFONT_SIZE_COMPATIBILITY 0
-
-// Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
-// If migrating between versions, your dialogs may seem to shrink.
-//
-// Default is 1
-//
-// Recommended setting: 0 (the new calculations are more correct!)
-#define wxDIALOG_UNIT_COMPATIBILITY 1
-
-// ----------------------------------------------------------------------------
-// debugging settings
-// ----------------------------------------------------------------------------
-
-// Generic comment about debugging settings: they are very useful if you don't
-// use any other memory leak detection tools such as Purify/BoundsChecker, but
-// are probably redundant otherwise. Also, Visual C++ CRT has the same features
-// as wxWindows memory debugging subsystem built in since version 5.0 and you
-// may prefer to use it instead of built in memory debugging code because it is
-// faster and more fool proof.
-//
-// Using VC++ CRT memory debugging is enabled by default in debug mode
-// (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
-// and if __NO_VC_CRTDBG__ is not defined.
-
-// If 1, enables wxDebugContext, for writing error messages to file, etc. If
-// __WXDEBUG__ is not defined, will still use normal memory operators. It's
-// recommended to set this to 1, since you may well need to output an error log
-// in a production version (or non-debugging beta).
-//
-// Default is 1.
-//
-// Recommended setting: 1 but see comment above
-#ifndef __MWERKS__
-#define wxUSE_DEBUG_CONTEXT 0
-#else
-#define wxUSE_DEBUG_CONTEXT 1
-#endif
-
-// If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
-// __WXDEBUG__ is also defined.
-//
-// WARNING: this code may not work with all architectures, especially if
-// alignment is an issue. This switch is currently ignored for mingw / cygwin
-//
-// Default is 1
-//
-// Recommended setting: 1 but see comment in the beginning of this section
-#define wxUSE_MEMORY_TRACING 1
-
-// In debug mode, cause new and delete to be redefined globally.
-// If this causes problems (e.g. link errors which is a common problem
-// especially if you use another library which also redefines the global new
-// and delete), set this to 0.
-// This switch is currently ignored for mingw / cygwin
-//
-// Default is 0
-//
-// Recommended setting: 0
-#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
-
-// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
-// this causes problems (e.g. link errors), set this to 0. You may need to set
-// this to 0 if using templates (at least for VC++). This switch is currently
-// ignored for mingw / cygwin
-//
-// Default is 0
-//
-// Recommended setting: 0
-#define wxUSE_DEBUG_NEW_ALWAYS 0
-
-// wxHandleFatalExceptions() may be used to catch the program faults at run
-// time and, instead of terminating the program with a usual GPF message box,
-// call the user-defined wxApp::OnFatalException() function. If you set
-// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
-//
-// This setting is for Win32 only and can only be enabled if your compiler
-// supports Win32 structured exception handling (currently only VC++ does)
-//
-// Default is 1
-//
-// Recommended setting: 1 if your compiler supports it.
-#ifdef _MSC_VER
- #define wxUSE_ON_FATAL_EXCEPTION 1
-#else
- #define wxUSE_ON_FATAL_EXCEPTION 0
-#endif
-
-// ----------------------------------------------------------------------------
-// Unicode support
-// ----------------------------------------------------------------------------
-
-// Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
-// defined as wchar_t, wxString will use Unicode internally. If you set this
-// to 1, you must use wxT() macro for all literal strings in the program.
-//
-// Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
-// doesn't support it and the programs compiled in Unicode mode will not run
-// under 9x).
-//
-// Default is 0
-//
-// Recommended setting: 0 (unless you only plan to use Windows NT/2000)
-#if TARGET_CARBON && ( !defined(__MWERKS__) || !defined(__MACH__) )
-#define wxUSE_UNICODE 1
-#else
-#define wxUSE_UNICODE 0
-#endif
-// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
-// compiling the program in Unicode mode. More precisely, it will be possible
-// to construct wxString from a wide (Unicode) string and convert any wxString
-// to Unicode.
-//
-// Default is 1
-//
-// Recommended setting: 1
-#define wxUSE_WCHAR_T 1
-
-// ----------------------------------------------------------------------------
-// global features
-// ----------------------------------------------------------------------------
-
-// Compile library in exception-safe mode? If set to 1, the library will try to
-// behave correctly in presence of exceptions (even though it still will not
-// use the exceptions itself) and notify the user code about any unhandled
-// exceptions. If set to 0, propagation of the exceptions through the library
-// code will lead to undefined behaviour -- but the code itself will be
-// slightly smaller and faster.
-//
-// Default is 1
-//
-// Recommended setting: depends on whether you intend to use C++ exceptions
-// in your own code (1 if you do, 0 if you don't)
-#define wxUSE_EXCEPTIONS 1
-
-// Support for message/error logging. This includes wxLogXXX() functions and
-// wxLog and derived classes. Don't set this to 0 unless you really know what
-// you are doing.
-//
-// Default is 1
-//
-// Recommended setting: 1 (always)
-#define wxUSE_LOG 1
-
-// Recommended setting: 1 (always)
-#define wxUSE_LOGWINDOW 1
-
-// Recommended setting: 1 (always)
-#define wxUSE_LOGGUI 1
-
-// Recommended setting: 1 (always)
-#define wxUSE_LOG_DIALOG 1
-
-// Support for command line parsing using wxCmdLineParser class.
-//
-// Default is 1
-//
-// Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
-#define wxUSE_CMDLINE_PARSER 1
-
-// Support for multithreaded applications: if 1, compile in thread classes
-// (thread.h) and make the library a bit more thread safe. Although thread
-// support is quite stable by now, you may still consider recompiling the
-// library without it if you have no use for it - this will result in a
-// somewhat smaller and faster operation.
-//
-// This is ignored under Win16, threads are only supported under Win32.
-//
-// Default is 1
-//
-// Recommended setting: 0 unless you do plan to develop MT applications
-#define wxUSE_THREADS 1
-
-// If enabled (1), compiles wxWindows streams classes
-#define wxUSE_STREAMS 1
-
-// Use standard C++ streams if 1. If 0, use wxWin streams implementation.
-#ifndef __MWERKS__
-#define wxUSE_STD_IOSTREAM 0
-#else
-#define wxUSE_STD_IOSTREAM 1
-#endif
-
-// Use serialization (requires utils/serialize)
-#define wxUSE_SERIAL 0
-
-// ----------------------------------------------------------------------------
-// non GUI features selection
-// ----------------------------------------------------------------------------
-
-// Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
-// integer which is implemented in terms of native 64 bit integers if any or
-// uses emulation otherwise.
