void DrawCircles(wxDC& dc);
void DrawDefault(wxDC& dc);
- void DrawRegionsHelper(wxDC& dc, wxCoord x);
+ void DrawRegionsHelper(wxDC& dc, wxCoord x, bool firstTime);
private:
MyFrame *m_owner;
{
dc.DrawText("You should see a red rect partly covered by a cyan one "
"on the left", 10, 5);
- dc.DrawText("and 5 smileys from which 4 are partially clipped on the "
- "right (2 copies should be identical)",
+ dc.DrawText("and 5 smileys from which 4 are partially clipped on the right",
10, 5 + dc.GetCharHeight());
+ dc.DrawText("The second copy should be identical but right part of it "
+ "should be offset by 10 pixels.",
+ 10, 5 + 2*dc.GetCharHeight());
- DrawRegionsHelper(dc, 10);
- DrawRegionsHelper(dc, 350);
+ DrawRegionsHelper(dc, 10, TRUE);
+ DrawRegionsHelper(dc, 350, FALSE);
}
-void MyCanvas::DrawRegionsHelper(wxDC& dc, wxCoord x)
+void MyCanvas::DrawRegionsHelper(wxDC& dc, wxCoord x, bool firstTime)
{
+ wxCoord y = 100;
+
dc.DestroyClippingRegion();
dc.SetBrush( *wxWHITE_BRUSH );
dc.SetPen( *wxTRANSPARENT_PEN );
- dc.DrawRectangle( x,50,310,310 );
+ dc.DrawRectangle( x, y, 310, 310 );
- dc.SetClippingRegion( x+10,60,100,270 );
+ dc.SetClippingRegion( x + 10, y + 10, 100, 270 );
dc.SetBrush( *wxRED_BRUSH );
- dc.DrawRectangle( x,50,310,310 );
+ dc.DrawRectangle( x, y, 310, 310 );
- dc.SetClippingRegion( x+10,60,100,100 );
+ dc.SetClippingRegion( x + 10, y + 10, 100, 100 );
dc.SetBrush( *wxCYAN_BRUSH );
- dc.DrawRectangle( x,50,310,310 );
+ dc.DrawRectangle( x, y, 310, 310 );
+
+ dc.DestroyClippingRegion();
+
+ wxRegion region(x + 110, y + 20, 100, 270);
+ if ( !firstTime )
+ region.Offset(10, 10);
- // when drawing the left half, destroy the clipping region, when drawing
- // the right one - leave it
- //
- // normally it shouldn't make any difference as SetClippingRegion()
- // replaces the old clipping region
- if ( x < 300 )
- dc.DestroyClippingRegion();
- dc.SetClippingRegion( x+110,70,100,270 );
+ dc.SetClippingRegion(region);
dc.SetBrush( *wxGREY_BRUSH );
- dc.DrawRectangle( x,50,310,310 );
+ dc.DrawRectangle( x, y, 310, 310 );
if (m_smile_bmp.Ok())
{
- dc.DrawBitmap( m_smile_bmp, x+150, 200, TRUE );
- dc.DrawBitmap( m_smile_bmp, x+130, 60, TRUE );
- dc.DrawBitmap( m_smile_bmp, x+130, 330, TRUE );
- dc.DrawBitmap( m_smile_bmp, x+100, 120, TRUE );
- dc.DrawBitmap( m_smile_bmp, x+200, 120, TRUE );
+ dc.DrawBitmap( m_smile_bmp, x + 150, y + 150, TRUE );
+ dc.DrawBitmap( m_smile_bmp, x + 130, y + 10, TRUE );
+ dc.DrawBitmap( m_smile_bmp, x + 130, y + 280, TRUE );
+ dc.DrawBitmap( m_smile_bmp, x + 100, y + 70, TRUE );
+ dc.DrawBitmap( m_smile_bmp, x + 200, y + 70, TRUE );
}
}