Also give an example showing how to do rounding instead.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@73816
c3d73ce0-8a6f-49c7-b76d-
6d57e0e08775
/**
Converts the given wxRealPoint (with floating point coordinates) to a
wxPoint instance.
+
+ Notice that this truncates the floating point values of @a pt
+ components, if you want to round them instead you need to do it
+ manually, e.g.
+ @code
+ #include <wx/math.h> // for wxRound()
+
+ wxRealPoint rp = ...;
+ wxPoint p(wxRound(rp.x), wxRound(rp.y));
+ @endcode
*/
wxPoint(const wxRealPoint& pt);