-//
-// This class is required by wxDateTime and so you should enable it if you want
-// to use wxDateTime. For most modern platforms, it will use the native 64 bit
-// integers in which case (almost) all of its functions are inline and it
-// almost does not take any space, so there should be no reason to switch it
-// off.
-//
-// Recommended setting: 1
-#define wxUSE_LONGLONG 1
-
-// Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
-// POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
-//
-// Default is 1
-//
-// Recommended setting: 1 (wxFile is highly recommended as it is required by
-// i18n code, wxFileConfig and others)
-#define wxUSE_FILE 1
-#define wxUSE_FFILE 1
-
-// use wxTextBuffer class: required by wxTextFile
-#define wxUSE_TEXTBUFFER 1
-
-// use wxTextFile class: requires wxFile and wxTextBuffer, required by
-// wxFileConfig
-#define wxUSE_TEXTFILE 1
-
-// i18n support: _() macro, wxLocale class. Requires wxTextFile.
-#define wxUSE_INTL 1
-
-// Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
-// allow to manipulate dates, times and time intervals. wxDateTime replaces the
-// old wxTime and wxDate classes which are still provided for backwards
-// compatibility (and implemented in terms of wxDateTime).
-//
-// Note that this class is relatively new and is still officially in alpha
-// stage because some features are not yet (fully) implemented. It is already
-// quite useful though and should only be disabled if you are aiming at
-// absolutely minimal version of the library.
-//
-// Requires: wxUSE_LONGLONG
-//
-// Default is 1
-//
-// Recommended setting: 1
-#define wxUSE_DATETIME 1
-
-// Set wxUSE_TIMER to 1 to compile wxTimer class
-//
-// Default is 1
-//
-// Recommended setting: 1
-#define wxUSE_TIMER 1
-
-// Use wxStopWatch clas.
-//
-// Default is 1
-//
-// Recommended setting: 1 (needed by wxSocket)
-#define wxUSE_STOPWATCH 1
-
-// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
-// which allow the application to store its settings in the persistent
-// storage. Setting this to 1 will also enable on-demand creation of the
-// global config object in wxApp.
-//
-// See also wxUSE_CONFIG_NATIVE below.
-//
-// Recommended setting: 1
-#define wxUSE_CONFIG 1
-
-// If wxUSE_CONFIG is 1, you may choose to use either the native config
-// classes under Windows (using .INI files under Win16 and the registry under
-// Win32) or the portable text file format used by the config classes under
-// Unix.
-//
-// Default is 1 to use native classes. Note that you may still use
-// wxFileConfig even if you set this to 1 - just the config object created by
-// default for the applications needs will be a wxRegConfig or wxIniConfig and
-// not wxFileConfig.
-//
-// Recommended setting: 1
-#define wxUSE_CONFIG_NATIVE 1
-
-// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
-// to connect/disconnect from the network and be notified whenever the dial-up
-// network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
-//
-// Default is 1.
-//
-// Recommended setting: 1
-#define wxUSE_DIALUP_MANAGER 1
-
-// Compile in classes for run-time DLL loading and function calling.
-// Required by wxUSE_DIALUP_MANAGER.
-//
-// This setting is for Win32 only
-//
-// Default is 1.
-//
-// Recommended setting: 1
-#define wxUSE_DYNLIB_CLASS 1
-
-// experimental extension, use with caution.
-#define wxUSE_DYNAMIC_LOADER 0
-
-// Set to 1 to use socket classes
-#define wxUSE_SOCKETS 1
-
-// Set to 1 to enable virtual file systems (required by wxHTML)
-#define wxUSE_FILESYSTEM 1
-
-// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
-#define wxUSE_FS_ZIP 1
-
-// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
-#define wxUSE_FS_INET 1
-
-// Set to 1 to compile wxZipInput/OutputStream classes.
-#define wxUSE_ZIPSTREAM 1
-
-// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
-// wxUSE_LIBPNG and wxUSE_GZSTREAM.
-#define wxUSE_ZLIB 1
-
-// Set to 1 to compile wxGzipInput/OutputStream classes. Requires wxUSE_ZLIB.
-#define wxUSE_GZSTREAM 1
-
-// If enabled, the code written by Apple will be used to write, in a portable
-// way, float on the disk. See extended.c for the license which is different
-// from wxWindows one.
-//
-// Default is 1.
-//
-// Recommended setting: 1 unless you don't like the license terms (unlikely)
-#define wxUSE_APPLE_IEEE 1
-
-// Joystick support class
-#define wxUSE_JOYSTICK 1
-
-// wxFontMapper class
-#define wxUSE_FONTMAP 1
-
-// wxMimeTypesManager class
-#define wxUSE_MIMETYPE 1
-
-// wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
-// or wxURL you need to set this to 1.
-//
-// Default is 1.
-//
-// Recommended setting: 1
-#define wxUSE_PROTOCOL 1
-
-// The settings for the individual URL schemes
-#define wxUSE_PROTOCOL_FILE 1
-#define wxUSE_PROTOCOL_FTP 1
-#define wxUSE_PROTOCOL_HTTP 1
-
-// Define this to use wxURL class.
-#define wxUSE_URL 1
-
-// Support for regular expression matching via wxRegEx class: enable this to
-// use POSIX regular expressions in your code. You need to compile regex
-// library from src/regex to use it under Windows.
-//
-// Default is 0
-//
-// Recommended setting: 1 if your compiler supports it, if it doesn't please
-// contribute us a makefile for src/regex for it
-#define wxUSE_REGEX 0
-
-// wxSystemOptions class
-#define wxUSE_SYSTEM_OPTIONS 1
-
-// wxWave class
-#define wxUSE_WAVE 1
-
-// XML parsing classes. Note that their API will change in the future, so
-// using wxXmlDocument and wxXmlNode in your app is not recommended.
-//
-// Default is 1
-//
-// Recommended setting: 1 (needed by XRC)
-#define wxUSE_XML 1
-
-// ----------------------------------------------------------------------------
-// Individual GUI controls
-// ----------------------------------------------------------------------------
-
-// You must set wxUSE_CONTROLS to 1 if you are using any controls at all
-// (without it, wxControl class is not compiled)
-//
-// Default is 1
-//
-// Recommended setting: 1 (don't change except for very special programs)
-#define wxUSE_CONTROLS 1
-
-// wxPopupWindow class is a top level transient window. It is currently used
-// to implement wxTipWindow but doesn't work yet under Mac.
