# End Source File
# Begin Source File
+SOURCE=.\xh_wizrd.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\xml.cpp
# End Source File
# Begin Source File
xh_text.obj xh_listb.obj xh_toolb.obj xh_stlin.obj xh_bmp.obj \
xh_bmpbt.obj xh_cald.obj xh_listc.obj xh_scrol.obj xh_stbox.obj \
xh_tree.obj xh_unkwn.obj xh_frame.obj xh_gdctl.obj xh_scwin.obj \
- xh_split.obj
+ xh_split.obj xh_wizrd.obj
!include $(WXDIR)\src\makelib.b32
xh_radbx.o xh_sizer.o xh_slidr.o xh_spin.o xh_stbmp.o xh_sttxt.o \
xh_text.o xh_listb.o xh_toolb.o xh_stlin.o xh_bmp.o xh_unkwn.o \
xh_bmpbt.o xh_cald.o xh_listc.o xh_scrol.o xh_stbox.o xh_tree.o \
- xh_frame.o xh_gdctl.o xh_scwin.o xh_split.o
+ xh_frame.o xh_gdctl.o xh_scwin.o xh_split.o xh_wizrd.o
include $(WXDIR)/src/makelib.g95
$(D)\xh_bmpbt.obj $(D)\xh_cald.obj $(D)\xh_listc.obj $(D)\xh_scrol.obj \
$(D)\xh_stbox.obj $(D)\xh_tree.obj $(D)\xh_stlin.obj $(D)\xh_bmp.obj \
$(D)\xh_unkwn.obj $(D)\xh_gdctl.obj $(D)\xh_scwin.obj \
- $(D)\xh_split.obj
+ $(D)\xh_split.obj $(D)\xh_wizrd.obj
!include $(WXDIR)\src\makelib.vc
$(OUTPUTDIR)\xh_unkwn.obj &
$(OUTPUTDIR)\xh_frame.obj &
$(OUTPUTDIR)\xh_scwin.obj &
+ $(OUTPUTDIR)\xh_wizrd.obj &
$(OUTPUTDIR)\xh_split.obj
!include $(WXDIR)\src\makelib.wat
# End Source File
# Begin Source File
+SOURCE=.\xh_wizrd.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\xml.cpp
# End Source File
# Begin Source File
xh_text.obj xh_listb.obj xh_toolb.obj xh_stlin.obj xh_bmp.obj \
xh_bmpbt.obj xh_cald.obj xh_listc.obj xh_scrol.obj xh_stbox.obj \
xh_tree.obj xh_unkwn.obj xh_frame.obj xh_gdctl.obj xh_scwin.obj \
- xh_split.obj
+ xh_split.obj xh_wizrd.obj
!include $(WXDIR)\src\makelib.b32
xh_radbx.o xh_sizer.o xh_slidr.o xh_spin.o xh_stbmp.o xh_sttxt.o \
xh_text.o xh_listb.o xh_toolb.o xh_stlin.o xh_bmp.o xh_unkwn.o \
xh_bmpbt.o xh_cald.o xh_listc.o xh_scrol.o xh_stbox.o xh_tree.o \
- xh_frame.o xh_gdctl.o xh_scwin.o xh_split.o
+ xh_frame.o xh_gdctl.o xh_scwin.o xh_split.o xh_wizrd.o
include $(WXDIR)/src/makelib.g95
$(D)\xh_bmpbt.obj $(D)\xh_cald.obj $(D)\xh_listc.obj $(D)\xh_scrol.obj \
$(D)\xh_stbox.obj $(D)\xh_tree.obj $(D)\xh_stlin.obj $(D)\xh_bmp.obj \
$(D)\xh_unkwn.obj $(D)\xh_gdctl.obj $(D)\xh_scwin.obj \
- $(D)\xh_split.obj
+ $(D)\xh_split.obj $(D)\xh_wizrd.obj
!include $(WXDIR)\src\makelib.vc
$(OUTPUTDIR)\xh_unkwn.obj &
$(OUTPUTDIR)\xh_frame.obj &
$(OUTPUTDIR)\xh_scwin.obj &
+ $(OUTPUTDIR)\xh_wizrd.obj &
$(OUTPUTDIR)\xh_split.obj
!include $(WXDIR)\src\makelib.wat