\twocolitem{\helpref{wxTimerEvent}{wxtimerevent}}{A timer expiration event}
\twocolitem{\helpref{wxTreeEvent}{wxtreeevent}}{A tree control event}
\twocolitem{\helpref{wxUpdateUIEvent}{wxupdateuievent}}{A user interface update event}
+\twocolitem{\helpref{wxWindowCreateEvent}{wxwindowcreateevent}}{A window creation event}
+\twocolitem{\helpref{wxWindowDestroyEvent}{wxwindowdestroyevent}}{A window destruction event}
\twocolitem{\helpref{wxWizardEvent}{wxwizardevent}}{A wizard event}
\end{twocollist}
\input vlbox.tex
\input vscroll.tex
\input window.tex
+\input createevt.tex
\input windowdc.tex
+\input destroyevt.tex
\input wnddisbl.tex
\input wizard.tex
\input wizevt.tex
--- /dev/null
+\section{\class{wxWindowCreateEvent}}\label{wxwindowcreateevent}
+
+This event is sent just after the actual window associated with a wxWindow object
+has been created. Since it is derived from wxCommandEvent, the event propagates up
+the window hierarchy.
+
+\wxheading{Derived from}
+
+\helpref{wxCommandEvent}{wxevent}\\
+\helpref{wxEvent}{wxevent}\\
+\helpref{wxObject}{wxobject}
+
+\wxheading{Include files}
+
+<wx/event.h>
+
+\wxheading{Event table macros}
+
+To process a window creation event, use this event handler macro to direct input to a member
+function that takes a wxWindowCreateEvent argument.
+
+\twocolwidtha{7cm}
+\begin{twocollist}\itemsep=0pt
+\twocolitem{{\bf EVT\_WINDOW\_CREATE(func)}}{Process a wxEVT\_CREATE event.}
+\end{twocollist}%
+
+\wxheading{See also}
+
+\helpref{Event handling overview}{eventhandlingoverview},\rtfsp
+\helpref{wxWindowDestroyEvent}{wxwindowdestroyevent}
+
+\latexignore{\rtfignore{\wxheading{Members}}}
+
+\membersection{wxWindowCreateEvent::wxWindowCreateEvent}\label{wxwindowcreateeventctor}
+
+\func{}{wxWindowCreateEvent}{\param{wxWindow* }{win = NULL}}
+
+Constructor.
+
--- /dev/null
+\section{\class{wxWindowDestroyEvent}}\label{wxwindowdestroyevent}
+
+This event is sent just before the actual window associated with a wxWindow object
+is destroyed. Since it is derived from wxCommandEvent, the event propagates up
+the window hierarchy.
+
+\wxheading{Derived from}
+
+\helpref{wxCommandEvent}{wxevent}\\
+\helpref{wxEvent}{wxevent}\\
+\helpref{wxObject}{wxobject}
+
+\wxheading{Include files}
+
+<wx/event.h>
+
+\wxheading{Event table macros}
+
+To process a window destruction event, use this event handler macro to direct input to a member
+function that takes a wxWindowDestroyEvent argument.
+
+\twocolwidtha{7cm}
+\begin{twocollist}\itemsep=0pt
+\twocolitem{{\bf EVT\_WINDOW\_DESTROY(func)}}{Process a wxEVT\_DESTROY event.}
+\end{twocollist}%
+
+\wxheading{See also}
+
+\helpref{Event handling overview}{eventhandlingoverview},\rtfsp
+\helpref{wxWindowCreateEvent}{wxwindowcreateevent}
+
+\latexignore{\rtfignore{\wxheading{Members}}}
+
+\membersection{wxWindowDestroyEvent::wxWindowDestroyEvent}\label{wxwindowdestroyeventctor}
+
+\func{}{wxWindowDestroyEvent}{\param{wxWindow* }{win = NULL}}
+
+Constructor.
+
\twocolitem{{\bf EVT\_TREE\_KEY\_DOWN(id, func)}}{A key has been pressed.}
\twocolitem{{\bf EVT\_TREE\_ITEM\_GETTOOLTIP(id, func)}}{The opportunity to set the item tooltip
is being given to the application (call wxTreeEvent::SetToolTip). Windows only.}
+\twocolitem{{\bf EVT\_TREE\_ITEM\_MENU(id, func)}}{The context menu for the selected item has been requested, either by a right click or by using the menu key.}
\end{twocollist}
\wxheading{See also}