-//
-// Default is 0
-//
-// Recommended setting: 0
-#define wxUSE_POPUPWIN 0
-
-// wxTipWindow allows to implement the custom tooltips, it is used by the
-// context help classes. Requires wxUSE_POPUPWIN.
-//
-// Default is 0
-//
-// Recommended setting: 0
-#define wxUSE_TIPWINDOW 0
-
-// Each of the settings below corresponds to one wxWindows control. They are
-// all switched on by default but may be disabled if you are sure that your
-// program (including any standard dialogs it can show!) doesn't need them and
-// if you desperately want to save some space. If you use any of these you must
-// set wxUSE_CONTROLS as well.
-//
-// Default is 1
-//
-// Recommended setting: 1
-#define wxUSE_BUTTON 1 // wxButton
-#define wxUSE_BMPBUTTON 1 // wxBitmapButton
-#define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
-#define wxUSE_CHECKBOX 1 // wxCheckBox
-#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
-#define wxUSE_CHOICE 1 // wxChoice
-#define wxUSE_COMBOBOX 1 // wxComboBox
-#define wxUSE_GAUGE 1 // wxGauge
-#define wxUSE_LISTBOX 1 // wxListBox
-#define wxUSE_LISTCTRL 1 // wxListCtrl
-#define wxUSE_RADIOBOX 1 // wxRadioBox
-#define wxUSE_RADIOBTN 1 // wxRadioButton
-#define wxUSE_SCROLLBAR 1 // wxScrollBar
-#define wxUSE_SLIDER 1 // wxSlider
-#define wxUSE_SPINBTN 1 // wxSpinButton
-#define wxUSE_SPINCTRL 1 // wxSpinCtrl
-#define wxUSE_STATBOX 1 // wxStaticBox
-#define wxUSE_STATLINE 1 // wxStaticLine
-#define wxUSE_STATTEXT 1 // wxStaticText
-#define wxUSE_STATBMP 1 // wxStaticBitmap
-#define wxUSE_TEXTCTRL 1 // wxTextCtrl
-#define wxUSE_TOGGLEBTN 1 // requires wxButton
-#define wxUSE_TREECTRL 1 // wxTreeCtrl
-
-// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
-// below either wxStatusBar95 or a generic wxStatusBar will be used.
-//
-// Default is 1
-//
-// Recommended setting: 1
-#define wxUSE_STATUSBAR 1
-
-// Two status bar implementations are available under Win32: the generic one
-// or the wrapper around native control. For native look and feel the native
-// version should be used.
-//
-// Default is 1.
-//
-// Recommended setting: 1 (there is no advantage in using the generic one)
-#define wxUSE_NATIVE_STATUSBAR 1
-
-// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
-// classes at all. Otherwise, use the native toolbar class unless
-// wxUSE_TOOLBAR_NATIVE is 0.
-//
-// Default is 1 for all settings.
-//
-// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
-#define wxUSE_TOOLBAR 1
-#define wxUSE_TOOLBAR_NATIVE 1
-
-// this setting is obsolete, value is ignored
-#define wxUSE_BUTTONBAR 1
-
-// wxNotebook is a control with several "tabs" located on one of its sides. It
-// may be used ot logically organise the data presented to the user instead of
-// putting everything in one huge dialog. It replaces wxTabControl and related
-// classes of wxWin 1.6x.
-//
-// Default is 1.
-//
-// Recommended setting: 1
-#define wxUSE_NOTEBOOK 1
-
-// wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
-// the tabs
-//
-// Default is 1.
-//
-// Recommended setting: 1
-#define wxUSE_LISTBOOK 1
-
-// wxTabDialog is a generic version of wxNotebook but it is incompatible with
-// the new class. It shouldn't be used in new code.
-//
-// Default is 0.
-//
-// Recommended setting: 0 (use wxNotebook)
-#define wxUSE_TAB_DIALOG 0
-
-// wxGrid class
-//
-// Default is 1
-//
-// Recommended setting: 1
-#define wxUSE_GRID 1
-
-// wxProperty[Value/Form/List] classes, used by Dialog Editor
-#define wxUSE_PROPSHEET 0
-
-// ----------------------------------------------------------------------------
-// Miscellaneous GUI stuff
-// ----------------------------------------------------------------------------
-
-// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
-#define wxUSE_ACCEL 1
-
-// Use wxCaret: a class implementing a "cursor" in a text control (called caret
-// under Windows).
-//
-// Default is 1.
-//
-// Recommended setting: 1 (can be safely set to 0, not used by the library)
-#define wxUSE_CARET 1
-
-// Use wxDisplay class: it allows enumerating all displays on a system and
-// working with them.
-//
-// Default is 0 because it isn't yet implemented on all platforms
-//
-// Recommended setting: 1 if you need it, can be safely set to 0 otherwise
-#define wxUSE_DISPLAY 0
-
-// Miscellaneous geometry code: needed for Canvas library
-#define wxUSE_GEOMETRY 1
-
-// Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
-// wxListCtrl.
-//
-// Default is 1.
-//
-// Recommended setting: 1 (set it to 0 if you don't use any of the controls
-// enumerated above, then this class is mostly useless too)
-#define wxUSE_IMAGLIST 1
-
-// Use wxMenu, wxMenuBar, wxMenuItem.
-//
-// Default is 1.
-//
-// Recommended setting: 1 (can't be disabled under MSW)
-#define wxUSE_MENUS 1
-
-// Use wxSashWindow class.
-//
-// Default is 1.
-//
-// Recommended setting: 1
-#define wxUSE_SASH 1
-
-// Use wxSplitterWindow class.
-//
-// Default is 1.
-//
-// Recommended setting: 1
-#define wxUSE_SPLITTER 1
-
-// Use wxToolTip and wxWindow::Set/GetToolTip() methods.
-//
-// Default is 1.
-//
-// Recommended setting: 1
-#define wxUSE_TOOLTIPS 1
-
-// wxValidator class and related methods
-#define wxUSE_VALIDATORS 1
-
-// wxDC cacheing implementation
-#define wxUSE_DC_CACHEING 0
-
-// ----------------------------------------------------------------------------
-// common dialogs
-// ----------------------------------------------------------------------------
-
-// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
-// file selector, printer dialog). Switching this off also switches off the
-// printing architecture and interactive wxPrinterDC.
-//
-// Default is 1
-//
-// Recommended setting: 1 (unless it really doesn't work)
-#define wxUSE_COMMON_DIALOGS 1
-
-// wxBusyInfo displays window with message when app is busy. Works in same way
-// as wxBusyCursor
-#define wxUSE_BUSYINFO 1
-
-// Use single/multiple choice dialogs.
-//
-// Default is 1
-//
-// Recommended setting: 1 (used in the library itself)
-#define wxUSE_CHOICEDLG 1
-
-// Use colour picker dialog
-//
-// Default is 1
-//
-// Recommended setting: 1
-#define wxUSE_COLOURDLG 1
-
-// wxDirDlg class for getting a directory name from user
-#define wxUSE_DIRDLG 1
-
-// TODO: setting to choose the generic or native one
-
-// Use file open/save dialogs.
-//
-// Default is 1
-//
-// Recommended setting: 1 (used in many places in the library itself)
-#define wxUSE_FILEDLG 1
-
-// Use find/replace dialogs.
-//
-// Default is 1
-//
-// Recommended setting: 1 (but may be safely set to 0)
-#define wxUSE_FINDREPLDLG 1
-
-// Use font picker dialog
-//
-// Default is 1
-//
-// Recommended setting: 1 (used in the library itself)
-#define wxUSE_FONTDLG 1
-
-// Use wxMessageDialog and wxMessageBox.
-//
-// Default is 1
-//
-// Recommended setting: 1 (used in the library itself)
-#define wxUSE_MSGDLG 1
-
-// progress dialog class for lengthy operations
-#define wxUSE_PROGRESSDLG 1
-
-// support for startup tips (wxShowTip &c)
-#define wxUSE_STARTUP_TIPS 1
-
-// text entry dialog and wxGetTextFromUser function
-#define wxUSE_TEXTDLG 1
-
-// number entry dialog
-#define wxUSE_NUMBERDLG 1
-
-// splash screen class
-#define wxUSE_SPLASH 1
-
-// wizards
-#define wxUSE_WIZARDDLG 1
-
-// ----------------------------------------------------------------------------
-// Metafiles support
-// ----------------------------------------------------------------------------
-
-// Windows supports the graphics format known as metafile which is, though not
-// portable, is widely used under Windows and so is supported by wxWin (under
-// Windows only, of course). Win16 (Win3.1) used the so-called "Window
-// MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
-// Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
-// default, WMFs will be used under Win16 and EMFs under Win32. This may be
-// changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
-// wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
-// in any metafile related classes at all.
-//
-// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
-//
-// Recommended setting: default or 0 for everything for portable programs.
-#define wxUSE_METAFILE 1
-#define wxUSE_ENH_METAFILE 1
-#define wxUSE_WIN_METAFILES_ALWAYS 0
-
-// ----------------------------------------------------------------------------
-// Big GUI components
-// ----------------------------------------------------------------------------
-
-// Set to 0 to disable document/view architecture
-#define wxUSE_DOC_VIEW_ARCHITECTURE 1
-
-// Set to 0 to disable MDI document/view architecture
-#define wxUSE_MDI_ARCHITECTURE 1
-
-// Set to 0 to disable print/preview architecture code
-#define wxUSE_PRINTING_ARCHITECTURE 1
-
-// wxHTML sublibrary allows to display HTML in wxWindow programs and much,
-// much more.
-//
-// Default is 1.
-//
-// Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
-// smaller library.
-#define wxUSE_HTML 1
-
-// OpenGL canvas
-#define wxUSE_GLCANVAS 0
-
-// ----------------------------------------------------------------------------
-// Data transfer
-// ----------------------------------------------------------------------------
-
-// Use wxClipboard class for clipboard copy/paste.
-//
-// Default is 1.
-//
-// Recommended setting: 1
-#define wxUSE_CLIPBOARD 1
-
-// Use wxDataObject and related classes. Needed for clipboard and OLE drag and
-// drop
-//
-// Default is 1.
-//
-// Recommended setting: 1
-#define wxUSE_DATAOBJ 1
-
-// Use wxDropTarget and wxDropSource classes for drag and drop (this is
-// different from "built in" drag and drop in wxTreeCtrl which is always
-// available). Requires wxUSE_DATAOBJ.
-//
-// Default is 1.
-//
-// Recommended setting: 1
-#define wxUSE_DRAG_AND_DROP 1
-
-// ----------------------------------------------------------------------------
-// miscellaneous settings
-// ----------------------------------------------------------------------------
-
-// wxSingleInstanceChecker class allows to verify at startup if another program
-// instance is running (it is only available under Win32)
-//
-// Default is 1
-//
-// Recommended setting: 1 (the class is tiny, disabling it won't save much
-// space)
-#define wxUSE_SNGLINST_CHECKER 1
-
-#define wxUSE_DRAGIMAGE 1
-
-#define wxUSE_IPC 0
- // 0 for no interprocess comms
-#define wxUSE_HELP 1
- // 0 for no help facility
-#define wxUSE_WXHTML_HELP 1
- // 0 for no MS HTML Help
-#define wxUSE_RESOURCES 1
- // 0 for no wxGetResource/wxWriteResource
-#define wxUSE_CONSTRAINTS 1
- // 0 for no window layout constraint system
-
-#define wxUSE_SPLINES 1
- // 0 for no splines
-
-#define wxUSE_MOUSEWHEEL 1
- // Include mouse wheel support
-
-// ----------------------------------------------------------------------------
-// postscript support settings
-// ----------------------------------------------------------------------------
-
-// Set to 1 for PostScript device context.
-#define wxUSE_POSTSCRIPT 0
-
-// Set to 1 to use font metric files in GetTextExtent
-#define wxUSE_AFM_FOR_POSTSCRIPT 0
-
-// ----------------------------------------------------------------------------
-// database classes
-// ----------------------------------------------------------------------------
-
-// Define 1 to use ODBC classes
-#define wxUSE_ODBC 0
-
-// For backward compatibility reasons, this parameter now only controls the
-// default scrolling method used by cursors. This default behavior can be
-// overriden by setting the second param of wxDB::wxDbGetConnection() or
-// wxDb() constructor to indicate whether the connection (and any wxDbTable()s
-// that use the connection) should support forward only scrolling of cursors,
-// or both forward and backward support for backward scrolling cursors is
-// dependent on the data source as well as the ODBC driver being used.
-#define wxODBC_FWD_ONLY_CURSORS 1
-
-// Default is 0. Set to 1 to use the deprecated classes, enum types, function,
-// member variables. With a setting of 1, full backward compatability with the
-// 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
-// as future development will be done only on the non-deprecated
-// functions/classes/member variables/etc.
-#define wxODBC_BACKWARD_COMPATABILITY 0
-
-// ----------------------------------------------------------------------------
-// other compiler (mis)features
-// ----------------------------------------------------------------------------
-
-// Set this to 0 if your compiler can't cope with omission of prototype
-// parameters.
-//
-// Default is 1.
-//
-// Recommended setting: 1 (should never need to set this to 0)
-#define REMOVE_UNUSED_ARG 1
-
-// VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
-// them. Set to 1 for <iostream.h>, 0 for <iostream>
-//
-// Default is 1.
-//
-// Recommended setting: whatever your compiler likes more
-#ifndef __MWERKS__
-#define wxUSE_IOSTREAMH 0
-#else
-#define wxUSE_IOSTREAMH 1
-#endif
-
-// ----------------------------------------------------------------------------
-// image format support
-// ----------------------------------------------------------------------------
-
-// wxImage supports many different image formats which can be configured at
-// compile-time. BMP is always supported, others are optional and can be safely
-// disabled if you don't plan to use images in such format sometimes saving
-// substantial amount of code in the final library.
-//
-// Some formats require an extra library which is included in wxWin sources
-// which is mentioned if it is the case.
-
-// Set to 1 for wxImage support (recommended).
-#define wxUSE_IMAGE 1
-
-// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
-#define wxUSE_LIBPNG 1
-
-// Set to 1 for JPEG format support (requires libjpeg)
-#define wxUSE_LIBJPEG 1
-
-// Set to 1 for TIFF format support (requires libtiff)
-#define wxUSE_LIBTIFF 1
-
-// Set to 1 for GIF format support
-#define wxUSE_GIF 1
-
-// Set to 1 for PNM format support
-#define wxUSE_PNM 1
-
-// Set to 1 for PCX format support
-#define wxUSE_PCX 1
-
-// Set to 1 for IFF format support
-#define wxUSE_IFF 0
-
-// Set to 1 for XPM format support
-#define wxUSE_XPM 1
-
-// Set to 1 for MS Icons and Cursors format support
-#define wxUSE_ICO_CUR 1
-
-// Set to 1 to compile in wxPalette class
-#define wxUSE_PALETTE 1
-
-// If 1, enables provision of run-time type information.
-// NOW MANDATORY: don't change.
-#define wxUSE_DYNAMIC_CLASSES 1
-
-#endif
- // _WX_SETUP_H_
void Command(wxCommandEvent& event);
void MacHandleControlClick( WXWidget control , wxInt16 controlpart , bool mouseStillDown ) ;
- virtual void MacUpdateDimensions() ;
wxStaticText* m_macMinimumStatic ;
wxStaticText* m_macMaximumStatic ;
DECLARE_DYNAMIC_CLASS(wxStaticBox)
public:
- inline wxStaticBox() {}
- inline wxStaticBox(wxWindow *parent, wxWindowID id,
+ inline wxStaticBox() {}
+ inline wxStaticBox(wxWindow *parent, wxWindowID id,
const wxString& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxStaticBoxNameStr)
- {
- Create(parent, id, label, pos, size, style, name);
- }
+ {
+ Create(parent, id, label, pos, size, style, name);
+ }
- bool Create(wxWindow *parent, wxWindowID id,
+ bool Create(wxWindow *parent, wxWindowID id,
const wxString& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxStaticBoxNameStr);
- virtual void Command(wxCommandEvent& WXUNUSED(event)) {};
- virtual void ProcessCommand(wxCommandEvent& WXUNUSED(event)) {};
+ virtual void Command(wxCommandEvent& WXUNUSED(event)) {};
+ virtual void ProcessCommand(wxCommandEvent& WXUNUSED(event)) {};
protected:
-
-DECLARE_EVENT_TABLE()
};
#endif
class WXDLLEXPORT wxStaticText: public wxStaticTextBase
{
- DECLARE_DYNAMIC_CLASS(wxStaticText)
- public:
- inline wxStaticText() : m_label() { }
+public:
+ wxStaticText() { }
- inline wxStaticText(wxWindow *parent, wxWindowID id,
+ wxStaticText(wxWindow *parent, wxWindowID id,
const wxString& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
void SetLabel( const wxString &str ) ;
bool SetFont( const wxFont &font );
- // operations
- virtual void Command(wxCommandEvent& WXUNUSED(event)) {};
- virtual void ProcessCommand(wxCommandEvent& WXUNUSED(event)) {};
- // events
- void DrawParagraph(wxDC &dc, wxString paragraph, int &y);
- void OnPaint( wxPaintEvent &event ) ;
- void OnDraw( wxDC &dc ) ;
+protected :
+
virtual wxSize DoGetBestSize() const ;
virtual bool AcceptsFocus() const { return FALSE; }
- private :
- wxString m_label ;
- DECLARE_EVENT_TABLE()
+ DECLARE_DYNAMIC_CLASS_NO_COPY(wxStaticText)
};
#endif
////////////////////////////////////////////////////////////////////////
// Implementation
- virtual void MacSuperEnabled( bool enable ) ;
-
void OnPaint(wxPaintEvent& event);
protected:
// text control under some platforms supports the text styles: these
// methods allow to apply the given text style to the given selection or to
// set/get the style which will be used for all appended text
+ virtual bool SetFont( const wxFont &font ) ;
virtual bool SetStyle(long start, long end, const wxTextAttr& style);
virtual bool SetDefaultStyle(const wxTextAttr& style);
void OnUpdateUndo(wxUpdateUIEvent& event);
void OnUpdateRedo(wxUpdateUIEvent& event);
- virtual bool MacCanFocus() const { return true ; }
+ virtual bool MacCanFocus() const { return true ; }
virtual bool MacSetupCursor( const wxPoint& pt ) ;
- virtual void MacSuperShown( bool show ) ;
- virtual bool Show(bool show = TRUE) ;
+ virtual void MacVisibilityChanged() ;
+ virtual void MacEnabledStateChanged() ;
+
+ virtual void MacControlUserPaneDrawProc(wxInt16 part) ;
+ virtual wxInt16 MacControlUserPaneHitTestProc(wxInt16 x, wxInt16 y) ;
+ virtual wxInt16 MacControlUserPaneTrackingProc(wxInt16 x, wxInt16 y, void* actionProc) ;
+ virtual void MacControlUserPaneIdleProc() ;
+ virtual wxInt16 MacControlUserPaneKeyDownProc(wxInt16 keyCode, wxInt16 charCode, wxInt16 modifiers) ;
+ virtual void MacControlUserPaneActivateProc(bool activating) ;
+ virtual wxInt16 MacControlUserPaneFocusProc(wxInt16 action) ;
+ virtual void MacControlUserPaneBackgroundProc(void* info) ;
protected:
// common part of all ctors
bool m_dirty;
// one of the following objects is used for representation, the other one is NULL
- void* m_macTE ;
void* m_macTXN ;
- void* m_macTXNvars ;
- bool m_macUsesTXN ;
unsigned long m_maxLength ;
-
+ // need to make this public because of the current implementation via callbacks
+public :
+ void* m_macTXNvars ;
+private :
DECLARE_EVENT_TABLE()
};
virtual ~wxTopLevelWindowMac();
+ virtual wxPoint GetClientAreaOrigin() const;
+
// implement base class pure virtuals
virtual void Maximize(bool maximize = TRUE);
virtual bool IsMaximized() const;
const wxSize& size,
long style,
const wxString& name ) ;
- static WXWindow MacGetWindowInUpdate() { return s_macWindowInUpdate ; }
- virtual void MacGetPortParams(WXPOINTPTR localOrigin, WXRECTPTR clipRect, WXWindow *window , wxWindowMac** rootwin ) ;
virtual void ClearBackground() ;
- virtual WXWidget MacGetContainerForEmbedding() ;
+
WXWindow MacGetWindowRef() { return m_macWindow ; }
virtual void MacActivate( long timestamp , bool inIsActivating ) ;
- virtual void MacUpdate( long timestamp ) ;
-#if !TARGET_CARBON
- virtual void MacMouseDown( WXEVENTREF ev , short windowPart ) ;
- virtual void MacMouseUp( WXEVENTREF ev , short windowPart ) ;
- virtual void MacMouseMoved( WXEVENTREF ev , short windowPart ) ;
- virtual void MacKeyDown( WXEVENTREF ev ) ;
-#endif
- virtual void MacFireMouseEvent( wxUint16 kind , wxInt32 x , wxInt32 y ,wxUint32 modifiers , long timestamp ) ;
+
virtual void Raise();
virtual void Lower();
virtual void SetTitle( const wxString& title);
virtual bool Show( bool show = TRUE );
- virtual void DoMoveWindow(int x, int y, int width, int height);
- void MacInvalidate( const WXRECTPTR rect, bool eraseBackground ) ;
- short MacGetWindowBackgroundTheme() const { return m_macWindowBackgroundTheme ; }
- static bool MacEnableCompositing( bool useCompositing );
+
+ virtual void MacSetBackgroundBrush( const wxBrush &brush ) ;
+
bool MacUsesCompositing() { return m_macUsesCompositing; }
-#if TARGET_CARBON
+ void MacSetMetalAppearance( bool on ) ;
+
+ void MacChangeWindowAttributes( wxUint32 attributesToSet , wxUint32 attributesToClear ) ;
+ wxUint32 MacGetWindowAttributes() const ;
+
WXEVENTHANDLERREF MacGetEventHandler() { return m_macEventHandler ; }
-#endif
+
protected:
// common part of all ctors
void Init();
+ virtual void DoGetPosition( int *x, int *y ) const;
+ virtual void DoGetSize( int *width, int *height ) const;
+ virtual void DoMoveWindow(int x, int y, int width, int height);
+ virtual void DoGetClientSize(int *width, int *height) const;
+
// is the frame currently iconized?
bool m_iconized;
bool m_maximizeOnShow;
bool m_macUsesCompositing ;
- short m_macWindowBackgroundTheme ;
WXWindow m_macWindow ;
- WXWidget m_macRootControl ;
+
wxWindowMac* m_macFocus ;
- WXHRGN m_macNoEraseUpdateRgn ;
- bool m_macNeedsErasing ;
- static WXWindow s_macWindowInUpdate ;
static wxTopLevelWindowMac *s_macDeactivateWindow;
- static bool s_macWindowCompositing ;
private :
-#if TARGET_CARBON
WXEVENTHANDLERREF m_macEventHandler ;
-#endif
+
+ DECLARE_EVENT_TABLE()
};
// list of all frames and modeless dialogs
extern WXDLLEXPORT_DATA(wxWindowList) wxModelessWindows;
-// associate mac windows with wx counterparts
-
-wxTopLevelWindowMac* wxFindWinFromMacWindow( WXWindow inWindow ) ;
-void wxAssociateWinWithMacWindow(WXWindow inWindow, wxTopLevelWindowMac *win) ;
-void wxRemoveMacWindowAssociation(wxTopLevelWindowMac *win) ;
-
-
#endif // _WX_MSW_TOPLEVEL_H_
void UMAShowWatchCursor() ;
void UMAShowArrowCursor() ;
-#if !TARGET_CARBON
-OSStatus UMAPrOpen() ;
-OSStatus UMAPrClose() ;
-#endif
-
// window manager
GrafPtr UMAGetWindowPort( WindowRef inWindowRef ) ;
// appearance manager
-void UMADrawControl( ControlHandle inControl ) ;
+void UMADrawControl( ControlRef inControl ) ;
-void UMAEnableControl( ControlHandle inControl ) ;
-void UMADisableControl( ControlHandle inControl ) ;
-void UMAActivateControl( ControlHandle inControl ) ;
-void UMADeactivateControl( ControlHandle inControl ) ;
+void UMAEnableControl( ControlRef inControl ) ;
+void UMADisableControl( ControlRef inControl ) ;
+void UMAActivateControl( ControlRef inControl ) ;
+void UMADeactivateControl( ControlRef inControl ) ;
// ControlPartCode hiliteState) ;
-void UMAShowControl (ControlHandle theControl) ;
-void UMAHideControl (ControlHandle theControl);
-void UMAActivateControl (ControlHandle inControl);
-void UMADeactivateControl (ControlHandle inControl);
-void UMASetControlTitle( ControlHandle inControl , const wxString& title , wxFontEncoding encoding) ;
-
-void UMAMoveControl( ControlHandle inControl , short x , short y ) ;
-void UMASizeControl( ControlHandle inControl , short x , short y ) ;
+void UMAShowControl (ControlRef theControl) ;
+void UMAHideControl (ControlRef theControl);
+void UMAActivateControl (ControlRef inControl);
+void UMADeactivateControl (ControlRef inControl);
+void UMASetControlTitle( ControlRef inControl , const wxString& title , wxFontEncoding encoding) ;
+
+void UMAMoveControl( ControlRef inControl , short x , short y ) ;
+void UMASizeControl( ControlRef inControl , short x , short y ) ;
// control hierarchy
+Rect * UMAGetControlBoundsInWindowCoords(ControlRef theControl, Rect *bounds) ;
+
// keyboard focus
OSErr UMASetKeyboardFocus (WindowPtr inWindow,
- ControlHandle inControl,
+ ControlRef inControl,
ControlFocusPart inPart) ;
// events
void UMAUpdateControls( WindowPtr inWindow , RgnHandle inRgn ) ;
-OSErr UMAGetRootControl( WindowPtr inWindow , ControlHandle *outControl ) ;
+OSErr UMAGetRootControl( WindowPtr inWindow , ControlRef *outControl ) ;
// handling control data
bool UMAIsWindowFloating( WindowRef inWindow ) ;
OSStatus UMAPutScrap( Size size , OSType type , void *data ) ;
-// accessor helpers
-
-#if !TARGET_CARBON
-#define ClearCurrentScrap() ZeroScrap() ;
-#define GetApplicationScript() smSystemScript
-#else
-
-// calls not in carbon
-
-#endif
#define GetWindowUpdateRgn( inWindow , updateRgn ) GetWindowRegion( inWindow , kWindowUpdateRgn, updateRgn )
#endif // wxUSE_GUI
public:
wxWindowMac()
- : m_macBackgroundBrush()
- , m_macVisibleRegion()
- , m_x(0), m_y(0), m_width(0), m_height(0)
- , m_hScrollBar(NULL), m_vScrollBar(NULL)
- , m_label(wxEmptyString)
- { Init(); }
+ { Init(); }
wxWindowMac(wxWindowMac *parent,
wxWindowID id,
const wxRect *rect = (const wxRect *) NULL );
virtual bool SetCursor( const wxCursor &cursor );
- virtual bool SetFont(const wxFont& font)
- { return wxWindowBase::SetFont(font); }
+ virtual bool SetFont( const wxFont &font ) ;
+ virtual bool SetBackgroundColour( const wxColour &colour );
+ virtual bool SetForegroundColour( const wxColour &colour );
+
virtual int GetCharHeight() const;
virtual int GetCharWidth() const;
virtual void GetTextExtent(const wxString& string,
// Accept files for dragging
virtual void DragAcceptFiles(bool accept);
- // Native resource loading (implemented in src/msw/nativdlg.cpp)
- // FIXME: should they really be all virtual?
- wxWindowMac* GetWindowChild1(wxWindowID id);
- wxWindowMac* GetWindowChild(wxWindowID id);
-
// implementation from now on
// --------------------------
void MacClientToRootWindow( int *x , int *y ) const ;
void MacRootWindowToClient( int *x , int *y ) const ;
+
void MacWindowToRootWindow( int *x , int *y ) const ;
+ void MacWindowToRootWindow( short *x , short *y ) const ;
+
void MacRootWindowToWindow( int *x , int *y ) const ;
+ void MacRootWindowToWindow( short *x , short *y ) const ;
virtual wxString MacGetToolTipString( wxPoint &where ) ;
// simple accessors
// ----------------
-// WXHWND GetHWND() const { return m_hWnd; }
-// void SetHWND(WXHWND hWnd) { m_hWnd = hWnd; }
- virtual WXWidget GetHandle() const { return (WXWidget) NULL ; }
+ virtual WXWidget GetHandle() const { return m_macControl ; }
+#if WXWIN_COMPATIBILITY_2_4
bool GetTransparentBackground() const { return m_backgroundTransparent; }
void SetTransparent(bool t = TRUE) { m_backgroundTransparent = t; }
+#endif
// event handlers
// --------------
wxWindowMac *FindItem(long id) const;
wxWindowMac *FindItemByHWND(WXHWND hWnd, bool controlOnly = FALSE) const;
- // Make a Windows extended style from the given wxWindows window style
- static WXDWORD MakeExtendedStyle(long style,
- bool eliminateBorders = TRUE);
- // Determine whether 3D effects are wanted
- WXDWORD Determine3DEffects(WXDWORD defaultBorderStyle, bool *want3D) const;
-
- // MSW only: TRUE if this control is part of the main control
- virtual bool ContainsHWND(WXHWND WXUNUSED(hWnd)) const { return FALSE; };
-
- // Setup background and foreground colours correctly
- virtual void SetupColours();
-
public:
- static bool MacGetWindowFromPoint( const wxPoint &point , wxWindowMac** outWin ) ;
- virtual bool MacGetWindowFromPointSub( const wxPoint &point , wxWindowMac** outWin ) ;
- virtual void MacRedraw( WXHRGN updatergn , long time , bool erase) ;
- virtual bool MacCanFocus() const { return true ; }
+ virtual void MacHandleControlClick( WXWidget control , wxInt16 controlpart , bool mouseStillDown ) ;
+ virtual bool MacDoRedraw( WXHRGN updatergn , long time ) ;
+ virtual void MacRedraw( WXHRGN updatergn , long time , bool erase) ;
+ virtual bool MacCanFocus() const ;
- virtual bool MacDispatchMouseEvent(wxMouseEvent& event ) ;
// this should not be overriden in classes above wxWindowMac because it is called from its destructor via DeleteChildren
- virtual void RemoveChild( wxWindowBase *child );
- virtual void MacPaintBorders( int left , int top ) ;
- WXWindow MacGetRootWindow() const ;
+ virtual void RemoveChild( wxWindowBase *child );
+ virtual void MacPaintBorders( int left , int top ) ;
+ WXWindow MacGetTopLevelWindowRef() const ;
wxTopLevelWindowMac* MacGetTopLevelWindow() const ;
- virtual WXWidget MacGetContainerForEmbedding() ;
-
- virtual long MacGetLeftBorderSize() const ;
- virtual long MacGetRightBorderSize() const ;
- virtual long MacGetTopBorderSize() const ;
- virtual long MacGetBottomBorderSize() const ;
+ virtual long MacGetLeftBorderSize() const ;
+ virtual long MacGetRightBorderSize() const ;
+ virtual long MacGetTopBorderSize() const ;
+ virtual long MacGetBottomBorderSize() const ;
- static long MacRemoveBordersFromStyle( long style ) ;
- virtual void MacSuperChangedPosition() ;
- // the absolute coordinates of this item within the toplevel window may have changed
- virtual void MacUpdateDimensions() {}
+ static long MacRemoveBordersFromStyle( long style ) ;
+
+ virtual void MacSuperChangedPosition() ;
// the absolute coortinates of this window's root have changed
- virtual void MacTopLevelWindowChangedPosition() ;
- virtual void MacSuperShown( bool show ) ;
- virtual void MacSuperEnabled( bool enable ) ;
- bool MacIsReallyShown() const ;
- virtual void Update() ;
- // for compatibility
- void MacUpdateImmediately() { Update() ; }
- virtual bool MacSetupCursor( const wxPoint& pt ) ;
+ virtual void MacTopLevelWindowChangedPosition() ;
+
+ virtual void MacVisibilityChanged() ;
+ virtual void MacEnabledStateChanged() ;
+
+ bool MacIsReallyShown() ;
+ bool MacIsReallyEnabled() ;
+
+ bool MacIsUserPane() { return m_macIsUserPane; }
+
+ virtual void Update() ;
+ virtual bool MacSetupCursor( const wxPoint& pt ) ;
-// virtual bool MacSetPortDrawingParams( const Point & localOrigin, const Rect & clipRect, WindowRef window , wxWindowMac* rootwin ) ;
-// virtual void MacGetPortParams(Point* localOrigin, Rect* clipRect, WindowRef *window , wxWindowMac** rootwin ) ;
-// virtual void MacGetPortClientParams(Point* localOrigin, Rect* clipRect, WindowRef *window , wxWindowMac** rootwin) ;
- const wxBrush& MacGetBackgroundBrush() ;
- const wxRegion& MacGetVisibleRegion( bool respectChildrenAndSiblings = true ) ;
- bool MacIsWindowScrollbar( const wxScrollBar* sb )
+ virtual void MacSetBackgroundBrush( const wxBrush &brush ) { m_macBackgroundBrush = brush ; }
+ const wxBrush& MacGetBackgroundBrush() const { return m_macBackgroundBrush ; }
+
+ // returns the visible region of this control in window ie non-client coordinates
+
+ wxRegion MacGetVisibleRegion( bool includeOuterStructures = false ) ;
+ bool MacIsWindowScrollbar( const wxScrollBar* sb )
{ return (m_hScrollBar == sb || m_vScrollBar == sb) ; }
- static wxWindowMac* s_lastMouseWindow ;
-private:
+
+ wxList& GetSubcontrols() { return m_subControls; }
+ virtual void MacInstallEventHandler() ;
+ virtual void MacRedrawControl();
+ WXEVENTHANDLERREF MacGetControlEventHandler() { return m_macControlEventHandler ; }
+ void MacPostControlCreate(const wxPoint& pos, const wxSize& size) ;
+
+ virtual void MacControlUserPaneDrawProc(wxInt16 part) ;
+ virtual wxInt16 MacControlUserPaneHitTestProc(wxInt16 x, wxInt16 y) ;
+ virtual wxInt16 MacControlUserPaneTrackingProc(wxInt16 x, wxInt16 y, void* actionProc) ;
+ virtual void MacControlUserPaneIdleProc() ;
+ virtual wxInt16 MacControlUserPaneKeyDownProc(wxInt16 keyCode, wxInt16 charCode, wxInt16 modifiers) ;
+ virtual void MacControlUserPaneActivateProc(bool activating) ;
+ virtual wxInt16 MacControlUserPaneFocusProc(wxInt16 action) ;
+ virtual void MacControlUserPaneBackgroundProc(void* info) ;
+
+ // translate wxWindows coords into ones suitable to be passed to
+ // the CreateControl calls
+ //
+ // returns TRUE if non default coords are returned, FALSE otherwise
+ bool MacGetBoundsForControl(const wxPoint& pos,
+ const wxSize& size,
+ int& x, int& y,
+ int& w, int& h) const ;
+ // calculates the real window position and size from the native control
+ void MacGetPositionAndSizeFromControl(int& x, int& y,
+ int& w, int& h) const ;
protected:
- wxBrush m_macBackgroundBrush ;
- wxRegion m_macVisibleRegion ;
- int m_x ;
- int m_y ;
- int m_width ;
- int m_height ;
+ // For controls like radiobuttons which are really composite
+ wxList m_subControls;
+
+ WXWidget m_macControl ;
+ bool m_macIsUserPane ;
+ wxBrush m_macBackgroundBrush ;
- wxScrollBar* m_hScrollBar ;
- wxScrollBar* m_vScrollBar ;
- wxString m_label ;
+ wxScrollBar* m_hScrollBar ;
+ wxScrollBar* m_vScrollBar ;
+ wxString m_label ;
- void MacCreateScrollBars( long style ) ;
- void MacRepositionScrollBars() ;
-
+ void MacCreateScrollBars( long style ) ;
+ void MacRepositionScrollBars() ;
+ void MacUpdateControlFont() ;
+ void MacPropagateVisibilityChanged() ;
+ void MacPropagateEnabledStateChanged() ;
+
+
+#if WXWIN_COMPATIBILITY_2_4
bool m_backgroundTransparent ;
+#endif
// implement the base class pure virtuals
+ virtual wxSize DoGetBestSize() const;
+ virtual wxSize DoGetSizeFromClientSize( const wxSize & size ) const;
virtual void DoClientToScreen( int *x, int *y ) const;
virtual void DoScreenToClient( int *x, int *y ) const;
virtual void DoGetPosition( int *x, int *y ) const;
// ::MoveWindow() except for composite controls which will want to arrange
// themselves inside the given rectangle
virtual void DoMoveWindow(int x, int y, int width, int height);
+ virtual void DoSetWindowVariant( wxWindowVariant variant ) ;
+
#if wxUSE_TOOLTIPS
virtual void DoSetToolTip( wxToolTip *tip );
#endif // wxUSE_TOOLTIPS
+private :
+
private:
// common part of all ctors
void Init();
+ WXEVENTHANDLERREF m_macControlEventHandler ;
+
+
DECLARE_NO_COPY_CLASS(wxWindowMac)
DECLARE_EVENT_TABLE()
};